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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Implementation of CReport
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//
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// $Workfile: $
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// $Date: $
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//
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//------------------------------------------------------------------------------------------------------
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// $Log: $
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef REPORT_H
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#define REPORT_H
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#ifdef WIN32
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#pragma once
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#pragma warning(disable:4786)
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#endif
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#include "MatchInfo.h"
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#include "HTML.h"
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//------------------------------------------------------------------------------------------------------
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// Purpose: CReport is the base class for all elements of a report. This includes
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// things like scoreboards and awards.
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//------------------------------------------------------------------------------------------------------
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class CReport
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{
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protected:
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//every element must have some info about the match to go off of.
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//moved into global pointer. g_pMatchInfo
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//CMatchInfo* pMatchInfo;
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virtual void init(){}
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public:
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//explicit CReport(CMatchInfo* pMInfo):pMatchInfo(pMInfo){}
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explicit CReport(){}
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virtual void writeHTML(CHTMLFile& html){}
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virtual void generate(){}
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virtual void makeHTMLPage(char* pageName,char* pageTitle);
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virtual void report(CHTMLFile& html);
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virtual ~CReport(){}
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};
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#endif // REPORT_H
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