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//========= Copyright Valve Corporation, All rights reserved. ============//
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// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently,
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// but are changed infrequently
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//
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// This is a part of the Active Template Library.
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// Copyright (C) 1996-1998 Microsoft Corporation
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// All rights reserved.
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//
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// This source code is only intended as a supplement to the
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// Active Template Library Reference and related
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// electronic documentation provided with the library.
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// See these sources for detailed information regarding the
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// Active Template Library product.
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#if !defined(AFX_STDAFX_H__48C9E972_76B0_11D1_B293_0040053089AE__INCLUDED_)
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#define AFX_STDAFX_H__48C9E972_76B0_11D1_B293_0040053089AE__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#ifndef STRICT
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#define STRICT
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#endif
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#ifndef _WIN32_WINNT
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#define _WIN32_WINNT 0x0501
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#endif
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#define _ATL_APARTMENT_THREADED
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#include <atlbase.h>
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extern CComModule _Module;
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#include <atlcom.h>
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#include <atlhost.h>
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#include <atlctl.h>
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#include <afxres.h>
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_STDAFX_H__48C9E972_76B0_11D1_B293_0040053089AE__INCLUDED)
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