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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#ifndef WAVEPROPERTIES_H
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#define WAVEPROPERTIES_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "basedialogparams.h"
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class CWaveFile;
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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struct CWaveParams : public CBaseDialogParams
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{
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CWaveParams()
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{
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}
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CWaveParams( const CWaveParams& src )
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{
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int c = src.items.Count();
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for ( int i = 0; i < c; i++ )
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{
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items.AddToTail( src.items[ i ] );
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}
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}
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CUtlVector< CWaveFile * > items;
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};
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int WaveProperties( CWaveParams *params );
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#endif // WAVEPROPERTIES_H
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