mirror of
https://github.com/nillerusr/source-engine.git
synced 2026-08-14 20:56:56 +00:00
1
This commit is contained in:
@@ -0,0 +1,29 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
//=============================================================================//
|
||||
|
||||
#ifndef IFILELOADER_H
|
||||
#define IFILELOADER_H
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "utlvector.h"
|
||||
|
||||
class CWaveFile;
|
||||
|
||||
class IFileLoader
|
||||
{
|
||||
public:
|
||||
virtual void AddWaveFilesToThread( CUtlVector< CWaveFile * >& wavefiles ) = 0;
|
||||
|
||||
virtual int ProcessCompleted() = 0;
|
||||
|
||||
virtual void Start() = 0;
|
||||
};
|
||||
|
||||
extern IFileLoader *fileloader;
|
||||
|
||||
#endif // IFILELOADER_H
|
||||
Reference in New Issue
Block a user