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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//===========================================================================//
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#ifndef CBASE_H
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#define CBASE_H
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#ifdef _WIN32
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#pragma once
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#endif
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// cbase.h : include file for standard system include files,
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// or project specific include files that are used frequently, but
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// are changed infrequently
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//
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// TODO: reference additional headers your program requires here
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#include "mxtk/mx.h"
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#include "mxtk/mxwindow.h"
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#include "tier0/dbg.h"
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#include "utlvector.h"
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#include "vstdlib/random.h"
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#include "sharedInterface.h"
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#include "scenemanager_tools.h"
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#include "tier3/tier3.h"
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#endif // CBASE_H
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