This commit is contained in:
FluorescentCIAAfricanAmerican
2020-04-22 12:56:21 -04:00
commit 3bf9df6b27
15370 changed files with 5489726 additions and 0 deletions
+73
View File
@@ -0,0 +1,73 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
// QC_Eyes.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "QC_Eyes.h"
#include "QC_EyesDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CQC_EyesApp
BEGIN_MESSAGE_MAP(CQC_EyesApp, CWinApp)
//{{AFX_MSG_MAP(CQC_EyesApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CQC_EyesApp construction
CQC_EyesApp::CQC_EyesApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CQC_EyesApp object
CQC_EyesApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CQC_EyesApp initialization
BOOL CQC_EyesApp::InitInstance()
{
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#endif
CQC_EyesDlg dlg;
m_pMainWnd = &dlg;
INT_PTR nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}
+50
View File
@@ -0,0 +1,50 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
// QC_Eyes.h : main header file for the QC_EYES application
//
#if !defined(AFX_QC_EYES_H__398BAF8D_D3C0_4326_BEF0_5129884EE1A3__INCLUDED_)
#define AFX_QC_EYES_H__398BAF8D_D3C0_4326_BEF0_5129884EE1A3__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CQC_EyesApp:
// See QC_Eyes.cpp for the implementation of this class
//
class CQC_EyesApp : public CWinApp
{
public:
CQC_EyesApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CQC_EyesApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CQC_EyesApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_QC_EYES_H__398BAF8D_D3C0_4326_BEF0_5129884EE1A3__INCLUDED_)
+276
View File
@@ -0,0 +1,276 @@
// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"#define _AFX_NO_SPLITTER_RESOURCES\r\n"
"#define _AFX_NO_OLE_RESOURCES\r\n"
"#define _AFX_NO_TRACKER_RESOURCES\r\n"
"#define _AFX_NO_PROPERTY_RESOURCES\r\n"
"\r\n"
"#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)\r\n"
"#ifdef _WIN32\r\n"
"LANGUAGE 9, 1\r\n"
"#pragma code_page(1252)\r\n"
"#endif //_WIN32\r\n"
"#include ""res\\QC_Eyes.rc2"" // non-Microsoft Visual C++ edited resources\r\n"
"#include ""afxres.rc"" // Standard components\r\n"
"#endif\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDR_MAINFRAME ICON "res\\QC_Eyes.ico"
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_QC_EYES_DIALOG DIALOGEX 0, 0, 695, 510
STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION |
WS_SYSMENU
EXSTYLE WS_EX_APPWINDOW
CAPTION "QC Eyes"
FONT 8, "MS Sans Serif", 0, 0, 0x1
BEGIN
EDITTEXT IDC_REFERENCE_FILENAME,87,24,93,14,ES_AUTOHSCROLL
EDITTEXT IDC_EXPRESSIONS_FILENAME,87,42,93,14,ES_AUTOHSCROLL
EDITTEXT IDC_MODEL_FILENAME,87,60,93,14,ES_AUTOHSCROLL
EDITTEXT IDC_RIGHT_EYE_X,19,140,40,14,ES_AUTOHSCROLL
EDITTEXT IDC_RIGHT_EYE_Y,83,140,40,14,ES_AUTOHSCROLL
EDITTEXT IDC_RIGHT_EYE_Z,147,140,40,14,ES_AUTOHSCROLL
EDITTEXT IDC_LEFT_EYE_X,19,205,40,14,ES_AUTOHSCROLL
EDITTEXT IDC_LEFT_EYE_Y,83,205,40,14,ES_AUTOHSCROLL
EDITTEXT IDC_LEFT_EYE_Z,147,205,40,14,ES_AUTOHSCROLL
GROUPBOX "3D Platform",IDC_STATIC,219,7,126,47
GROUPBOX "Options",IDC_STATIC,219,58,126,47
GROUPBOX "Upper Lid Positions",IDC_STATIC,219,109,126,60
EDITTEXT IDC_UPPER_LID_RAISED,264,118,74,14,ES_AUTOHSCROLL
EDITTEXT IDC_UPPER_LID_NEUTRAL,264,134,74,14,ES_AUTOHSCROLL
EDITTEXT IDC_UPPER_LID_LOWERED,264,150,74,14,ES_AUTOHSCROLL
EDITTEXT IDC_LOWER_LID_RAISED,264,184,74,14,ES_AUTOHSCROLL
EDITTEXT IDC_LOWER_LID_NEUTRAL,264,200,74,14,ES_AUTOHSCROLL
EDITTEXT IDC_LOWER_LID_LOWERED,264,216,74,14,ES_AUTOHSCROLL
GROUPBOX "Iris Color",IDC_STATIC,351,175,75,60
GROUPBOX "Eye White Color",IDC_STATIC,431,175,126,60
EDITTEXT IDC_IRIS_SIZE,469,21,59,14,ES_AUTOHSCROLL
EDITTEXT IDC_EYEBALL_SIZE,469,43,59,14,ES_AUTOHSCROLL
PUSHBUTTON "Create QC Text",IDC_CREATE_QC_TEXT,7,243,93,19
PUSHBUTTON "Copy Text To Clipboard",IDC_COPY_TEXT_TO_CLIPBOARD,109,
243,93,19
EDITTEXT IDC_OUTPUT_TEXT,7,271,681,232,ES_MULTILINE |
ES_AUTOHSCROLL
CONTROL "Y Axis Up (XSI, Maya)",IDC_Y_AXIS_UP,"Button",
BS_AUTORADIOBUTTON | WS_GROUP,228,21,92,10
CONTROL "Z Axis Up (MAX)",IDC_Z_AXIS_UP,"Button",
BS_AUTORADIOBUTTON,228,36,94,10
CONTROL "Default Controls",IDC_DEFAULT_CONTROLS,"Button",
BS_AUTORADIOBUTTON | WS_GROUP,228,72,92,10
CONTROL "Advanced Controls",IDC_ADVANCED_CONTROLS,"Button",
BS_AUTORADIOBUTTON,228,88,94,10
RADIOBUTTON "Brown Irises",IDC_IRIS_COLOR_BROWN,360,188,55,10,
WS_GROUP
RADIOBUTTON "Green Irises",IDC_IRIS_COLOR_GREEN,360,203,54,10
RADIOBUTTON "Blue Irises",IDC_IRIS_COLOR_BLUE,360,218,54,10
RADIOBUTTON "Light Whites (paler skin tones)",IDC_EYE_COLOR_LIGHT,
438,193,108,10,WS_GROUP
RADIOBUTTON "Dark Whites (darker skin tones)",IDC_EYE_COLOR_DARK,438,
214,112,10
RTEXT "Reference Filename:",IDC_STATIC,13,27,70,8
RTEXT "Expressions Filename:",IDC_STATIC,13,45,70,8
RTEXT "Model Filename:",IDC_STATIC,13,64,70,8
LTEXT ".SMD",IDC_STATIC,184,29,19,8
LTEXT ".VTA",IDC_STATIC,184,47,17,8
LTEXT ".MDL",IDC_STATIC,184,65,18,8
GROUPBOX "Eye Positions",IDC_STATIC,7,95,200,140
GROUPBOX "Right Eye",IDC_STATIC,14,108,185,56
LTEXT "Y Position",IDC_STATIC,85,126,32,8
LTEXT "X Position",IDC_STATIC,21,126,32,8
LTEXT "Z Position",IDC_STATIC,149,126,32,8
GROUPBOX "Left Eye",IDC_STATIC,14,173,185,56
LTEXT "Y Position",IDC_STATIC,85,191,32,8
LTEXT "X Position",IDC_STATIC,21,191,32,8
LTEXT "Z Position",IDC_STATIC,149,191,32,8
GROUPBOX "Filenames",IDC_STATIC,7,7,200,78
CONTROL "",IDC_PICTURES,"Static",SS_BITMAP,352,7,336,162
RTEXT "Raised:",IDC_STATIC,228,122,32,8
RTEXT "Neutral:",IDC_STATIC,227,137,32,8
RTEXT "Lowered:",IDC_STATIC,227,153,32,8
GROUPBOX "Lowered Lid Positions",IDC_STATIC,219,175,126,60
RTEXT "Raised:",IDC_STATIC,228,188,32,8
RTEXT "Neutral:",IDC_STATIC,227,204,32,8
RTEXT "Lowered:",IDC_STATIC,227,220,32,8
GROUPBOX "Eye Detail Control",IDC_EYE_DETAIL_CONTROL_FRAME,414,7,
140,73
RTEXT "Iris Size:",IDC_IRIS_SIZE_LABEL,417,25,48,8
RTEXT "Eyeball Size:",IDC_EYEBALL_SIZE_LABEL,417,47,48,8
CTEXT "",IDC_PICTURE_LABEL,375,162,285,8
CONTROL "Enable Independent Left Lid Control",
IDC_LEFT_LID_CONTROL,"Button",BS_AUTOCHECKBOX |
WS_TABSTOP,421,62,128,10
GROUPBOX "Upper Left Lid Positions",IDC_UPPER_LEFT_LID_PANEL,562,
7,126,60
EDITTEXT IDC_UPPER_LEFT_LID_RAISED,607,16,74,14,ES_AUTOHSCROLL
EDITTEXT IDC_UPPER_LEFT_LID_NEUTRAL,607,32,74,14,ES_AUTOHSCROLL
EDITTEXT IDC_UPPER_LEFT_LID_LOWERED,607,48,74,14,ES_AUTOHSCROLL
EDITTEXT IDC_LOWER_LEFT_LID_RAISED,607,82,74,14,ES_AUTOHSCROLL
EDITTEXT IDC_LOWER_LEFT_LID_NEUTRAL,607,98,74,14,ES_AUTOHSCROLL
EDITTEXT IDC_LOWER_LEFT_LID_LOWERED,607,114,74,14,ES_AUTOHSCROLL
RTEXT "Raised:",IDC_UPPER_LEFT_LID_RAISED_LABEL,571,20,32,8
RTEXT "Neutral:",IDC_UPPER_LEFT_LID_NEUTRAL_LABEL,570,35,32,8
RTEXT "Lowered:",IDC_UPPER_LEFT_LID_LOWERED_LABEL,570,51,32,8
GROUPBOX "Lowered Left Lid Positions",IDC_LOWER_LEFT_LID_PANEL,
562,73,126,60
RTEXT "Raised:",IDC_LOWER_LEFT_LID_RAISED_LABEL,571,86,32,8
RTEXT "Neutral:",IDC_LOWER_LEFT_LID_NEUTRAL_LABEL,570,102,32,8
RTEXT "Lowered:",IDC_LOWER_LEFT_LID_LOWERED_LABEL,570,118,32,8
END
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,0,0,1
PRODUCTVERSION 1,0,0,1
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x4L
FILETYPE 0x1L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904B0"
BEGIN
VALUE "FileDescription", "QC_Eyes MFC Application"
VALUE "FileVersion", "1, 0, 0, 1"
VALUE "InternalName", "QC_Eyes"
VALUE "LegalCopyright", "Copyright (C) 2005"
VALUE "OriginalFilename", "QC_Eyes.EXE"
VALUE "ProductName", "QC_Eyes Application"
VALUE "ProductVersion", "1, 0, 0, 1"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
IDD_QC_EYES_DIALOG, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 688
TOPMARGIN, 7
BOTTOMMARGIN, 503
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//
IDB_EYE_DEFAULT BITMAP "res\\eye_default.bmp"
IDB_EYE_LOWER_HI BITMAP "res\\eye_lower_hi.bmp"
IDB_EYE_LOWER_LO BITMAP "res\\eye_lower_lo.bmp"
IDB_EYE_LOWER_MID BITMAP "res\\eye_lower_mid.bmp"
IDB_EYE_UPPER_HI BITMAP "res\\eye_upper_hi.bmp"
IDB_EYE_UPPER_LO BITMAP "res\\eye_upper_lo.bmp"
IDB_EYE_UPPER_MID BITMAP "res\\eye_upper_mid.bmp"
IDB_EYE_XY_L BITMAP "res\\eye_xy_l.bmp"
IDB_EYE_XY_R BITMAP "res\\eye_xy_r.bmp"
IDB_EYE_Z_L BITMAP "res\\eye_z_l.bmp"
IDB_EYE_Z_R BITMAP "res\\eye_z_r.bmp"
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
#define _AFX_NO_SPLITTER_RESOURCES
#define _AFX_NO_OLE_RESOURCES
#define _AFX_NO_TRACKER_RESOURCES
#define _AFX_NO_PROPERTY_RESOURCES
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE 9, 1
#pragma code_page(1252)
#endif //_WIN32
#include "res\QC_Eyes.rc2" // non-Microsoft Visual C++ edited resources
#include "afxres.rc" // Standard components
#endif
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED
+705
View File
@@ -0,0 +1,705 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
// QC_EyesDlg.cpp : implementation file
//
#include "stdafx.h"
#include <math.h>
#include "QC_Eyes.h"
#include "QC_EyesDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CQC_EyesDlg dialog
CQC_EyesDlg::CQC_EyesDlg(CWnd* pParent /*=NULL*/)
: CDialog(CQC_EyesDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CQC_EyesDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
m_pBitmapHead = NULL;
}
void CQC_EyesDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CQC_EyesDlg)
DDX_Control(pDX, IDC_LEFT_LID_CONTROL, m_IndependentLeftLidControl);
DDX_Control(pDX, IDC_PICTURES, m_PictureControl);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CQC_EyesDlg, CDialog)
//{{AFX_MSG_MAP(CQC_EyesDlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_CREATE_QC_TEXT, OnCreateQcText)
ON_BN_CLICKED(IDC_IRIS_COLOR_BROWN, OnIrisColorBrown)
ON_BN_CLICKED(IDC_IRIS_COLOR_GREEN, OnIrisColorGreen)
ON_BN_CLICKED(IDC_IRIS_COLOR_BLUE, OnIrisColorBlue)
ON_BN_CLICKED(IDC_EYE_COLOR_DARK, OnEyeColorDark)
ON_BN_CLICKED(IDC_EYE_COLOR_LIGHT, OnEyeColorLight)
ON_EN_SETFOCUS(IDC_RIGHT_EYE_X, OnSetfocusRightEyeX)
ON_EN_SETFOCUS(IDC_RIGHT_EYE_Y, OnSetfocusRightEyeY)
ON_EN_SETFOCUS(IDC_RIGHT_EYE_Z, OnSetfocusRightEyeZ)
ON_EN_SETFOCUS(IDC_LEFT_EYE_X, OnSetfocusLeftEyeX)
ON_EN_SETFOCUS(IDC_LEFT_EYE_Y, OnSetfocusLeftEyeY)
ON_EN_SETFOCUS(IDC_LEFT_EYE_Z, OnSetfocusLeftEyeZ)
ON_EN_SETFOCUS(IDC_UPPER_LID_LOWERED, OnSetfocusUpperLidLowered)
ON_EN_SETFOCUS(IDC_UPPER_LID_NEUTRAL, OnSetfocusUpperLidNeutral)
ON_EN_SETFOCUS(IDC_UPPER_LID_RAISED, OnSetfocusUpperLidRaised)
ON_EN_SETFOCUS(IDC_LOWER_LID_LOWERED, OnSetfocusLowerLidLowered)
ON_EN_SETFOCUS(IDC_LOWER_LID_NEUTRAL, OnSetfocusLowerLidNeutral)
ON_EN_SETFOCUS(IDC_LOWER_LID_RAISED, OnSetfocusLowerLidRaised)
ON_BN_CLICKED(IDC_COPY_TEXT_TO_CLIPBOARD, OnCopyTextToClipboard)
ON_BN_CLICKED(IDC_DEFAULT_CONTROLS, OnDefaultControls)
ON_BN_CLICKED(IDC_ADVANCED_CONTROLS, OnAdvancedControls)
ON_BN_CLICKED(IDC_LEFT_LID_CONTROL, OnLeftLidControl)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
void CQC_EyesDlg::AddText( const char *pFormat, ... )
{
char tempMsg[4096];
va_list marker;
va_start( marker, pFormat );
_vsnprintf( tempMsg, sizeof( tempMsg ), pFormat, marker );
tempMsg[ ARRAYSIZE(tempMsg) - 1 ] = 0;
va_end( marker );
size_t nCharsInBuf = strlen( m_Buf );
size_t nCharsInMsg = strlen( tempMsg );
if ( nCharsInBuf + nCharsInMsg + 1 > m_BufSize )
{
m_BufSize = nCharsInBuf + nCharsInMsg + 4096;
char *newbuf = new char[m_BufSize];
memcpy( newbuf, m_Buf, nCharsInBuf + 1 );
delete [] m_Buf;
m_Buf = newbuf;
}
strcat( m_Buf, tempMsg );
}
void SendToEditControl( HWND hEditControl, const char *pText )
{
LRESULT nLen = SendMessage( hEditControl, EM_GETLIMITTEXT, 0, 0 );
SendMessage( hEditControl, EM_SETSEL, nLen, nLen );
SendMessage( hEditControl, EM_REPLACESEL, FALSE, (LPARAM)pText );
}
void FormatAndSendToEditControl( void *hWnd, const char *pText )
{
HWND hEditControl = (HWND)hWnd;
// Translate \n to \r\n.
char outMsg[1024];
const char *pIn = pText;
char *pOut = outMsg;
while ( *pIn )
{
if ( *pIn == '\n' )
{
*pOut = '\r';
pOut++;
}
*pOut = *pIn;
++pIn;
++pOut;
if ( pOut - outMsg >= 1020 )
{
*pOut = 0;
SendToEditControl( hEditControl, outMsg );
pOut = outMsg;
}
}
*pOut = 0;
SendToEditControl( hEditControl, outMsg );
}
HBITMAP CQC_EyesDlg::GetCachedBitmap( UINT id )
{
for ( CBitmapRef *pCur=m_pBitmapHead; pCur; pCur=pCur->m_pNext )
{
if ( pCur->m_iResource == id )
return pCur->m_hBitmap;
}
CBitmapRef *pNew = new CBitmapRef;
pNew->m_iResource = id;
pNew->m_hBitmap = ::LoadBitmap( AfxGetInstanceHandle(), MAKEINTRESOURCE(id) );
pNew->m_pNext = m_pBitmapHead;
m_pBitmapHead = pNew;
return pNew->m_hBitmap;
}
/////////////////////////////////////////////////////////////////////////////
// CQC_EyesDlg message handlers
BOOL CQC_EyesDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
GetDlgItem( IDC_REFERENCE_FILENAME )->SetWindowText( "filename_reference" );
GetDlgItem( IDC_EXPRESSIONS_FILENAME )->SetWindowText( "filename_expressions" );
GetDlgItem( IDC_MODEL_FILENAME )->SetWindowText( "filename_model" );
GetDlgItem( IDC_IRIS_SIZE )->SetWindowText( "0.63" );
GetDlgItem( IDC_EYEBALL_SIZE )->SetWindowText( "1.0" );
::SendMessage( ::GetDlgItem( m_hWnd, IDC_Y_AXIS_UP ), BM_SETCHECK, BST_CHECKED, 0 );
::SendMessage( ::GetDlgItem( m_hWnd, IDC_DEFAULT_CONTROLS ), BM_SETCHECK, BST_CHECKED, 0 );
::SendMessage( ::GetDlgItem( m_hWnd, IDC_IRIS_COLOR_BROWN ), BM_SETCHECK, BST_CHECKED, 0 );
::SendMessage( ::GetDlgItem( m_hWnd, IDC_EYE_COLOR_LIGHT ), BM_SETCHECK, BST_CHECKED, 0 );
m_hOutputText = ::GetDlgItem( m_hWnd, IDC_OUTPUT_TEXT );
m_PictureControl.SetBitmap( GetCachedBitmap( IDB_EYE_DEFAULT ) );
OnDefaultControls(); // Hide the advanced controls.
return TRUE; // return TRUE unless you set the focus to a control
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CQC_EyesDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CQC_EyesDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void HandleYAxisUp( float &yVal, float &zVal )
{
float flTemp = yVal;
yVal = -zVal;
zVal = flTemp;
}
float CQC_EyesDlg::GetDlgItemFloat( UINT id )
{
char text[4096];
GetDlgItemText( id, text, sizeof( text ) );
return (float)atof( text );
}
bool CQC_EyesDlg::IsOptionChecked( UINT option )
{
return (::SendMessage( ::GetDlgItem( m_hWnd, option ), BM_GETCHECK, 0, 0 ) == BST_CHECKED);
}
void CQC_EyesDlg::GetDialogParams( CDialogParams &p )
{
p.m_flLeftEye[0] = GetDlgItemFloat( IDC_LEFT_EYE_X );
p.m_flLeftEye[1] = GetDlgItemFloat( IDC_LEFT_EYE_Y );
p.m_flLeftEye[2] = GetDlgItemFloat( IDC_LEFT_EYE_Z );
p.m_flRightEye[0] = GetDlgItemFloat( IDC_RIGHT_EYE_X );
p.m_flRightEye[1] = GetDlgItemFloat( IDC_RIGHT_EYE_Y );
p.m_flRightEye[2] = GetDlgItemFloat( IDC_RIGHT_EYE_Z );
bool bYAxisUp = IsOptionChecked( IDC_Y_AXIS_UP );
if ( bYAxisUp )
{
HandleYAxisUp( p.m_flLeftEye[1], p.m_flLeftEye[2] );
HandleYAxisUp( p.m_flRightEye[1], p.m_flRightEye[2] );
}
GetDlgItemText( IDC_REFERENCE_FILENAME, p.m_ReferenceFilename, sizeof( p.m_ReferenceFilename ) );
GetDlgItemText( IDC_EXPRESSIONS_FILENAME, p.m_ExpressionsFilename, sizeof( p.m_ExpressionsFilename ) );
GetDlgItemText( IDC_MODEL_FILENAME, p.m_ModelFilename, sizeof( p.m_ModelFilename ) );
p.m_flIrisSize = GetDlgItemFloat( IDC_IRIS_SIZE );
p.m_flEyeballSize = GetDlgItemFloat( IDC_EYEBALL_SIZE );
p.m_flRightUpperLidRaised = GetDlgItemFloat( IDC_UPPER_LID_RAISED );
p.m_flRightUpperLidNeutral = GetDlgItemFloat( IDC_UPPER_LID_NEUTRAL );
p.m_flRightUpperLidLowered = GetDlgItemFloat( IDC_UPPER_LID_LOWERED );
p.m_flRightLowerLidRaised = GetDlgItemFloat( IDC_LOWER_LID_RAISED );
p.m_flRightLowerLidNeutral = GetDlgItemFloat( IDC_LOWER_LID_NEUTRAL );
p.m_flRightLowerLidLowered = GetDlgItemFloat( IDC_LOWER_LID_LOWERED );
if ( IsIndependentLeftLidControlEnabled() )
{
p.m_flLeftUpperLidRaised = GetDlgItemFloat( IDC_UPPER_LEFT_LID_RAISED );
p.m_flLeftUpperLidNeutral = GetDlgItemFloat( IDC_UPPER_LEFT_LID_NEUTRAL );
p.m_flLeftUpperLidLowered = GetDlgItemFloat( IDC_UPPER_LEFT_LID_LOWERED );
p.m_flLeftLowerLidRaised = GetDlgItemFloat( IDC_LOWER_LEFT_LID_RAISED );
p.m_flLeftLowerLidNeutral = GetDlgItemFloat( IDC_LOWER_LEFT_LID_NEUTRAL );
p.m_flLeftLowerLidLowered = GetDlgItemFloat( IDC_LOWER_LEFT_LID_LOWERED );
}
else
{
// Left lids follow the right lids.
p.m_flLeftUpperLidRaised = p.m_flRightUpperLidRaised;
p.m_flLeftUpperLidNeutral = p.m_flRightUpperLidNeutral;
p.m_flLeftUpperLidLowered = p.m_flRightUpperLidLowered;
p.m_flLeftLowerLidRaised = p.m_flRightLowerLidRaised;
p.m_flLeftLowerLidNeutral = p.m_flRightLowerLidNeutral;
p.m_flLeftLowerLidLowered = p.m_flRightLowerLidLowered;
}
// Figure out the eyeball prefix.
if ( IsOptionChecked( IDC_EYE_COLOR_LIGHT ) )
strcpy( p.m_EyeballPrefix, "eyeball" );
else
strcpy( p.m_EyeballPrefix, "dark_eyeball" );
// Figure out the pupil prefix.
if ( IsOptionChecked( IDC_IRIS_COLOR_BROWN ) )
strcpy( p.m_PupilPrefix, "pupil" );
else if ( IsOptionChecked( IDC_IRIS_COLOR_GREEN ) )
strcpy( p.m_PupilPrefix, "grn_pupil" );
else
strcpy( p.m_PupilPrefix, "bl_pupil" );
}
void CQC_EyesDlg::GenerateQCText()
{
CDialogParams p;
GetDialogParams( p );
m_BufSize = 16 * 1024;
m_Buf = new char[m_BufSize];
m_Buf[0] = 0;
AddText( "//start eye/face data\n" );
AddText( "$eyeposition 0 0 70\n\n" );
AddText( "//head controllers\n" );
AddText( "$attachment \"eyes\" \"ValveBiped.Bip01_Head1\" %.2f %.2f %.2f absolute\n",
p.m_flLeftEye[0] - ((fabs( p.m_flRightEye[0] ) + p.m_flLeftEye[0]) * 0.5),
(p.m_flLeftEye[1] + p.m_flRightEye[1]) * 0.5,
(p.m_flLeftEye[2] + p.m_flRightEye[2]) * 0.5 );
AddText( "$attachment \"mouth\" \"ValveBiped.Bip01_Head1\" 0.80 -5.80 -0.15 rotate 0 -80 -90\n\n" );
AddText( "$model %s \"%s.smd\" {\n",
p.m_ModelFilename, p.m_ReferenceFilename );
AddText( "\teyeball righteye \"ValveBiped.Bip01_Head1\" %.2f %.2f %.2f \"%s_r\" %.2f 4 \"%s_r\" %.2f\n",
p.m_flRightEye[0],
p.m_flRightEye[1],
p.m_flRightEye[2],
p.m_EyeballPrefix,
p.m_flEyeballSize,
p.m_PupilPrefix,
p.m_flIrisSize );
AddText( "\teyeball lefteye \"ValveBiped.Bip01_Head1\" %.2f %.2f %.2f \"%s_l\" %.2f -4 \"%s_l\" %.2f\n\n",
p.m_flLeftEye[0],
p.m_flLeftEye[1],
p.m_flLeftEye[2],
p.m_EyeballPrefix,
p.m_flEyeballSize,
p.m_PupilPrefix,
p.m_flIrisSize );
AddText( "\teyelid upper_right \"%s\" lowerer 1 %.2f neutral 0 %.2f raiser 2 %.2f split 0.1 eyeball righteye\n",
p.m_ExpressionsFilename,
p.m_flRightUpperLidLowered - p.m_flRightEye[2],
p.m_flRightUpperLidNeutral - p.m_flRightEye[2],
p.m_flRightUpperLidRaised - p.m_flRightEye[2] );
AddText( "\teyelid lower_right \"%s\" lowerer 3 %.2f neutral 0 %.2f raiser 4 %.2f split 0.1 eyeball righteye\n",
p.m_ExpressionsFilename,
p.m_flRightLowerLidLowered - p.m_flRightEye[2],
p.m_flRightLowerLidNeutral - p.m_flRightEye[2],
p.m_flRightLowerLidRaised - p.m_flRightEye[2] );
AddText( "\teyelid upper_left \"%s\" lowerer 1 %.2f neutral 0 %.2f raiser 2 %.2f split -0.1 eyeball lefteye\n",
p.m_ExpressionsFilename,
p.m_flLeftUpperLidLowered - p.m_flLeftEye[2],
p.m_flLeftUpperLidNeutral - p.m_flLeftEye[2],
p.m_flLeftUpperLidRaised - p.m_flLeftEye[2] );
AddText( "\teyelid lower_left \"%s\" lowerer 3 %.2f neutral 0 %.2f raiser 4 %.2f split -0.1 eyeball lefteye\n\n",
p.m_ExpressionsFilename,
p.m_flLeftLowerLidLowered - p.m_flLeftEye[2],
p.m_flLeftLowerLidNeutral - p.m_flLeftEye[2],
p.m_flLeftLowerLidRaised - p.m_flLeftEye[2] );
AddText( "\tmouth 0 \"mouth\" \"ValveBiped.Bip01_Head1\" 0 1 0 // mouth illumination\n" );
AddText( "\tflexfile \"%s\" {\n", p.m_ExpressionsFilename );
AddText( "\t\t$include \"../standardflex_xsi.qci\"\n" );
AddText( "\t}\n" );
AddText( "\t$include \"../facerules_xsi.qci\"\n" );
AddText( "\t$include \"../bodyrules_xsi.qci\"\n" );
AddText( "}\n" );
AddText( "//end eye/face data\n" );
}
bool CQC_EyesDlg::CheckNumericInputs()
{
struct
{
const char *pControlName;
UINT controlID;
}
controls[] =
{
{"Right Eye X", IDC_RIGHT_EYE_X},
{"Right Eye Y", IDC_RIGHT_EYE_Y},
{"Right Eye Z", IDC_RIGHT_EYE_Z},
{"Left Eye X", IDC_LEFT_EYE_X},
{"Left Eye Y", IDC_LEFT_EYE_Y},
{"Left Eye Z", IDC_LEFT_EYE_Z},
{"Upper Lid Raised", IDC_UPPER_LID_RAISED},
{"Upper Lid Neutral", IDC_UPPER_LID_NEUTRAL},
{"Upper Lid Lowered", IDC_UPPER_LID_LOWERED},
{"Lower Lid Raised", IDC_LOWER_LID_RAISED},
{"Lower Lid Neutral", IDC_LOWER_LID_NEUTRAL},
{"Lower Lid Lowered", IDC_LOWER_LID_LOWERED},
{"Upper Left Lid Raised", IDC_UPPER_LEFT_LID_RAISED},
{"Upper Left Lid Neutral", IDC_UPPER_LEFT_LID_NEUTRAL},
{"Upper Left Lid Lowered", IDC_UPPER_LEFT_LID_LOWERED},
{"Lower Left Lid Raised", IDC_LOWER_LEFT_LID_RAISED},
{"Lower Left Lid Neutral", IDC_LOWER_LEFT_LID_NEUTRAL},
{"Lower Left Lid Lowered", IDC_LOWER_LEFT_LID_LOWERED},
{"Iris Size", IDC_IRIS_SIZE},
{"Eyeball Size", IDC_EYEBALL_SIZE}
};
for ( int i=0; i < sizeof( controls ) / sizeof( controls[0] ); i++ )
{
char text[512];
GetDlgItem( controls[i].controlID )->GetWindowText( text, sizeof( text ) );
for ( int z=0; z < (int)strlen( text ); z++ )
{
if ( text[z] < '0' || text[z] > '9' )
{
if ( text[z] != '.' && text[z] != '-' )
{
char errMsg[512];
_snprintf( errMsg, sizeof( errMsg ), "The '%s' control must have a numeric value.", controls[i].pControlName );
AfxMessageBox( errMsg, MB_OK );
return false;
}
}
}
}
return true;
}
void CQC_EyesDlg::OnCreateQcText()
{
if ( !CheckNumericInputs() )
return;
GenerateQCText();
// Clear the edit control.
LRESULT nLen = ::SendMessage( m_hOutputText, EM_GETLIMITTEXT, 0, 0 );
::SendMessage( m_hOutputText, EM_SETSEL, 0, nLen );
::SendMessage( m_hOutputText, EM_REPLACESEL, FALSE, (LPARAM)"" );
FormatAndSendToEditControl( m_hOutputText, m_Buf );
delete [] m_Buf;
}
void CQC_EyesDlg::OnIrisColorBrown()
{
::SendMessage( ::GetDlgItem( m_hWnd, IDC_IRIS_COLOR_BROWN ), BM_SETCHECK, BST_CHECKED, 0 );
::SendMessage( ::GetDlgItem( m_hWnd, IDC_IRIS_COLOR_GREEN ), BM_SETCHECK, BST_UNCHECKED, 0 );
::SendMessage( ::GetDlgItem( m_hWnd, IDC_IRIS_COLOR_BLUE ), BM_SETCHECK, BST_UNCHECKED, 0 );
SetupBitmapLabel( IDB_EYE_DEFAULT, "" );
}
void CQC_EyesDlg::OnIrisColorGreen()
{
::SendMessage( ::GetDlgItem( m_hWnd, IDC_IRIS_COLOR_BROWN ), BM_SETCHECK, BST_UNCHECKED, 0 );
::SendMessage( ::GetDlgItem( m_hWnd, IDC_IRIS_COLOR_GREEN ), BM_SETCHECK, BST_CHECKED, 0 );
::SendMessage( ::GetDlgItem( m_hWnd, IDC_IRIS_COLOR_BLUE ), BM_SETCHECK, BST_UNCHECKED, 0 );
SetupBitmapLabel( IDB_EYE_DEFAULT, "" );
}
void CQC_EyesDlg::OnIrisColorBlue()
{
::SendMessage( ::GetDlgItem( m_hWnd, IDC_IRIS_COLOR_BROWN ), BM_SETCHECK, BST_UNCHECKED, 0 );
::SendMessage( ::GetDlgItem( m_hWnd, IDC_IRIS_COLOR_GREEN ), BM_SETCHECK, BST_UNCHECKED, 0 );
::SendMessage( ::GetDlgItem( m_hWnd, IDC_IRIS_COLOR_BLUE ), BM_SETCHECK, BST_CHECKED, 0 );
SetupBitmapLabel( IDB_EYE_DEFAULT, "" );
}
void CQC_EyesDlg::OnEyeColorDark()
{
::SendMessage( ::GetDlgItem( m_hWnd, IDC_EYE_COLOR_LIGHT ), BM_SETCHECK, BST_UNCHECKED, 0 );
::SendMessage( ::GetDlgItem( m_hWnd, IDC_EYE_COLOR_DARK ), BM_SETCHECK, BST_CHECKED, 0 );
SetupBitmapLabel( IDB_EYE_DEFAULT, "" );
}
void CQC_EyesDlg::OnEyeColorLight()
{
::SendMessage( ::GetDlgItem( m_hWnd, IDC_EYE_COLOR_LIGHT ), BM_SETCHECK, BST_CHECKED, 0 );
::SendMessage( ::GetDlgItem( m_hWnd, IDC_EYE_COLOR_DARK ), BM_SETCHECK, BST_UNCHECKED, 0 );
SetupBitmapLabel( IDB_EYE_DEFAULT, "" );
}
void CQC_EyesDlg::SetupBitmapLabel( UINT iBitmapResourceID, const char *pString, ... )
{
char msg[4096];
va_list marker;
va_start( marker, pString );
_vsnprintf( msg, sizeof( msg ), pString, marker );
msg[ ARRAYSIZE(msg) - 1 ] = 0;
va_end( marker );
m_PictureControl.SetBitmap( GetCachedBitmap( iBitmapResourceID ) );
GetDlgItem( IDC_PICTURE_LABEL )->SetWindowText( msg );
}
void CQC_EyesDlg::OnSetfocusRightEyeX()
{
SetupBitmapLabel( IDB_EYE_XY_R, "Enter the X position of the center vertex of the right eye" );
}
void CQC_EyesDlg::OnSetfocusRightEyeY()
{
SetupBitmapLabel( IsOptionChecked( IDC_Y_AXIS_UP ) ? IDB_EYE_XY_R : IDB_EYE_Z_R, "Enter the Y position of the center vertex of the right eye" );
}
void CQC_EyesDlg::OnSetfocusRightEyeZ()
{
SetupBitmapLabel( IsOptionChecked( IDC_Y_AXIS_UP ) ? IDB_EYE_Z_R : IDB_EYE_XY_R, "Enter the Z position of the center vertex of the right eye" );
}
void CQC_EyesDlg::OnSetfocusLeftEyeX()
{
SetupBitmapLabel( IDB_EYE_XY_L, "Enter the X position of the center vertex of the right eye" );
}
void CQC_EyesDlg::OnSetfocusLeftEyeY()
{
SetupBitmapLabel( IsOptionChecked( IDC_Y_AXIS_UP ) ? IDB_EYE_XY_L : IDB_EYE_Z_L, "Enter the Y position of the center vertex of the right eye" );
}
void CQC_EyesDlg::OnSetfocusLeftEyeZ()
{
SetupBitmapLabel( IsOptionChecked( IDC_Y_AXIS_UP ) ? IDB_EYE_Z_L : IDB_EYE_XY_L, "Enter the Z position of the center vertex of the right eye" );
}
void CQC_EyesDlg::OnSetfocusUpperLidLowered()
{
const char *pCoord = IsOptionChecked( IDC_Y_AXIS_UP ) ? "Y" : "Z";
SetupBitmapLabel( IDB_EYE_UPPER_LO, "At Frame 1, enter the %s position of the center vertex of the right upper eye lid", pCoord );
}
void CQC_EyesDlg::OnSetfocusUpperLidNeutral()
{
const char *pCoord = IsOptionChecked( IDC_Y_AXIS_UP ) ? "Y" : "Z";
SetupBitmapLabel( IDB_EYE_UPPER_MID, "At Frame 0, enter the %s position of the center vertex of the right upper eye lid", pCoord );
}
void CQC_EyesDlg::OnSetfocusUpperLidRaised()
{
const char *pCoord = IsOptionChecked( IDC_Y_AXIS_UP ) ? "Y" : "Z";
SetupBitmapLabel( IDB_EYE_UPPER_HI, "At Frame 2, enter the %s position of the center vertex of the right upper eye lid", pCoord );
}
void CQC_EyesDlg::OnSetfocusLowerLidLowered()
{
const char *pCoord = IsOptionChecked( IDC_Y_AXIS_UP ) ? "Y" : "Z";
SetupBitmapLabel( IDB_EYE_LOWER_LO, "At Frame 3, enter the %s position of the center vertex of the right lower eye lid", pCoord );
}
void CQC_EyesDlg::OnSetfocusLowerLidNeutral()
{
const char *pCoord = IsOptionChecked( IDC_Y_AXIS_UP ) ? "Y" : "Z";
SetupBitmapLabel( IDB_EYE_LOWER_MID, "At Frame 0, enter the %s position of the center vertex of the right lower eye lid", pCoord );
}
void CQC_EyesDlg::OnSetfocusLowerLidRaised()
{
const char *pCoord = IsOptionChecked( IDC_Y_AXIS_UP ) ? "Y" : "Z";
SetupBitmapLabel( IDB_EYE_LOWER_HI, "At Frame 4, enter the %s position of the center vertex of the right lower eye lid", pCoord );
}
void CQC_EyesDlg::OnCopyTextToClipboard()
{
if ( !CheckNumericInputs() )
return;
GenerateQCText();
if ( !OpenClipboard() )
return;
size_t textLen = strlen( m_Buf );
HANDLE hmem = GlobalAlloc( GMEM_MOVEABLE | GMEM_DDESHARE, textLen + 1 );
if ( hmem )
{
void *ptr = GlobalLock( hmem );
if ( ptr )
{
memcpy( ptr, m_Buf, textLen+1 );
GlobalUnlock( hmem );
SetClipboardData( CF_TEXT, hmem );
}
}
CloseClipboard();
delete [] m_Buf;
}
int g_AdvancedControls[] =
{
IDC_EYE_DETAIL_CONTROL_FRAME,
IDC_IRIS_SIZE,
IDC_IRIS_SIZE_LABEL,
IDC_EYEBALL_SIZE,
IDC_EYEBALL_SIZE_LABEL,
IDC_LEFT_LID_CONTROL
};
#define NUM_ADVANCED_CONTROLS ( sizeof( g_AdvancedControls ) / sizeof( g_AdvancedControls[0] ) )
int g_LeftLidPositionControls[] =
{
IDC_UPPER_LEFT_LID_PANEL,
IDC_UPPER_LEFT_LID_RAISED,
IDC_UPPER_LEFT_LID_RAISED_LABEL,
IDC_UPPER_LEFT_LID_NEUTRAL,
IDC_UPPER_LEFT_LID_NEUTRAL_LABEL,
IDC_UPPER_LEFT_LID_LOWERED,
IDC_UPPER_LEFT_LID_LOWERED_LABEL,
IDC_LOWER_LEFT_LID_PANEL,
IDC_LOWER_LEFT_LID_RAISED,
IDC_LOWER_LEFT_LID_RAISED_LABEL,
IDC_LOWER_LEFT_LID_NEUTRAL,
IDC_LOWER_LEFT_LID_NEUTRAL_LABEL,
IDC_LOWER_LEFT_LID_LOWERED,
IDC_LOWER_LEFT_LID_LOWERED_LABEL
};
#define NUM_LEFT_LID_POSITION_CONTROLS ( sizeof( g_LeftLidPositionControls ) / sizeof( g_LeftLidPositionControls[0] ) )
void CQC_EyesDlg::OnDefaultControls()
{
GetDlgItem( IDC_PICTURES )->ShowWindow( SW_SHOW );
// Hide all the advanced controls.
for ( int i=0; i < NUM_ADVANCED_CONTROLS; i++ )
{
GetDlgItem( g_AdvancedControls[i] )->ShowWindow( SW_HIDE );
}
for ( int i=0; i < NUM_LEFT_LID_POSITION_CONTROLS; i++ )
{
GetDlgItem( g_LeftLidPositionControls[i] )->ShowWindow( SW_HIDE );
}
}
void CQC_EyesDlg::OnAdvancedControls()
{
GetDlgItem( IDC_PICTURES )->ShowWindow( SW_HIDE );
// Show the advanced controls.
for ( int i=0; i < NUM_ADVANCED_CONTROLS; i++ )
{
GetDlgItem( g_AdvancedControls[i] )->ShowWindow( SW_SHOW );
GetDlgItem( g_AdvancedControls[i] )->InvalidateRect( NULL );
}
if ( IsIndependentLeftLidControlEnabled() )
{
OnLeftLidControl();
}
}
bool CQC_EyesDlg::IsIndependentLeftLidControlEnabled()
{
return m_IndependentLeftLidControl.GetCheck() == 1;
}
void CQC_EyesDlg::OnLeftLidControl()
{
if ( IsIndependentLeftLidControlEnabled() )
{
for ( int i=0; i < NUM_LEFT_LID_POSITION_CONTROLS; i++ )
{
GetDlgItem( g_LeftLidPositionControls[i] )->ShowWindow( SW_SHOW );
GetDlgItem( g_LeftLidPositionControls[i] )->InvalidateRect( NULL );
}
}
else
{
for ( int i=0; i < NUM_LEFT_LID_POSITION_CONTROLS; i++ )
{
GetDlgItem( g_LeftLidPositionControls[i] )->ShowWindow( SW_HIDE );
GetDlgItem( g_LeftLidPositionControls[i] )->InvalidateRect( NULL );
}
}
}
+134
View File
@@ -0,0 +1,134 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
// QC_EyesDlg.h : header file
//
#if !defined(AFX_QC_EYESDLG_H__9130E22D_05ED_4851_960C_38D90DA94967__INCLUDED_)
#define AFX_QC_EYESDLG_H__9130E22D_05ED_4851_960C_38D90DA94967__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CDialogParams
{
public:
float m_flLeftEye[3];
float m_flRightEye[3];
float m_flIrisSize;
float m_flEyeballSize;
float m_flLeftUpperLidRaised;
float m_flLeftUpperLidNeutral;
float m_flLeftUpperLidLowered;
float m_flLeftLowerLidRaised;
float m_flLeftLowerLidNeutral;
float m_flLeftLowerLidLowered;
float m_flRightUpperLidRaised;
float m_flRightUpperLidNeutral;
float m_flRightUpperLidLowered;
float m_flRightLowerLidRaised;
float m_flRightLowerLidNeutral;
float m_flRightLowerLidLowered;
char m_ReferenceFilename[1024];
char m_ExpressionsFilename[1024];
char m_ModelFilename[1024];
char m_EyeballPrefix[1024]; // eyeball_ or dark_eyeball_
char m_PupilPrefix[1024]; // pupil_ or grn_pupil_ or bl_pupil_
};
/////////////////////////////////////////////////////////////////////////////
// CQC_EyesDlg dialog
class CQC_EyesDlg : public CDialog
{
// Construction
public:
CQC_EyesDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CQC_EyesDlg)
enum { IDD = IDD_QC_EYES_DIALOG };
CButton m_IndependentLeftLidControl;
CStatic m_PictureControl;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CQC_EyesDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
void GenerateQCText();
void AddText( const char *pFormat, ... );
bool IsOptionChecked( UINT option );
float GetDlgItemFloat( UINT id );
void GetDialogParams( CDialogParams &p );
void SetupBitmapLabel( UINT iBitmapResourceID, const char *pString, ... );
HWND m_hOutputText;
// Cached list of bitmaps.
class CBitmapRef
{
public:
UINT m_iResource;
HBITMAP m_hBitmap;
CBitmapRef *m_pNext;
};
CBitmapRef *m_pBitmapHead;
HBITMAP GetCachedBitmap( UINT id );
size_t m_BufSize;
char *m_Buf;
bool IsIndependentLeftLidControlEnabled();
bool CheckNumericInputs();
// Generated message map functions
//{{AFX_MSG(CQC_EyesDlg)
virtual BOOL OnInitDialog();
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnCreateQcText();
afx_msg void OnIrisColorBrown();
afx_msg void OnIrisColorGreen();
afx_msg void OnIrisColorBlue();
afx_msg void OnEyeColorDark();
afx_msg void OnEyeColorLight();
afx_msg void OnSetfocusRightEyeX();
afx_msg void OnSetfocusRightEyeY();
afx_msg void OnSetfocusRightEyeZ();
afx_msg void OnSetfocusLeftEyeX();
afx_msg void OnSetfocusLeftEyeY();
afx_msg void OnSetfocusLeftEyeZ();
afx_msg void OnSetfocusUpperLidLowered();
afx_msg void OnSetfocusUpperLidNeutral();
afx_msg void OnSetfocusUpperLidRaised();
afx_msg void OnSetfocusLowerLidLowered();
afx_msg void OnSetfocusLowerLidNeutral();
afx_msg void OnSetfocusLowerLidRaised();
afx_msg void OnCopyTextToClipboard();
afx_msg void OnDefaultControls();
afx_msg void OnAdvancedControls();
afx_msg void OnLeftLidControl();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_QC_EYESDLG_H__9130E22D_05ED_4851_960C_38D90DA94967__INCLUDED_)
+9
View File
@@ -0,0 +1,9 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
// stdafx.cpp : source file that includes just the standard includes
// QC_Eyes.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"
+28
View File
@@ -0,0 +1,28 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__88FA48B3_A92C_49CA_8A82_50D120A84756__INCLUDED_)
#define AFX_STDAFX_H__88FA48B3_A92C_49CA_8A82_50D120A84756__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
#include <afxwin.h> // MFC core and standard components
#include <afxext.h> // MFC extensions
#include <afxdisp.h> // MFC Automation classes
#include <afxdtctl.h> // MFC support for Internet Explorer 4 Common Controls
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h> // MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__88FA48B3_A92C_49CA_8A82_50D120A84756__INCLUDED_)
+74
View File
@@ -0,0 +1,74 @@
//-----------------------------------------------------------------------------
// QC_EYES.VPC
//
// Project Script
//-----------------------------------------------------------------------------
$Macro SRCDIR "..\.."
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
$Include "$SRCDIR\vpc_scripts\source_exe_base.vpc"
$Configuration
{
$Compiler
{
// Deprecated MBCS MFC libraries for VS 2013 (nafxcw.lib and nafxcwd.lib) can be downloaded from http://go.microsoft.com/?linkid=9832071
$PreprocessorDefinitions "$BASE;NO_WARN_MBCS_MFC_DEPRECATION"
$Create/UsePrecompiledHeader "Use Precompiled Header (/Yu)"
$PrecompiledHeaderFile "Debug/QC_Eyes.pch"
$EnableC++Exceptions "Yes (/EHsc)"
}
$Linker
{
$AdditionalDependencies "$BASE;windowscodecs.lib"
}
}
$Project "QC_Eyes"
{
$Folder "Source Files"
{
-$File "$SRCDIR\public\tier0\memoverride.cpp"
$File "QC_Eyes.cpp"
$File "QC_Eyes.rc"
$File "QC_EyesDlg.cpp"
$File "StdAfx.cpp"
{
$Configuration
{
$Compiler
{
$Create/UsePrecompiledHeader "Create Precompiled Header (/Yc)"
}
}
}
}
$Folder "Header Files"
{
$File "QC_Eyes.h"
$File "QC_EyesDlg.h"
$File "Resource.h"
$File "StdAfx.h"
}
$Folder "Resources"
{
$File "res\eye_default.bmp"
$File "res\eye_lower_hi.bmp"
$File "res\eye_lower_lo.bmp"
$File "res\eye_lower_mid.bmp"
$File "res\eye_upper_hi.bmp"
$File "res\eye_upper_lo.bmp"
$File "res\eye_upper_mid.bmp"
$File "res\eye_XY_L.bmp"
$File "res\eye_XY_R.bmp"
$File "res\eye_Z_L.bmp"
$File "res\eye_Z_R.bmp"
$File "res\QC_Eyes.ico"
$File "res\QC_Eyes.rc2"
}
}
Binary file not shown.

After

Width:  |  Height:  |  Size: 1.1 KiB

+13
View File
@@ -0,0 +1,13 @@
//
// QC_EYES.RC2 - resources Microsoft Visual C++ does not edit directly
//
#ifdef APSTUDIO_INVOKED
#error this file is not editable by Microsoft Visual C++
#endif //APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
// Add manually edited resources here...
/////////////////////////////////////////////////////////////////////////////
Binary file not shown.

After

Width:  |  Height:  |  Size: 100 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 92 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 94 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 98 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 92 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 91 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 92 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 92 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 93 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 89 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 92 KiB

+78
View File
@@ -0,0 +1,78 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by QC_Eyes.rc
//
#define IDD_QC_EYES_DIALOG 102
#define IDR_MAINFRAME 128
#define IDB_EYE_DEFAULT 150
#define IDB_EYE_LOWER_HI 151
#define IDB_EYE_LOWER_LO 152
#define IDB_EYE_LOWER_MID 153
#define IDB_EYE_UPPER_HI 154
#define IDB_EYE_UPPER_LO 155
#define IDB_EYE_UPPER_MID 156
#define IDB_EYE_XY_L 157
#define IDB_EYE_XY_R 158
#define IDB_EYE_Z_L 159
#define IDB_EYE_Z_R 160
#define IDC_REFERENCE_FILENAME 1000
#define IDC_EXPRESSIONS_FILENAME 1001
#define IDC_MODEL_FILENAME 1002
#define IDC_RIGHT_EYE_X 1003
#define IDC_RIGHT_EYE_Y 1004
#define IDC_RIGHT_EYE_Z 1005
#define IDC_LEFT_EYE_X 1006
#define IDC_LEFT_EYE_Y 1007
#define IDC_LEFT_EYE_Z 1008
#define IDC_Y_AXIS_UP 1009
#define IDC_Z_AXIS_UP 1010
#define IDC_DEFAULT_CONTROLS 1011
#define IDC_ADVANCED_CONTROLS 1012
#define IDC_UPPER_LID_RAISED 1013
#define IDC_OUTPUT_TEXT 1014
#define IDC_UPPER_LEFT_LID_RAISED 1015
#define IDC_UPPER_LID_LOWERED 1016
#define IDC_UPPER_LID_NEUTRAL 1017
#define IDC_LOWER_LID_RAISED 1018
#define IDC_LOWER_LID_LOWERED 1019
#define IDC_LOWER_LID_NEUTRAL 1020
#define IDC_IRIS_COLOR_GREEN 1021
#define IDC_IRIS_COLOR_BLUE 1022
#define IDC_IRIS_COLOR_BROWN 1023
#define IDC_EYE_COLOR_LIGHT 1024
#define IDC_EYE_COLOR_DARK 1025
#define IDC_IRIS_SIZE 1026
#define IDC_CREATE_QC_TEXT 1027
#define IDC_EYEBALL_SIZE 1028
#define IDC_COPY_TEXT_TO_CLIPBOARD 1029
#define IDC_PICTURES 1030
#define IDC_PICTURE_LABEL 1031
#define IDC_LEFT_LID_CONTROL 1032
#define IDC_UPPER_LEFT_LID_NEUTRAL 1033
#define IDC_UPPER_LEFT_LID_LOWERED 1034
#define IDC_LOWER_LEFT_LID_RAISED 1035
#define IDC_LOWER_LEFT_LID_NEUTRAL 1036
#define IDC_LOWER_LEFT_LID_LOWERED 1037
#define IDC_EYE_DETAIL_CONTROL_FRAME 1038
#define IDC_IRIS_SIZE_LABEL 1039
#define IDC_EYEBALL_SIZE_LABEL 1040
#define IDC_UPPER_LEFT_LID_PANEL 1041
#define IDC_UPPER_LEFT_LID_RAISED_LABEL 1042
#define IDC_UPPER_LEFT_LID_NEUTRAL_LABEL 1043
#define IDC_UPPER_LEFT_LID_LOWERED_LABEL 1044
#define IDC_LOWER_LEFT_LID_PANEL 1045
#define IDC_LOWER_LEFT_LID_RAISED_LABEL 1046
#define IDC_LOWER_LEFT_LID_NEUTRAL_LABEL 1047
#define IDC_LOWER_LEFT_LID_LOWERED_LABEL 1048
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 130
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 1049
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif