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https://github.com/nillerusr/source-engine.git
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//-----------------------------------------------------------------------------
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// MKENTITYPATCH.VPC
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//
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// Project Script
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//-----------------------------------------------------------------------------
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$Macro SRCDIR "..\.."
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$Macro OUTBINDIR "$SRCDIR\..\game\bin"
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$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc"
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$Configuration
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{
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$Compiler
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{
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$AdditionalIncludeDirectories "$BASE,..\common"
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$PreprocessorDefinitions "$BASE;DONT_PROTECT_FILEIO_FUNCTIONS"
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}
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}
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$Project "mkentitypatch"
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{
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$Folder "Source Files"
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{
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$File "mkentitypatch.cpp"
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}
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$Folder "External"
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{
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$File "$SRCDIR\utils\common\bsplib.cpp"
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$File "$SRCDIR\utils\common\filesystem_tools.cpp"
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$File "$SRCDIR\utils\common\scriplib.cpp"
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$File "$SRCDIR\utils\common\cmdlib.cpp"
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$File "$SRCDIR\public\filesystem_helpers.cpp"
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$File "$SRCDIR\public\lumpfiles.cpp"
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$File "$SRCDIR\public\zip_utils.cpp"
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}
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$Folder "External Header Files"
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{
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$File "$SRCDIR\utils\common\bsplib.h"
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$File "$SRCDIR\public\lumpfiles.h"
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$File "$SRCDIR\public\filesystem_helpers.h"
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}
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$Folder "Link Libraries"
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{
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$Lib appframework
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$Lib mathlib
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$Lib tier2
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$Lib "$LIBCOMMON/lzma"
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}
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}
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