mirror of
https://github.com/nillerusr/source-engine.git
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1
This commit is contained in:
@@ -0,0 +1,187 @@
|
||||
7z ANSI-C Decoder 9.35
|
||||
----------------------
|
||||
|
||||
7z ANSI-C provides 7z/LZMA decoding.
|
||||
7z ANSI-C version is simplified version ported from C++ code.
|
||||
|
||||
LZMA is default and general compression method of 7z format
|
||||
in 7-Zip compression program (www.7-zip.org). LZMA provides high
|
||||
compression ratio and very fast decompression.
|
||||
|
||||
|
||||
LICENSE
|
||||
-------
|
||||
|
||||
7z ANSI-C Decoder is part of the LZMA SDK.
|
||||
LZMA SDK is written and placed in the public domain by Igor Pavlov.
|
||||
|
||||
Files
|
||||
---------------------
|
||||
|
||||
7zDecode.* - Low level 7z decoding
|
||||
7zExtract.* - High level 7z decoding
|
||||
7zHeader.* - .7z format constants
|
||||
7zIn.* - .7z archive opening
|
||||
7zItem.* - .7z structures
|
||||
7zMain.c - Test application
|
||||
|
||||
|
||||
How To Use
|
||||
----------
|
||||
|
||||
You can create .7z archive with 7z.exe, 7za.exe or 7zr.exe:
|
||||
|
||||
7z.exe a archive.7z *.htm -r -mx -m0fb=255
|
||||
|
||||
If you have big number of files in archive, and you need fast extracting,
|
||||
you can use partly-solid archives:
|
||||
|
||||
7za.exe a archive.7z *.htm -ms=512K -r -mx -m0fb=255 -m0d=512K
|
||||
|
||||
In that example 7-Zip will use 512KB solid blocks. So it needs to decompress only
|
||||
512KB for extracting one file from such archive.
|
||||
|
||||
|
||||
Limitations of current version of 7z ANSI-C Decoder
|
||||
---------------------------------------------------
|
||||
|
||||
- It reads only "FileName", "Size", "LastWriteTime" and "CRC" information for each file in archive.
|
||||
- It supports only LZMA and Copy (no compression) methods with BCJ or BCJ2 filters.
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||||
- It converts original UTF-16 Unicode file names to UTF-8 Unicode file names.
|
||||
|
||||
These limitations will be fixed in future versions.
|
||||
|
||||
|
||||
Using 7z ANSI-C Decoder Test application:
|
||||
-----------------------------------------
|
||||
|
||||
Usage: 7zDec <command> <archive_name>
|
||||
|
||||
<Command>:
|
||||
e: Extract files from archive
|
||||
l: List contents of archive
|
||||
t: Test integrity of archive
|
||||
|
||||
Example:
|
||||
|
||||
7zDec l archive.7z
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||||
|
||||
lists contents of archive.7z
|
||||
|
||||
7zDec e archive.7z
|
||||
|
||||
extracts files from archive.7z to current folder.
|
||||
|
||||
|
||||
How to use .7z Decoder
|
||||
----------------------
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||||
|
||||
Memory allocation
|
||||
~~~~~~~~~~~~~~~~~
|
||||
|
||||
7z Decoder uses two memory pools:
|
||||
1) Temporary pool
|
||||
2) Main pool
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||||
Such scheme can allow you to avoid fragmentation of allocated blocks.
|
||||
|
||||
|
||||
Steps for using 7z decoder
|
||||
--------------------------
|
||||
|
||||
Use code at 7zMain.c as example.
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||||
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||||
1) Declare variables:
|
||||
inStream /* implements ILookInStream interface */
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CSzArEx db; /* 7z archive database structure */
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||||
ISzAlloc allocImp; /* memory functions for main pool */
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||||
ISzAlloc allocTempImp; /* memory functions for temporary pool */
|
||||
|
||||
2) call CrcGenerateTable(); function to initialize CRC structures.
|
||||
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||||
3) call SzArEx_Init(&db); function to initialize db structures.
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||||
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4) call SzArEx_Open(&db, inStream, &allocMain, &allocTemp) to open archive
|
||||
|
||||
This function opens archive "inStream" and reads headers to "db".
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All items in "db" will be allocated with "allocMain" functions.
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SzArEx_Open function allocates and frees temporary structures by "allocTemp" functions.
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||||
|
||||
5) List items or Extract items
|
||||
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||||
Listing code:
|
||||
~~~~~~~~~~~~~
|
||||
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||||
Use SzArEx_GetFileNameUtf16 function. Look example code in C\Util\7z\7zMain.c file.
|
||||
|
||||
|
||||
Extracting code:
|
||||
~~~~~~~~~~~~~~~~
|
||||
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||||
SZ_RESULT SzAr_Extract(
|
||||
CArchiveDatabaseEx *db,
|
||||
ILookInStream *inStream,
|
||||
UInt32 fileIndex, /* index of file */
|
||||
UInt32 *blockIndex, /* index of solid block */
|
||||
Byte **outBuffer, /* pointer to pointer to output buffer (allocated with allocMain) */
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||||
size_t *outBufferSize, /* buffer size for output buffer */
|
||||
size_t *offset, /* offset of stream for required file in *outBuffer */
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||||
size_t *outSizeProcessed, /* size of file in *outBuffer */
|
||||
ISzAlloc *allocMain,
|
||||
ISzAlloc *allocTemp);
|
||||
|
||||
If you need to decompress more than one file, you can send these values from previous call:
|
||||
blockIndex,
|
||||
outBuffer,
|
||||
outBufferSize,
|
||||
You can consider "outBuffer" as cache of solid block. If your archive is solid,
|
||||
it will increase decompression speed.
|
||||
|
||||
After decompressing you must free "outBuffer":
|
||||
allocImp.Free(outBuffer);
|
||||
|
||||
6) call SzArEx_Free(&db, allocImp.Free) to free allocated items in "db".
|
||||
|
||||
|
||||
|
||||
|
||||
Memory requirements for .7z decoding
|
||||
------------------------------------
|
||||
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||||
Memory usage for Archive opening:
|
||||
- Temporary pool:
|
||||
- Memory for uncompressed .7z headers
|
||||
- some other temporary blocks
|
||||
- Main pool:
|
||||
- Memory for database:
|
||||
Estimated size of one file structures in solid archive:
|
||||
- Size (4 or 8 Bytes)
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- CRC32 (4 bytes)
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||||
- LastWriteTime (8 bytes)
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- Some file information (4 bytes)
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||||
- File Name (variable length) + pointer + allocation structures
|
||||
|
||||
Memory usage for archive Decompressing:
|
||||
- Temporary pool:
|
||||
- Memory for LZMA decompressing structures
|
||||
- Main pool:
|
||||
- Memory for decompressed solid block
|
||||
- Memory for temprorary buffers, if BCJ2 fileter is used. Usually these
|
||||
temprorary buffers can be about 15% of solid block size.
|
||||
|
||||
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||||
7z Decoder doesn't allocate memory for compressed blocks.
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||||
Instead of this, you must allocate buffer with desired
|
||||
size before calling 7z Decoder. Use 7zMain.c as example.
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||||
|
||||
|
||||
Defines
|
||||
-------
|
||||
|
||||
_SZ_ALLOC_DEBUG - define it if you want to debug alloc/free operations to stderr.
|
||||
|
||||
|
||||
---
|
||||
|
||||
http://www.7-zip.org
|
||||
http://www.7-zip.org/sdk.html
|
||||
http://www.7-zip.org/support.html
|
||||
@@ -0,0 +1,469 @@
|
||||
7z Format description (4.59)
|
||||
----------------------------
|
||||
|
||||
This file contains description of 7z archive format.
|
||||
7z archive can contain files compressed with any method.
|
||||
See "Methods.txt" for description for defined compressing methods.
|
||||
|
||||
|
||||
Format structure Overview
|
||||
-------------------------
|
||||
|
||||
Some fields can be optional.
|
||||
|
||||
Archive structure
|
||||
~~~~~~~~~~~~~~~~~
|
||||
SignatureHeader
|
||||
[PackedStreams]
|
||||
[PackedStreamsForHeaders]
|
||||
[
|
||||
Header
|
||||
or
|
||||
{
|
||||
Packed Header
|
||||
HeaderInfo
|
||||
}
|
||||
]
|
||||
|
||||
|
||||
|
||||
Header structure
|
||||
~~~~~~~~~~~~~~~~
|
||||
{
|
||||
ArchiveProperties
|
||||
AdditionalStreams
|
||||
{
|
||||
PackInfo
|
||||
{
|
||||
PackPos
|
||||
NumPackStreams
|
||||
Sizes[NumPackStreams]
|
||||
CRCs[NumPackStreams]
|
||||
}
|
||||
CodersInfo
|
||||
{
|
||||
NumFolders
|
||||
Folders[NumFolders]
|
||||
{
|
||||
NumCoders
|
||||
CodersInfo[NumCoders]
|
||||
{
|
||||
ID
|
||||
NumInStreams;
|
||||
NumOutStreams;
|
||||
PropertiesSize
|
||||
Properties[PropertiesSize]
|
||||
}
|
||||
NumBindPairs
|
||||
BindPairsInfo[NumBindPairs]
|
||||
{
|
||||
InIndex;
|
||||
OutIndex;
|
||||
}
|
||||
PackedIndices
|
||||
}
|
||||
UnPackSize[Folders][Folders.NumOutstreams]
|
||||
CRCs[NumFolders]
|
||||
}
|
||||
SubStreamsInfo
|
||||
{
|
||||
NumUnPackStreamsInFolders[NumFolders];
|
||||
UnPackSizes[]
|
||||
CRCs[]
|
||||
}
|
||||
}
|
||||
MainStreamsInfo
|
||||
{
|
||||
(Same as in AdditionalStreams)
|
||||
}
|
||||
FilesInfo
|
||||
{
|
||||
NumFiles
|
||||
Properties[]
|
||||
{
|
||||
ID
|
||||
Size
|
||||
Data
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
HeaderInfo structure
|
||||
~~~~~~~~~~~~~~~~~~~~
|
||||
{
|
||||
(Same as in AdditionalStreams)
|
||||
}
|
||||
|
||||
|
||||
|
||||
Notes about Notation and encoding
|
||||
---------------------------------
|
||||
|
||||
7z uses little endian encoding.
|
||||
|
||||
7z archive format has optional headers that are marked as
|
||||
[]
|
||||
Header
|
||||
[]
|
||||
|
||||
REAL_UINT64 means real UINT64.
|
||||
|
||||
UINT64 means real UINT64 encoded with the following scheme:
|
||||
|
||||
Size of encoding sequence depends from first byte:
|
||||
First_Byte Extra_Bytes Value
|
||||
(binary)
|
||||
0xxxxxxx : ( xxxxxxx )
|
||||
10xxxxxx BYTE y[1] : ( xxxxxx << (8 * 1)) + y
|
||||
110xxxxx BYTE y[2] : ( xxxxx << (8 * 2)) + y
|
||||
...
|
||||
1111110x BYTE y[6] : ( x << (8 * 6)) + y
|
||||
11111110 BYTE y[7] : y
|
||||
11111111 BYTE y[8] : y
|
||||
|
||||
|
||||
|
||||
Property IDs
|
||||
------------
|
||||
|
||||
0x00 = kEnd
|
||||
|
||||
0x01 = kHeader
|
||||
|
||||
0x02 = kArchiveProperties
|
||||
|
||||
0x03 = kAdditionalStreamsInfo
|
||||
0x04 = kMainStreamsInfo
|
||||
0x05 = kFilesInfo
|
||||
|
||||
0x06 = kPackInfo
|
||||
0x07 = kUnPackInfo
|
||||
0x08 = kSubStreamsInfo
|
||||
|
||||
0x09 = kSize
|
||||
0x0A = kCRC
|
||||
|
||||
0x0B = kFolder
|
||||
|
||||
0x0C = kCodersUnPackSize
|
||||
0x0D = kNumUnPackStream
|
||||
|
||||
0x0E = kEmptyStream
|
||||
0x0F = kEmptyFile
|
||||
0x10 = kAnti
|
||||
|
||||
0x11 = kName
|
||||
0x12 = kCTime
|
||||
0x13 = kATime
|
||||
0x14 = kMTime
|
||||
0x15 = kWinAttributes
|
||||
0x16 = kComment
|
||||
|
||||
0x17 = kEncodedHeader
|
||||
|
||||
0x18 = kStartPos
|
||||
0x19 = kDummy
|
||||
|
||||
|
||||
7z format headers
|
||||
-----------------
|
||||
|
||||
SignatureHeader
|
||||
~~~~~~~~~~~~~~~
|
||||
BYTE kSignature[6] = {'7', 'z', 0xBC, 0xAF, 0x27, 0x1C};
|
||||
|
||||
ArchiveVersion
|
||||
{
|
||||
BYTE Major; // now = 0
|
||||
BYTE Minor; // now = 2
|
||||
};
|
||||
|
||||
UINT32 StartHeaderCRC;
|
||||
|
||||
StartHeader
|
||||
{
|
||||
REAL_UINT64 NextHeaderOffset
|
||||
REAL_UINT64 NextHeaderSize
|
||||
UINT32 NextHeaderCRC
|
||||
}
|
||||
|
||||
|
||||
...........................
|
||||
|
||||
|
||||
ArchiveProperties
|
||||
~~~~~~~~~~~~~~~~~
|
||||
BYTE NID::kArchiveProperties (0x02)
|
||||
for (;;)
|
||||
{
|
||||
BYTE PropertyType;
|
||||
if (aType == 0)
|
||||
break;
|
||||
UINT64 PropertySize;
|
||||
BYTE PropertyData[PropertySize];
|
||||
}
|
||||
|
||||
|
||||
Digests (NumStreams)
|
||||
~~~~~~~~~~~~~~~~~~~~~
|
||||
BYTE AllAreDefined
|
||||
if (AllAreDefined == 0)
|
||||
{
|
||||
for(NumStreams)
|
||||
BIT Defined
|
||||
}
|
||||
UINT32 CRCs[NumDefined]
|
||||
|
||||
|
||||
PackInfo
|
||||
~~~~~~~~~~~~
|
||||
BYTE NID::kPackInfo (0x06)
|
||||
UINT64 PackPos
|
||||
UINT64 NumPackStreams
|
||||
|
||||
[]
|
||||
BYTE NID::kSize (0x09)
|
||||
UINT64 PackSizes[NumPackStreams]
|
||||
[]
|
||||
|
||||
[]
|
||||
BYTE NID::kCRC (0x0A)
|
||||
PackStreamDigests[NumPackStreams]
|
||||
[]
|
||||
|
||||
BYTE NID::kEnd
|
||||
|
||||
|
||||
Folder
|
||||
~~~~~~
|
||||
UINT64 NumCoders;
|
||||
for (NumCoders)
|
||||
{
|
||||
BYTE
|
||||
{
|
||||
0:3 CodecIdSize
|
||||
4: Is Complex Coder
|
||||
5: There Are Attributes
|
||||
6: Reserved
|
||||
7: There are more alternative methods. (Not used anymore, must be 0).
|
||||
}
|
||||
BYTE CodecId[CodecIdSize]
|
||||
if (Is Complex Coder)
|
||||
{
|
||||
UINT64 NumInStreams;
|
||||
UINT64 NumOutStreams;
|
||||
}
|
||||
if (There Are Attributes)
|
||||
{
|
||||
UINT64 PropertiesSize
|
||||
BYTE Properties[PropertiesSize]
|
||||
}
|
||||
}
|
||||
|
||||
NumBindPairs = NumOutStreamsTotal - 1;
|
||||
|
||||
for (NumBindPairs)
|
||||
{
|
||||
UINT64 InIndex;
|
||||
UINT64 OutIndex;
|
||||
}
|
||||
|
||||
NumPackedStreams = NumInStreamsTotal - NumBindPairs;
|
||||
if (NumPackedStreams > 1)
|
||||
for(NumPackedStreams)
|
||||
{
|
||||
UINT64 Index;
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
Coders Info
|
||||
~~~~~~~~~~~
|
||||
|
||||
BYTE NID::kUnPackInfo (0x07)
|
||||
|
||||
|
||||
BYTE NID::kFolder (0x0B)
|
||||
UINT64 NumFolders
|
||||
BYTE External
|
||||
switch(External)
|
||||
{
|
||||
case 0:
|
||||
Folders[NumFolders]
|
||||
case 1:
|
||||
UINT64 DataStreamIndex
|
||||
}
|
||||
|
||||
|
||||
BYTE ID::kCodersUnPackSize (0x0C)
|
||||
for(Folders)
|
||||
for(Folder.NumOutStreams)
|
||||
UINT64 UnPackSize;
|
||||
|
||||
|
||||
[]
|
||||
BYTE NID::kCRC (0x0A)
|
||||
UnPackDigests[NumFolders]
|
||||
[]
|
||||
|
||||
|
||||
|
||||
BYTE NID::kEnd
|
||||
|
||||
|
||||
|
||||
SubStreams Info
|
||||
~~~~~~~~~~~~~~
|
||||
BYTE NID::kSubStreamsInfo; (0x08)
|
||||
|
||||
[]
|
||||
BYTE NID::kNumUnPackStream; (0x0D)
|
||||
UINT64 NumUnPackStreamsInFolders[NumFolders];
|
||||
[]
|
||||
|
||||
|
||||
[]
|
||||
BYTE NID::kSize (0x09)
|
||||
UINT64 UnPackSizes[]
|
||||
[]
|
||||
|
||||
|
||||
[]
|
||||
BYTE NID::kCRC (0x0A)
|
||||
Digests[Number of streams with unknown CRC]
|
||||
[]
|
||||
|
||||
|
||||
BYTE NID::kEnd
|
||||
|
||||
|
||||
Streams Info
|
||||
~~~~~~~~~~~~
|
||||
|
||||
[]
|
||||
PackInfo
|
||||
[]
|
||||
|
||||
|
||||
[]
|
||||
CodersInfo
|
||||
[]
|
||||
|
||||
|
||||
[]
|
||||
SubStreamsInfo
|
||||
[]
|
||||
|
||||
BYTE NID::kEnd
|
||||
|
||||
|
||||
FilesInfo
|
||||
~~~~~~~~~
|
||||
BYTE NID::kFilesInfo; (0x05)
|
||||
UINT64 NumFiles
|
||||
|
||||
for (;;)
|
||||
{
|
||||
BYTE PropertyType;
|
||||
if (aType == 0)
|
||||
break;
|
||||
|
||||
UINT64 Size;
|
||||
|
||||
switch(PropertyType)
|
||||
{
|
||||
kEmptyStream: (0x0E)
|
||||
for(NumFiles)
|
||||
BIT IsEmptyStream
|
||||
|
||||
kEmptyFile: (0x0F)
|
||||
for(EmptyStreams)
|
||||
BIT IsEmptyFile
|
||||
|
||||
kAnti: (0x10)
|
||||
for(EmptyStreams)
|
||||
BIT IsAntiFile
|
||||
|
||||
case kCTime: (0x12)
|
||||
case kATime: (0x13)
|
||||
case kMTime: (0x14)
|
||||
BYTE AllAreDefined
|
||||
if (AllAreDefined == 0)
|
||||
{
|
||||
for(NumFiles)
|
||||
BIT TimeDefined
|
||||
}
|
||||
BYTE External;
|
||||
if(External != 0)
|
||||
UINT64 DataIndex
|
||||
[]
|
||||
for(Definded Items)
|
||||
UINT64 Time
|
||||
[]
|
||||
|
||||
kNames: (0x11)
|
||||
BYTE External;
|
||||
if(External != 0)
|
||||
UINT64 DataIndex
|
||||
[]
|
||||
for(Files)
|
||||
{
|
||||
wchar_t Names[NameSize];
|
||||
wchar_t 0;
|
||||
}
|
||||
[]
|
||||
|
||||
kAttributes: (0x15)
|
||||
BYTE AllAreDefined
|
||||
if (AllAreDefined == 0)
|
||||
{
|
||||
for(NumFiles)
|
||||
BIT AttributesAreDefined
|
||||
}
|
||||
BYTE External;
|
||||
if(External != 0)
|
||||
UINT64 DataIndex
|
||||
[]
|
||||
for(Definded Attributes)
|
||||
UINT32 Attributes
|
||||
[]
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Header
|
||||
~~~~~~
|
||||
BYTE NID::kHeader (0x01)
|
||||
|
||||
[]
|
||||
ArchiveProperties
|
||||
[]
|
||||
|
||||
[]
|
||||
BYTE NID::kAdditionalStreamsInfo; (0x03)
|
||||
StreamsInfo
|
||||
[]
|
||||
|
||||
[]
|
||||
BYTE NID::kMainStreamsInfo; (0x04)
|
||||
StreamsInfo
|
||||
[]
|
||||
|
||||
[]
|
||||
FilesInfo
|
||||
[]
|
||||
|
||||
BYTE NID::kEnd
|
||||
|
||||
|
||||
HeaderInfo
|
||||
~~~~~~~~~~
|
||||
[]
|
||||
BYTE NID::kEncodedHeader; (0x17)
|
||||
StreamsInfo for Encoded Header
|
||||
[]
|
||||
|
||||
|
||||
---
|
||||
End of document
|
||||
@@ -0,0 +1,132 @@
|
||||
7-Zip method IDs (9.24)
|
||||
-----------------------
|
||||
|
||||
Each compression or crypto method in 7z has unique binary value (ID).
|
||||
The length of ID in bytes is arbitrary but it can not exceed 63 bits (8 bytes).
|
||||
|
||||
If you want to add some new ID, you have two ways:
|
||||
1) Write request for allocating IDs to 7-zip developers.
|
||||
2) Generate 8-bytes ID:
|
||||
|
||||
3F ZZ ZZ ZZ ZZ ZZ MM MM
|
||||
|
||||
3F - Prefix for random IDs (1 byte)
|
||||
ZZ ZZ ZZ ZZ ZZ - Developer ID (5 bytes). Use real random bytes.
|
||||
|
||||
MM MM - Method ID (2 bytes)
|
||||
|
||||
You can notify 7-Zip developers about your Developer ID / Method ID.
|
||||
|
||||
Note: Use new ID only if old codec can not decode data encoded with new version.
|
||||
|
||||
|
||||
List of defined IDs
|
||||
-------------------
|
||||
|
||||
00 - Copy
|
||||
|
||||
03 - Delta
|
||||
04 - x86 (BCJ)
|
||||
05 - PPC (Big Endian)
|
||||
06 - IA64
|
||||
07 - ARM (little endian)
|
||||
08 - ARM Thumb (little endian)
|
||||
09 - SPARC
|
||||
21 - LZMA2
|
||||
|
||||
02.. - Common
|
||||
03 Swap
|
||||
- 2 Swap2
|
||||
- 4 Swap4
|
||||
|
||||
03.. - 7z
|
||||
01 - LZMA
|
||||
01 - Version
|
||||
|
||||
03 - Branch
|
||||
01 - x86
|
||||
03 - BCJ
|
||||
1B - BCJ2
|
||||
02 - PPC
|
||||
05 - PPC (Big Endian)
|
||||
03 - Alpha
|
||||
01 - Alpha
|
||||
04 - IA64
|
||||
01 - IA64
|
||||
05 - ARM
|
||||
01 - ARM
|
||||
06 - M68
|
||||
05 - M68 (Big Endian)
|
||||
07 - ARM Thumb
|
||||
01 - ARMT
|
||||
08 - SPARC
|
||||
05 - SPARC
|
||||
|
||||
04 - PPMD
|
||||
01 - Version
|
||||
|
||||
7F -
|
||||
01 - experimental methods.
|
||||
|
||||
|
||||
04.. - Misc
|
||||
00 - Reserved
|
||||
01 - Zip
|
||||
00 - Copy (not used). Use {00} instead
|
||||
01 - Shrink
|
||||
06 - Implode
|
||||
08 - Deflate
|
||||
09 - Deflate64
|
||||
10 - Imploding
|
||||
12 - BZip2 (not used). Use {04 02 02} instead
|
||||
14 - LZMA
|
||||
60 - Jpeg
|
||||
61 - WavPack
|
||||
62 - PPMd
|
||||
63 - wzAES
|
||||
02 - BZip
|
||||
02 - BZip2
|
||||
03 - Rar
|
||||
01 - Rar15
|
||||
02 - Rar20
|
||||
03 - Rar29
|
||||
04 - Arj
|
||||
01 - Arj (1,2,3)
|
||||
02 - Arj 4
|
||||
05 - Z
|
||||
06 - Lzh
|
||||
07 - Reserved for 7z
|
||||
08 - Cab
|
||||
09 - NSIS
|
||||
01 - DeflateNSIS
|
||||
02 - BZip2NSIS
|
||||
|
||||
|
||||
06.. - Crypto
|
||||
|
||||
F0 - Ciphers without hashing algo
|
||||
|
||||
01 - AES
|
||||
0x - AES-128
|
||||
4x - AES-192
|
||||
8x - AES-256
|
||||
Cx - AES
|
||||
|
||||
x0 - ECB
|
||||
x1 - CBC
|
||||
x2 - CFB
|
||||
x3 - OFB
|
||||
x4 - CTR
|
||||
|
||||
F1 - Combine Ciphers
|
||||
01 - Zip
|
||||
01 - Main Zip crypto algo
|
||||
03 - RAR
|
||||
02 -
|
||||
03 - Rar29 AES-128 + (modified SHA-1)
|
||||
07 - 7z
|
||||
01 - AES-256 + SHA-256
|
||||
|
||||
|
||||
---
|
||||
End of document
|
||||
@@ -0,0 +1,166 @@
|
||||
7-Zip for installers 9.38
|
||||
-------------------------
|
||||
|
||||
7-Zip is a file archiver for Windows NT/2000/2003/2008/XP/Vista/7/8/10.
|
||||
|
||||
7-Zip for installers is part of LZMA SDK.
|
||||
LZMA SDK is written and placed in the public domain by Igor Pavlov.
|
||||
|
||||
It's allowed to join 7-Zip SFX module with another software.
|
||||
It's allowed to change resources of 7-Zip's SFX modules.
|
||||
|
||||
|
||||
HOW to use
|
||||
-----------
|
||||
|
||||
7zr.exe is reduced version of 7za.exe of 7-Zip.
|
||||
7zr.exe supports only format with these codecs: LZMA, LZMA2, BCJ, BCJ2, ARM, Copy.
|
||||
|
||||
Example of compressing command for installation packages:
|
||||
|
||||
7zr a archive.7z files
|
||||
|
||||
7zSD.sfx is SFX module for installers. 7zSD.sfx uses msvcrt.dll.
|
||||
|
||||
SFX modules for installers allow to create installation program.
|
||||
Such module extracts archive to temp folder and then runs specified program and removes
|
||||
temp files after program finishing. Self-extract archive for installers must be created
|
||||
as joining 3 files: SFX_Module, Installer_Config, 7z_Archive.
|
||||
Installer_Config is optional file. You can use the following command to create installer
|
||||
self-extract archive:
|
||||
|
||||
copy /b 7zSD.sfx + config.txt + archive.7z archive.exe
|
||||
|
||||
The smallest installation package size can be achieved, if installation files was
|
||||
uncompressed before including to 7z archive.
|
||||
|
||||
-y switch for installer module (at runtime) specifies quiet mode for extracting.
|
||||
|
||||
Installer Config file format
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
Config file contains commands for Installer. File begins from string
|
||||
;!@Install@!UTF-8! and ends with ;!@InstallEnd@!. File must be written
|
||||
in UTF-8 encoding. File contains string pairs:
|
||||
|
||||
ID_String="Value"
|
||||
|
||||
ID_String Description
|
||||
|
||||
Title Title for messages
|
||||
BeginPrompt Begin Prompt message
|
||||
Progress Value can be "yes" or "no". Default value is "yes".
|
||||
RunProgram Command for executing. Default value is "setup.exe".
|
||||
Substring %%T will be replaced with path to temporary
|
||||
folder, where files were extracted
|
||||
Directory Directory prefix for "RunProgram". Default value is ".\\"
|
||||
ExecuteFile Name of file for executing
|
||||
ExecuteParameters Parameters for "ExecuteFile"
|
||||
|
||||
|
||||
You can omit any string pair.
|
||||
|
||||
There are two ways to run program: RunProgram and ExecuteFile.
|
||||
Use RunProgram, if you want to run some program from .7z archive.
|
||||
Use ExecuteFile, if you want to open some document from .7z archive or
|
||||
if you want to execute some command from Windows.
|
||||
|
||||
If you use RunProgram and if you specify empty directory prefix: Directory="",
|
||||
the system searches for the executable file in the following sequence:
|
||||
|
||||
1. The directory from which the application (installer) loaded.
|
||||
2. The temporary folder, where files were extracted.
|
||||
3. The Windows system directory.
|
||||
|
||||
|
||||
Config file Examples
|
||||
~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
;!@Install@!UTF-8!
|
||||
Title="7-Zip 4.00"
|
||||
BeginPrompt="Do you want to install the 7-Zip 4.00?"
|
||||
RunProgram="setup.exe"
|
||||
;!@InstallEnd@!
|
||||
|
||||
|
||||
|
||||
;!@Install@!UTF-8!
|
||||
Title="7-Zip 4.00"
|
||||
BeginPrompt="Do you want to install the 7-Zip 4.00?"
|
||||
ExecuteFile="7zip.msi"
|
||||
;!@InstallEnd@!
|
||||
|
||||
|
||||
|
||||
;!@Install@!UTF-8!
|
||||
Title="7-Zip 4.01 Update"
|
||||
BeginPrompt="Do you want to install the 7-Zip 4.01 Update?"
|
||||
ExecuteFile="msiexec.exe"
|
||||
ExecuteParameters="/i 7zip.msi REINSTALL=ALL REINSTALLMODE=vomus"
|
||||
;!@InstallEnd@!
|
||||
|
||||
|
||||
|
||||
Small SFX modules for installers
|
||||
--------------------------------
|
||||
|
||||
7zS2.sfx - small SFX module (GUI version)
|
||||
7zS2con.sfx - small SFX module (Console version)
|
||||
|
||||
Small SFX modules support this codecs: LZMA, LZMA2, BCJ, BCJ2, ARM, COPY
|
||||
|
||||
Small SFX module is similar to common SFX module for installers.
|
||||
The difference (what's new in small version):
|
||||
- Smaller size (30 KB vs 100 KB)
|
||||
- C source code instead of Ñ++
|
||||
- No installer Configuration file
|
||||
- No extracting progress window
|
||||
- It decompresses solid 7z blocks (it can be whole 7z archive) to RAM.
|
||||
So user that calls SFX installer must have free RAM of size of largest
|
||||
solid 7z block (size of 7z archive at simplest case).
|
||||
|
||||
How to use
|
||||
----------
|
||||
|
||||
copy /b 7zS2.sfx + archive.7z sfx.exe
|
||||
|
||||
When you run installer sfx module (sfx.exe)
|
||||
1) It creates "7zNNNNNNNN" temp folder in system temp folder.
|
||||
2) It extracts .7z archive to that folder
|
||||
3) It executes one file from "7zNNNNNNNN" temp folder.
|
||||
4) It removes "7zNNNNNNNN" temp folder
|
||||
|
||||
You can send parameters to installer, and installer will transfer them to extracted .exe file.
|
||||
|
||||
Small SFX uses 3 levels of priorities to select file to execute:
|
||||
|
||||
1) Files in root folder have higher priority than files in subfolders.
|
||||
2) File extension priorities (from high to low priority order):
|
||||
bat, cmd, exe, inf, msi, cab (under Windows CE), html, htm
|
||||
3) File name priorities (from high to low priority order):
|
||||
setup, install, run, start
|
||||
|
||||
Windows CE (ARM) version of 7zS2.sfx is included to 7-Zip for Windows Mobile package.
|
||||
|
||||
|
||||
Examples
|
||||
--------
|
||||
|
||||
1) To create compressed console 7-Zip:
|
||||
|
||||
7zr a c.7z 7z.exe 7z.dll -mx
|
||||
copy /b 7zS2con.sfx + c.7z 7zCompr.exe
|
||||
7zCompr.exe b -md22
|
||||
|
||||
|
||||
2) To create compressed GUI 7-Zip:
|
||||
|
||||
7zr a g.7z 7zg.exe 7z.dll -mx
|
||||
copy /b 7zS2.sfx + g.7z 7zgCompr.exe
|
||||
7zgCompr.exe b -md22
|
||||
|
||||
|
||||
3) To open some file:
|
||||
|
||||
7zr a h.7z readme.txt -mx
|
||||
copy /b 7zS2.sfx + h.7z 7zTxt.exe
|
||||
7zTxt.exe
|
||||
@@ -0,0 +1,306 @@
|
||||
HISTORY of the LZMA SDK
|
||||
-----------------------
|
||||
|
||||
9.38 beta 2015-01-03
|
||||
-------------------------
|
||||
- The BUG in 9.30-9.37 was fixed:
|
||||
IArchiveGetRawProps interface was disabled for 7z archives.
|
||||
- The BUG in 9.26-9.36 was fixed:
|
||||
Some code in CPP\7zip\Archive\7z\ worked correctly only under Windows.
|
||||
|
||||
|
||||
9.36 beta 2014-12-26
|
||||
-------------------------
|
||||
- The BUG in command line version was fixed:
|
||||
7-Zip created temporary archive in current folder during update archive
|
||||
operation, if -w{Path} switch was not specified.
|
||||
The fixed 7-Zip creates temporary archive in folder that contains updated archive.
|
||||
- The BUG in 9.33-9.35 was fixed:
|
||||
7-Zip silently ignored file reading errors during 7z or gz archive creation,
|
||||
and the created archive contained only part of file that was read before error.
|
||||
The fixed 7-Zip stops archive creation and it reports about error.
|
||||
|
||||
|
||||
9.35 beta 2014-12-07
|
||||
-------------------------
|
||||
- 7zr.exe now support AES encryption.
|
||||
- SFX mudules were added to LZMA SDK
|
||||
- Some bugs were fixed.
|
||||
|
||||
|
||||
9.21 beta 2011-04-11
|
||||
-------------------------
|
||||
- New class FString for file names at file systems.
|
||||
- Speed optimization in CRC code for big-endian CPUs.
|
||||
- The BUG in Lzma2Dec.c was fixed:
|
||||
Lzma2Decode function didn't work.
|
||||
|
||||
|
||||
9.18 beta 2010-11-02
|
||||
-------------------------
|
||||
- New small SFX module for installers (SfxSetup).
|
||||
|
||||
|
||||
9.12 beta 2010-03-24
|
||||
-------------------------
|
||||
- The BUG in LZMA SDK 9.* was fixed: LZMA2 codec didn't work,
|
||||
if more than 10 threads were used (or more than 20 threads in some modes).
|
||||
|
||||
|
||||
9.11 beta 2010-03-15
|
||||
-------------------------
|
||||
- PPMd compression method support
|
||||
|
||||
|
||||
9.09 2009-12-12
|
||||
-------------------------
|
||||
- The bug was fixed:
|
||||
Utf16_To_Utf8 funstions in UTFConvert.cpp and 7zMain.c
|
||||
incorrectly converted surrogate characters (the code >= 0x10000) to UTF-8.
|
||||
- Some bugs were fixed
|
||||
|
||||
|
||||
9.06 2009-08-17
|
||||
-------------------------
|
||||
- Some changes in ANSI-C 7z Decoder interfaces.
|
||||
|
||||
|
||||
9.04 2009-05-30
|
||||
-------------------------
|
||||
- LZMA2 compression method support
|
||||
- xz format support
|
||||
|
||||
|
||||
4.65 2009-02-03
|
||||
-------------------------
|
||||
- Some minor fixes
|
||||
|
||||
|
||||
4.63 2008-12-31
|
||||
-------------------------
|
||||
- Some minor fixes
|
||||
|
||||
|
||||
4.61 beta 2008-11-23
|
||||
-------------------------
|
||||
- The bug in ANSI-C LZMA Decoder was fixed:
|
||||
If encoded stream was corrupted, decoder could access memory
|
||||
outside of allocated range.
|
||||
- Some changes in ANSI-C 7z Decoder interfaces.
|
||||
- LZMA SDK is placed in the public domain.
|
||||
|
||||
|
||||
4.60 beta 2008-08-19
|
||||
-------------------------
|
||||
- Some minor fixes.
|
||||
|
||||
|
||||
4.59 beta 2008-08-13
|
||||
-------------------------
|
||||
- The bug was fixed:
|
||||
LZMA Encoder in fast compression mode could access memory outside of
|
||||
allocated range in some rare cases.
|
||||
|
||||
|
||||
4.58 beta 2008-05-05
|
||||
-------------------------
|
||||
- ANSI-C LZMA Decoder was rewritten for speed optimizations.
|
||||
- ANSI-C LZMA Encoder was included to LZMA SDK.
|
||||
- C++ LZMA code now is just wrapper over ANSI-C code.
|
||||
|
||||
|
||||
4.57 2007-12-12
|
||||
-------------------------
|
||||
- Speed optimizations in Ñ++ LZMA Decoder.
|
||||
- Small changes for more compatibility with some C/C++ compilers.
|
||||
|
||||
|
||||
4.49 beta 2007-07-05
|
||||
-------------------------
|
||||
- .7z ANSI-C Decoder:
|
||||
- now it supports BCJ and BCJ2 filters
|
||||
- now it supports files larger than 4 GB.
|
||||
- now it supports "Last Write Time" field for files.
|
||||
- C++ code for .7z archives compressing/decompressing from 7-zip
|
||||
was included to LZMA SDK.
|
||||
|
||||
|
||||
4.43 2006-06-04
|
||||
-------------------------
|
||||
- Small changes for more compatibility with some C/C++ compilers.
|
||||
|
||||
|
||||
4.42 2006-05-15
|
||||
-------------------------
|
||||
- Small changes in .h files in ANSI-C version.
|
||||
|
||||
|
||||
4.39 beta 2006-04-14
|
||||
-------------------------
|
||||
- The bug in versions 4.33b:4.38b was fixed:
|
||||
C++ version of LZMA encoder could not correctly compress
|
||||
files larger than 2 GB with HC4 match finder (-mfhc4).
|
||||
|
||||
|
||||
4.37 beta 2005-04-06
|
||||
-------------------------
|
||||
- Fixes in C++ code: code could no be compiled if _NO_EXCEPTIONS was defined.
|
||||
|
||||
|
||||
4.35 beta 2005-03-02
|
||||
-------------------------
|
||||
- The bug was fixed in C++ version of LZMA Decoder:
|
||||
If encoded stream was corrupted, decoder could access memory
|
||||
outside of allocated range.
|
||||
|
||||
|
||||
4.34 beta 2006-02-27
|
||||
-------------------------
|
||||
- Compressing speed and memory requirements for compressing were increased
|
||||
- LZMA now can use only these match finders: HC4, BT2, BT3, BT4
|
||||
|
||||
|
||||
4.32 2005-12-09
|
||||
-------------------------
|
||||
- Java version of LZMA SDK was included
|
||||
|
||||
|
||||
4.30 2005-11-20
|
||||
-------------------------
|
||||
- Compression ratio was improved in -a2 mode
|
||||
- Speed optimizations for compressing in -a2 mode
|
||||
- -fb switch now supports values up to 273
|
||||
- The bug in 7z_C (7zIn.c) was fixed:
|
||||
It used Alloc/Free functions from different memory pools.
|
||||
So if program used two memory pools, it worked incorrectly.
|
||||
- 7z_C: .7z format supporting was improved
|
||||
- LZMA# SDK (C#.NET version) was included
|
||||
|
||||
|
||||
4.27 (Updated) 2005-09-21
|
||||
-------------------------
|
||||
- Some GUIDs/interfaces in C++ were changed.
|
||||
IStream.h:
|
||||
ISequentialInStream::Read now works as old ReadPart
|
||||
ISequentialOutStream::Write now works as old WritePart
|
||||
|
||||
|
||||
4.27 2005-08-07
|
||||
-------------------------
|
||||
- The bug in LzmaDecodeSize.c was fixed:
|
||||
if _LZMA_IN_CB and _LZMA_OUT_READ were defined,
|
||||
decompressing worked incorrectly.
|
||||
|
||||
|
||||
4.26 2005-08-05
|
||||
-------------------------
|
||||
- Fixes in 7z_C code and LzmaTest.c:
|
||||
previous versions could work incorrectly,
|
||||
if malloc(0) returns 0
|
||||
|
||||
|
||||
4.23 2005-06-29
|
||||
-------------------------
|
||||
- Small fixes in C++ code
|
||||
|
||||
|
||||
4.22 2005-06-10
|
||||
-------------------------
|
||||
- Small fixes
|
||||
|
||||
|
||||
4.21 2005-06-08
|
||||
-------------------------
|
||||
- Interfaces for ANSI-C LZMA Decoder (LzmaDecode.c) were changed
|
||||
- New additional version of ANSI-C LZMA Decoder with zlib-like interface:
|
||||
- LzmaStateDecode.h
|
||||
- LzmaStateDecode.c
|
||||
- LzmaStateTest.c
|
||||
- ANSI-C LZMA Decoder now can decompress files larger than 4 GB
|
||||
|
||||
|
||||
4.17 2005-04-18
|
||||
-------------------------
|
||||
- New example for RAM->RAM compressing/decompressing:
|
||||
LZMA + BCJ (filter for x86 code):
|
||||
- LzmaRam.h
|
||||
- LzmaRam.cpp
|
||||
- LzmaRamDecode.h
|
||||
- LzmaRamDecode.c
|
||||
- -f86 switch for lzma.exe
|
||||
|
||||
|
||||
4.16 2005-03-29
|
||||
-------------------------
|
||||
- The bug was fixed in LzmaDecode.c (ANSI-C LZMA Decoder):
|
||||
If _LZMA_OUT_READ was defined, and if encoded stream was corrupted,
|
||||
decoder could access memory outside of allocated range.
|
||||
- Speed optimization of ANSI-C LZMA Decoder (now it's about 20% faster).
|
||||
Old version of LZMA Decoder now is in file LzmaDecodeSize.c.
|
||||
LzmaDecodeSize.c can provide slightly smaller code than LzmaDecode.c
|
||||
- Small speed optimization in LZMA C++ code
|
||||
- filter for SPARC's code was added
|
||||
- Simplified version of .7z ANSI-C Decoder was included
|
||||
|
||||
|
||||
4.06 2004-09-05
|
||||
-------------------------
|
||||
- The bug in v4.05 was fixed:
|
||||
LZMA-Encoder didn't release output stream in some cases.
|
||||
|
||||
|
||||
4.05 2004-08-25
|
||||
-------------------------
|
||||
- Source code of filters for x86, IA-64, ARM, ARM-Thumb
|
||||
and PowerPC code was included to SDK
|
||||
- Some internal minor changes
|
||||
|
||||
|
||||
4.04 2004-07-28
|
||||
-------------------------
|
||||
- More compatibility with some C++ compilers
|
||||
|
||||
|
||||
4.03 2004-06-18
|
||||
-------------------------
|
||||
- "Benchmark" command was added. It measures compressing
|
||||
and decompressing speed and shows rating values.
|
||||
Also it checks hardware errors.
|
||||
|
||||
|
||||
4.02 2004-06-10
|
||||
-------------------------
|
||||
- C++ LZMA Encoder/Decoder code now is more portable
|
||||
and it can be compiled by GCC on Linux.
|
||||
|
||||
|
||||
4.01 2004-02-15
|
||||
-------------------------
|
||||
- Some detection of data corruption was enabled.
|
||||
LzmaDecode.c / RangeDecoderReadByte
|
||||
.....
|
||||
{
|
||||
rd->ExtraBytes = 1;
|
||||
return 0xFF;
|
||||
}
|
||||
|
||||
|
||||
4.00 2004-02-13
|
||||
-------------------------
|
||||
- Original version of LZMA SDK
|
||||
|
||||
|
||||
|
||||
HISTORY of the LZMA
|
||||
-------------------
|
||||
2001-2008: Improvements to LZMA compressing/decompressing code,
|
||||
keeping compatibility with original LZMA format
|
||||
1996-2001: Development of LZMA compression format
|
||||
|
||||
Some milestones:
|
||||
|
||||
2001-08-30: LZMA compression was added to 7-Zip
|
||||
1999-01-02: First version of 7-Zip was released
|
||||
|
||||
|
||||
End of document
|
||||
@@ -0,0 +1,356 @@
|
||||
LZMA SDK 9.38
|
||||
-------------
|
||||
|
||||
LZMA SDK provides the documentation, samples, header files,
|
||||
libraries, and tools you need to develop applications that
|
||||
use 7z / LZMA / LZMA2 / XZ compression.
|
||||
|
||||
LZMA is an improved version of famous LZ77 compression algorithm.
|
||||
It was improved in way of maximum increasing of compression ratio,
|
||||
keeping high decompression speed and low memory requirements for
|
||||
decompressing.
|
||||
|
||||
LZMA2 is a LZMA based compression method. LZMA2 provides better
|
||||
multithreading support for compression than LZMA and some other improvements.
|
||||
|
||||
7z is a file format for data compression and file archiving.
|
||||
7z is a main file format for 7-Zip compression program (www.7-zip.org).
|
||||
7z format supports different compression methods: LZMA, LZMA2 and others.
|
||||
7z also supports AES-256 based encryption.
|
||||
|
||||
XZ is a file format for data compression that uses LZMA2 compression.
|
||||
XZ format provides additional features: SHA/CRC check, filters for
|
||||
improved compression ratio, splitting to blocks and streams,
|
||||
|
||||
|
||||
|
||||
LICENSE
|
||||
-------
|
||||
|
||||
LZMA SDK is written and placed in the public domain by Igor Pavlov.
|
||||
|
||||
Some code in LZMA SDK is based on public domain code from another developers:
|
||||
1) PPMd var.H (2001): Dmitry Shkarin
|
||||
2) SHA-256: Wei Dai (Crypto++ library)
|
||||
|
||||
You can copy, modify, distribute and perform LZMA SDK code, even for commercial purposes,
|
||||
all without asking permission.
|
||||
|
||||
LZMA SDK code is compatible with open source licenses, for example, you can
|
||||
include it to GNU GPL or GNU LGPL code.
|
||||
|
||||
|
||||
LZMA SDK Contents
|
||||
-----------------
|
||||
|
||||
Source code:
|
||||
|
||||
- C / C++ / C# / Java - LZMA compression and decompression
|
||||
- C / C++ - LZMA2 compression and decompression
|
||||
- C / C++ - XZ compression and decompression
|
||||
- C - 7z decompression
|
||||
- C++ - 7z compression and decompression
|
||||
- C - small SFXs for installers (7z decompression)
|
||||
- C++ - SFXs and SFXs for installers (7z decompression)
|
||||
|
||||
Precomiled binaries:
|
||||
|
||||
- console programs for lzma / 7z / xz compression and decompression
|
||||
- SFX modules for installers.
|
||||
|
||||
|
||||
UNIX/Linux version
|
||||
------------------
|
||||
To compile C++ version of file->file LZMA encoding, go to directory
|
||||
CPP/7zip/Bundles/LzmaCon
|
||||
and call make to recompile it:
|
||||
make -f makefile.gcc clean all
|
||||
|
||||
In some UNIX/Linux versions you must compile LZMA with static libraries.
|
||||
To compile with static libraries, you can use
|
||||
LIB = -lm -static
|
||||
|
||||
Also you can use p7zip (port of 7-Zip for POSIX systems like Unix or Linux):
|
||||
|
||||
http://p7zip.sourceforge.net/
|
||||
|
||||
|
||||
Files
|
||||
-----
|
||||
|
||||
DOC/7zC.txt - 7z ANSI-C Decoder description
|
||||
DOC/7zFormat.txt - 7z Format description
|
||||
DOC/installer.txt - information about 7-Zip for installers
|
||||
DOC/lzma.txt - LZMA compression description
|
||||
DOC/lzma-sdk.txt - LZMA SDK description (this file)
|
||||
DOC/lzma-history.txt - history of LZMA SDK
|
||||
DOC/lzma-specification.txt - Specification of LZMA
|
||||
DOC/Methods.txt - Compression method IDs for .7z
|
||||
|
||||
bin/installer/ - example script to create installer that uses SFX module,
|
||||
|
||||
bin/7zdec.exe - simplified 7z archive decoder
|
||||
bin/7zr.exe - 7-Zip console program (reduced version)
|
||||
bin/x64/7zr.exe - 7-Zip console program (reduced version) (x64 version)
|
||||
bin/lzma.exe - file->file LZMA encoder/decoder for Windows
|
||||
bin/7zS2.sfx - small SFX module for installers (GUI version)
|
||||
bin/7zS2con.sfx - small SFX module for installers (Console version)
|
||||
bin/7zSD.sfx - SFX module for installers.
|
||||
|
||||
|
||||
7zDec.exe
|
||||
---------
|
||||
7zDec.exe is simplified 7z archive decoder.
|
||||
It supports only LZMA, LZMA2, and PPMd methods.
|
||||
7zDec decodes whole solid block from 7z archive to RAM.
|
||||
The RAM consumption can be high.
|
||||
|
||||
|
||||
|
||||
|
||||
Source code structure
|
||||
---------------------
|
||||
|
||||
|
||||
Asm/ - asm files (optimized code for CRC calculation and Intel-AES encryption)
|
||||
|
||||
C/ - C files (compression / decompression and other)
|
||||
Util/
|
||||
7z - 7z decoder program (decoding 7z files)
|
||||
Lzma - LZMA program (file->file LZMA encoder/decoder).
|
||||
LzmaLib - LZMA library (.DLL for Windows)
|
||||
SfxSetup - small SFX module for installers
|
||||
|
||||
CPP/ -- CPP files
|
||||
|
||||
Common - common files for C++ projects
|
||||
Windows - common files for Windows related code
|
||||
|
||||
7zip - files related to 7-Zip
|
||||
|
||||
Archive - files related to archiving
|
||||
|
||||
Common - common files for archive handling
|
||||
7z - 7z C++ Encoder/Decoder
|
||||
|
||||
Bundles - Modules that are bundles of other modules (files)
|
||||
|
||||
Alone7z - 7zr.exe: Standalone 7-Zip console program (reduced version)
|
||||
Format7zExtractR - 7zxr.dll: Reduced version of 7z DLL: extracting from 7z/LZMA/BCJ/BCJ2.
|
||||
Format7zR - 7zr.dll: Reduced version of 7z DLL: extracting/compressing to 7z/LZMA/BCJ/BCJ2
|
||||
LzmaCon - lzma.exe: LZMA compression/decompression
|
||||
LzmaSpec - example code for LZMA Specification
|
||||
SFXCon - 7zCon.sfx: Console 7z SFX module
|
||||
SFXSetup - 7zS.sfx: 7z SFX module for installers
|
||||
SFXWin - 7z.sfx: GUI 7z SFX module
|
||||
|
||||
Common - common files for 7-Zip
|
||||
|
||||
Compress - files for compression/decompression
|
||||
|
||||
Crypto - files for encryption / decompression
|
||||
|
||||
UI - User Interface files
|
||||
|
||||
Client7z - Test application for 7za.dll, 7zr.dll, 7zxr.dll
|
||||
Common - Common UI files
|
||||
Console - Code for console program (7z.exe)
|
||||
Explorer - Some code from 7-Zip Shell extension
|
||||
FileManager - Some GUI code from 7-Zip File Manager
|
||||
GUI - Some GUI code from 7-Zip
|
||||
|
||||
|
||||
CS/ - C# files
|
||||
7zip
|
||||
Common - some common files for 7-Zip
|
||||
Compress - files related to compression/decompression
|
||||
LZ - files related to LZ (Lempel-Ziv) compression algorithm
|
||||
LZMA - LZMA compression/decompression
|
||||
LzmaAlone - file->file LZMA compression/decompression
|
||||
RangeCoder - Range Coder (special code of compression/decompression)
|
||||
|
||||
Java/ - Java files
|
||||
SevenZip
|
||||
Compression - files related to compression/decompression
|
||||
LZ - files related to LZ (Lempel-Ziv) compression algorithm
|
||||
LZMA - LZMA compression/decompression
|
||||
RangeCoder - Range Coder (special code of compression/decompression)
|
||||
|
||||
|
||||
Note:
|
||||
Asm / C / C++ source code of LZMA SDK is part of 7-Zip's source code.
|
||||
7-Zip's source code can be downloaded from 7-Zip's SourceForge page:
|
||||
|
||||
http://sourceforge.net/projects/sevenzip/
|
||||
|
||||
|
||||
|
||||
LZMA features
|
||||
-------------
|
||||
- Variable dictionary size (up to 1 GB)
|
||||
- Estimated compressing speed: about 2 MB/s on 2 GHz CPU
|
||||
- Estimated decompressing speed:
|
||||
- 20-30 MB/s on modern 2 GHz cpu
|
||||
- 1-2 MB/s on 200 MHz simple RISC cpu: (ARM, MIPS, PowerPC)
|
||||
- Small memory requirements for decompressing (16 KB + DictionarySize)
|
||||
- Small code size for decompressing: 5-8 KB
|
||||
|
||||
LZMA decoder uses only integer operations and can be
|
||||
implemented in any modern 32-bit CPU (or on 16-bit CPU with some conditions).
|
||||
|
||||
Some critical operations that affect the speed of LZMA decompression:
|
||||
1) 32*16 bit integer multiply
|
||||
2) Mispredicted branches (penalty mostly depends from pipeline length)
|
||||
3) 32-bit shift and arithmetic operations
|
||||
|
||||
The speed of LZMA decompressing mostly depends from CPU speed.
|
||||
Memory speed has no big meaning. But if your CPU has small data cache,
|
||||
overall weight of memory speed will slightly increase.
|
||||
|
||||
|
||||
How To Use
|
||||
----------
|
||||
|
||||
Using LZMA encoder/decoder executable
|
||||
--------------------------------------
|
||||
|
||||
Usage: LZMA <e|d> inputFile outputFile [<switches>...]
|
||||
|
||||
e: encode file
|
||||
|
||||
d: decode file
|
||||
|
||||
b: Benchmark. There are two tests: compressing and decompressing
|
||||
with LZMA method. Benchmark shows rating in MIPS (million
|
||||
instructions per second). Rating value is calculated from
|
||||
measured speed and it is normalized with Intel's Core 2 results.
|
||||
Also Benchmark checks possible hardware errors (RAM
|
||||
errors in most cases). Benchmark uses these settings:
|
||||
(-a1, -d21, -fb32, -mfbt4). You can change only -d parameter.
|
||||
Also you can change the number of iterations. Example for 30 iterations:
|
||||
LZMA b 30
|
||||
Default number of iterations is 10.
|
||||
|
||||
<Switches>
|
||||
|
||||
|
||||
-a{N}: set compression mode 0 = fast, 1 = normal
|
||||
default: 1 (normal)
|
||||
|
||||
d{N}: Sets Dictionary size - [0, 30], default: 23 (8MB)
|
||||
The maximum value for dictionary size is 1 GB = 2^30 bytes.
|
||||
Dictionary size is calculated as DictionarySize = 2^N bytes.
|
||||
For decompressing file compressed by LZMA method with dictionary
|
||||
size D = 2^N you need about D bytes of memory (RAM).
|
||||
|
||||
-fb{N}: set number of fast bytes - [5, 273], default: 128
|
||||
Usually big number gives a little bit better compression ratio
|
||||
and slower compression process.
|
||||
|
||||
-lc{N}: set number of literal context bits - [0, 8], default: 3
|
||||
Sometimes lc=4 gives gain for big files.
|
||||
|
||||
-lp{N}: set number of literal pos bits - [0, 4], default: 0
|
||||
lp switch is intended for periodical data when period is
|
||||
equal 2^N. For example, for 32-bit (4 bytes)
|
||||
periodical data you can use lp=2. Often it's better to set lc0,
|
||||
if you change lp switch.
|
||||
|
||||
-pb{N}: set number of pos bits - [0, 4], default: 2
|
||||
pb switch is intended for periodical data
|
||||
when period is equal 2^N.
|
||||
|
||||
-mf{MF_ID}: set Match Finder. Default: bt4.
|
||||
Algorithms from hc* group doesn't provide good compression
|
||||
ratio, but they often works pretty fast in combination with
|
||||
fast mode (-a0).
|
||||
|
||||
Memory requirements depend from dictionary size
|
||||
(parameter "d" in table below).
|
||||
|
||||
MF_ID Memory Description
|
||||
|
||||
bt2 d * 9.5 + 4MB Binary Tree with 2 bytes hashing.
|
||||
bt3 d * 11.5 + 4MB Binary Tree with 3 bytes hashing.
|
||||
bt4 d * 11.5 + 4MB Binary Tree with 4 bytes hashing.
|
||||
hc4 d * 7.5 + 4MB Hash Chain with 4 bytes hashing.
|
||||
|
||||
-eos: write End Of Stream marker. By default LZMA doesn't write
|
||||
eos marker, since LZMA decoder knows uncompressed size
|
||||
stored in .lzma file header.
|
||||
|
||||
-si: Read data from stdin (it will write End Of Stream marker).
|
||||
-so: Write data to stdout
|
||||
|
||||
|
||||
Examples:
|
||||
|
||||
1) LZMA e file.bin file.lzma -d16 -lc0
|
||||
|
||||
compresses file.bin to file.lzma with 64 KB dictionary (2^16=64K)
|
||||
and 0 literal context bits. -lc0 allows to reduce memory requirements
|
||||
for decompression.
|
||||
|
||||
|
||||
2) LZMA e file.bin file.lzma -lc0 -lp2
|
||||
|
||||
compresses file.bin to file.lzma with settings suitable
|
||||
for 32-bit periodical data (for example, ARM or MIPS code).
|
||||
|
||||
3) LZMA d file.lzma file.bin
|
||||
|
||||
decompresses file.lzma to file.bin.
|
||||
|
||||
|
||||
Compression ratio hints
|
||||
-----------------------
|
||||
|
||||
Recommendations
|
||||
---------------
|
||||
|
||||
To increase the compression ratio for LZMA compressing it's desirable
|
||||
to have aligned data (if it's possible) and also it's desirable to locate
|
||||
data in such order, where code is grouped in one place and data is
|
||||
grouped in other place (it's better than such mixing: code, data, code,
|
||||
data, ...).
|
||||
|
||||
|
||||
Filters
|
||||
-------
|
||||
You can increase the compression ratio for some data types, using
|
||||
special filters before compressing. For example, it's possible to
|
||||
increase the compression ratio on 5-10% for code for those CPU ISAs:
|
||||
x86, IA-64, ARM, ARM-Thumb, PowerPC, SPARC.
|
||||
|
||||
You can find C source code of such filters in C/Bra*.* files
|
||||
|
||||
You can check the compression ratio gain of these filters with such
|
||||
7-Zip commands (example for ARM code):
|
||||
No filter:
|
||||
7z a a1.7z a.bin -m0=lzma
|
||||
|
||||
With filter for little-endian ARM code:
|
||||
7z a a2.7z a.bin -m0=arm -m1=lzma
|
||||
|
||||
It works in such manner:
|
||||
Compressing = Filter_encoding + LZMA_encoding
|
||||
Decompressing = LZMA_decoding + Filter_decoding
|
||||
|
||||
Compressing and decompressing speed of such filters is very high,
|
||||
so it will not increase decompressing time too much.
|
||||
Moreover, it reduces decompression time for LZMA_decoding,
|
||||
since compression ratio with filtering is higher.
|
||||
|
||||
These filters convert CALL (calling procedure) instructions
|
||||
from relative offsets to absolute addresses, so such data becomes more
|
||||
compressible.
|
||||
|
||||
For some ISAs (for example, for MIPS) it's impossible to get gain from such filter.
|
||||
|
||||
|
||||
|
||||
---
|
||||
|
||||
http://www.7-zip.org
|
||||
http://www.7-zip.org/sdk.html
|
||||
http://www.7-zip.org/support.html
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,328 @@
|
||||
LZMA compression
|
||||
----------------
|
||||
Version: 9.35
|
||||
|
||||
This file describes LZMA encoding and decoding functions written in C language.
|
||||
|
||||
LZMA is an improved version of famous LZ77 compression algorithm.
|
||||
It was improved in way of maximum increasing of compression ratio,
|
||||
keeping high decompression speed and low memory requirements for
|
||||
decompressing.
|
||||
|
||||
Note: you can read also LZMA Specification (lzma-specification.txt from LZMA SDK)
|
||||
|
||||
Also you can look source code for LZMA encoding and decoding:
|
||||
C/Util/Lzma/LzmaUtil.c
|
||||
|
||||
|
||||
LZMA compressed file format
|
||||
---------------------------
|
||||
Offset Size Description
|
||||
0 1 Special LZMA properties (lc,lp, pb in encoded form)
|
||||
1 4 Dictionary size (little endian)
|
||||
5 8 Uncompressed size (little endian). -1 means unknown size
|
||||
13 Compressed data
|
||||
|
||||
|
||||
|
||||
ANSI-C LZMA Decoder
|
||||
~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
Please note that interfaces for ANSI-C code were changed in LZMA SDK 4.58.
|
||||
If you want to use old interfaces you can download previous version of LZMA SDK
|
||||
from sourceforge.net site.
|
||||
|
||||
To use ANSI-C LZMA Decoder you need the following files:
|
||||
1) LzmaDec.h + LzmaDec.c + Types.h
|
||||
|
||||
Look example code:
|
||||
C/Util/Lzma/LzmaUtil.c
|
||||
|
||||
|
||||
Memory requirements for LZMA decoding
|
||||
-------------------------------------
|
||||
|
||||
Stack usage of LZMA decoding function for local variables is not
|
||||
larger than 200-400 bytes.
|
||||
|
||||
LZMA Decoder uses dictionary buffer and internal state structure.
|
||||
Internal state structure consumes
|
||||
state_size = (4 + (1.5 << (lc + lp))) KB
|
||||
by default (lc=3, lp=0), state_size = 16 KB.
|
||||
|
||||
|
||||
How To decompress data
|
||||
----------------------
|
||||
|
||||
LZMA Decoder (ANSI-C version) now supports 2 interfaces:
|
||||
1) Single-call Decompressing
|
||||
2) Multi-call State Decompressing (zlib-like interface)
|
||||
|
||||
You must use external allocator:
|
||||
Example:
|
||||
void *SzAlloc(void *p, size_t size) { p = p; return malloc(size); }
|
||||
void SzFree(void *p, void *address) { p = p; free(address); }
|
||||
ISzAlloc alloc = { SzAlloc, SzFree };
|
||||
|
||||
You can use p = p; operator to disable compiler warnings.
|
||||
|
||||
|
||||
Single-call Decompressing
|
||||
-------------------------
|
||||
When to use: RAM->RAM decompressing
|
||||
Compile files: LzmaDec.h + LzmaDec.c + Types.h
|
||||
Compile defines: no defines
|
||||
Memory Requirements:
|
||||
- Input buffer: compressed size
|
||||
- Output buffer: uncompressed size
|
||||
- LZMA Internal Structures: state_size (16 KB for default settings)
|
||||
|
||||
Interface:
|
||||
int LzmaDecode(Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen,
|
||||
const Byte *propData, unsigned propSize, ELzmaFinishMode finishMode,
|
||||
ELzmaStatus *status, ISzAlloc *alloc);
|
||||
In:
|
||||
dest - output data
|
||||
destLen - output data size
|
||||
src - input data
|
||||
srcLen - input data size
|
||||
propData - LZMA properties (5 bytes)
|
||||
propSize - size of propData buffer (5 bytes)
|
||||
finishMode - It has meaning only if the decoding reaches output limit (*destLen).
|
||||
LZMA_FINISH_ANY - Decode just destLen bytes.
|
||||
LZMA_FINISH_END - Stream must be finished after (*destLen).
|
||||
You can use LZMA_FINISH_END, when you know that
|
||||
current output buffer covers last bytes of stream.
|
||||
alloc - Memory allocator.
|
||||
|
||||
Out:
|
||||
destLen - processed output size
|
||||
srcLen - processed input size
|
||||
|
||||
Output:
|
||||
SZ_OK
|
||||
status:
|
||||
LZMA_STATUS_FINISHED_WITH_MARK
|
||||
LZMA_STATUS_NOT_FINISHED
|
||||
LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK
|
||||
SZ_ERROR_DATA - Data error
|
||||
SZ_ERROR_MEM - Memory allocation error
|
||||
SZ_ERROR_UNSUPPORTED - Unsupported properties
|
||||
SZ_ERROR_INPUT_EOF - It needs more bytes in input buffer (src).
|
||||
|
||||
If LZMA decoder sees end_marker before reaching output limit, it returns OK result,
|
||||
and output value of destLen will be less than output buffer size limit.
|
||||
|
||||
You can use multiple checks to test data integrity after full decompression:
|
||||
1) Check Result and "status" variable.
|
||||
2) Check that output(destLen) = uncompressedSize, if you know real uncompressedSize.
|
||||
3) Check that output(srcLen) = compressedSize, if you know real compressedSize.
|
||||
You must use correct finish mode in that case. */
|
||||
|
||||
|
||||
Multi-call State Decompressing (zlib-like interface)
|
||||
----------------------------------------------------
|
||||
|
||||
When to use: file->file decompressing
|
||||
Compile files: LzmaDec.h + LzmaDec.c + Types.h
|
||||
|
||||
Memory Requirements:
|
||||
- Buffer for input stream: any size (for example, 16 KB)
|
||||
- Buffer for output stream: any size (for example, 16 KB)
|
||||
- LZMA Internal Structures: state_size (16 KB for default settings)
|
||||
- LZMA dictionary (dictionary size is encoded in LZMA properties header)
|
||||
|
||||
1) read LZMA properties (5 bytes) and uncompressed size (8 bytes, little-endian) to header:
|
||||
unsigned char header[LZMA_PROPS_SIZE + 8];
|
||||
ReadFile(inFile, header, sizeof(header)
|
||||
|
||||
2) Allocate CLzmaDec structures (state + dictionary) using LZMA properties
|
||||
|
||||
CLzmaDec state;
|
||||
LzmaDec_Constr(&state);
|
||||
res = LzmaDec_Allocate(&state, header, LZMA_PROPS_SIZE, &g_Alloc);
|
||||
if (res != SZ_OK)
|
||||
return res;
|
||||
|
||||
3) Init LzmaDec structure before any new LZMA stream. And call LzmaDec_DecodeToBuf in loop
|
||||
|
||||
LzmaDec_Init(&state);
|
||||
for (;;)
|
||||
{
|
||||
...
|
||||
int res = LzmaDec_DecodeToBuf(CLzmaDec *p, Byte *dest, SizeT *destLen,
|
||||
const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode);
|
||||
...
|
||||
}
|
||||
|
||||
|
||||
4) Free all allocated structures
|
||||
LzmaDec_Free(&state, &g_Alloc);
|
||||
|
||||
Look example code:
|
||||
C/Util/Lzma/LzmaUtil.c
|
||||
|
||||
|
||||
How To compress data
|
||||
--------------------
|
||||
|
||||
Compile files:
|
||||
Types.h
|
||||
Threads.h
|
||||
LzmaEnc.h
|
||||
LzmaEnc.c
|
||||
LzFind.h
|
||||
LzFind.c
|
||||
LzFindMt.h
|
||||
LzFindMt.c
|
||||
LzHash.h
|
||||
|
||||
Memory Requirements:
|
||||
- (dictSize * 11.5 + 6 MB) + state_size
|
||||
|
||||
Lzma Encoder can use two memory allocators:
|
||||
1) alloc - for small arrays.
|
||||
2) allocBig - for big arrays.
|
||||
|
||||
For example, you can use Large RAM Pages (2 MB) in allocBig allocator for
|
||||
better compression speed. Note that Windows has bad implementation for
|
||||
Large RAM Pages.
|
||||
It's OK to use same allocator for alloc and allocBig.
|
||||
|
||||
|
||||
Single-call Compression with callbacks
|
||||
--------------------------------------
|
||||
|
||||
Look example code:
|
||||
C/Util/Lzma/LzmaUtil.c
|
||||
|
||||
When to use: file->file compressing
|
||||
|
||||
1) you must implement callback structures for interfaces:
|
||||
ISeqInStream
|
||||
ISeqOutStream
|
||||
ICompressProgress
|
||||
ISzAlloc
|
||||
|
||||
static void *SzAlloc(void *p, size_t size) { p = p; return MyAlloc(size); }
|
||||
static void SzFree(void *p, void *address) { p = p; MyFree(address); }
|
||||
static ISzAlloc g_Alloc = { SzAlloc, SzFree };
|
||||
|
||||
CFileSeqInStream inStream;
|
||||
CFileSeqOutStream outStream;
|
||||
|
||||
inStream.funcTable.Read = MyRead;
|
||||
inStream.file = inFile;
|
||||
outStream.funcTable.Write = MyWrite;
|
||||
outStream.file = outFile;
|
||||
|
||||
|
||||
2) Create CLzmaEncHandle object;
|
||||
|
||||
CLzmaEncHandle enc;
|
||||
|
||||
enc = LzmaEnc_Create(&g_Alloc);
|
||||
if (enc == 0)
|
||||
return SZ_ERROR_MEM;
|
||||
|
||||
|
||||
3) initialize CLzmaEncProps properties;
|
||||
|
||||
LzmaEncProps_Init(&props);
|
||||
|
||||
Then you can change some properties in that structure.
|
||||
|
||||
4) Send LZMA properties to LZMA Encoder
|
||||
|
||||
res = LzmaEnc_SetProps(enc, &props);
|
||||
|
||||
5) Write encoded properties to header
|
||||
|
||||
Byte header[LZMA_PROPS_SIZE + 8];
|
||||
size_t headerSize = LZMA_PROPS_SIZE;
|
||||
UInt64 fileSize;
|
||||
int i;
|
||||
|
||||
res = LzmaEnc_WriteProperties(enc, header, &headerSize);
|
||||
fileSize = MyGetFileLength(inFile);
|
||||
for (i = 0; i < 8; i++)
|
||||
header[headerSize++] = (Byte)(fileSize >> (8 * i));
|
||||
MyWriteFileAndCheck(outFile, header, headerSize)
|
||||
|
||||
6) Call encoding function:
|
||||
res = LzmaEnc_Encode(enc, &outStream.funcTable, &inStream.funcTable,
|
||||
NULL, &g_Alloc, &g_Alloc);
|
||||
|
||||
7) Destroy LZMA Encoder Object
|
||||
LzmaEnc_Destroy(enc, &g_Alloc, &g_Alloc);
|
||||
|
||||
|
||||
If callback function return some error code, LzmaEnc_Encode also returns that code
|
||||
or it can return the code like SZ_ERROR_READ, SZ_ERROR_WRITE or SZ_ERROR_PROGRESS.
|
||||
|
||||
|
||||
Single-call RAM->RAM Compression
|
||||
--------------------------------
|
||||
|
||||
Single-call RAM->RAM Compression is similar to Compression with callbacks,
|
||||
but you provide pointers to buffers instead of pointers to stream callbacks:
|
||||
|
||||
SRes LzmaEncode(Byte *dest, SizeT *destLen, const Byte *src, SizeT srcLen,
|
||||
const CLzmaEncProps *props, Byte *propsEncoded, SizeT *propsSize, int writeEndMark,
|
||||
ICompressProgress *progress, ISzAlloc *alloc, ISzAlloc *allocBig);
|
||||
|
||||
Return code:
|
||||
SZ_OK - OK
|
||||
SZ_ERROR_MEM - Memory allocation error
|
||||
SZ_ERROR_PARAM - Incorrect paramater
|
||||
SZ_ERROR_OUTPUT_EOF - output buffer overflow
|
||||
SZ_ERROR_THREAD - errors in multithreading functions (only for Mt version)
|
||||
|
||||
|
||||
|
||||
Defines
|
||||
-------
|
||||
|
||||
_LZMA_SIZE_OPT - Enable some optimizations in LZMA Decoder to get smaller executable code.
|
||||
|
||||
_LZMA_PROB32 - It can increase the speed on some 32-bit CPUs, but memory usage for
|
||||
some structures will be doubled in that case.
|
||||
|
||||
_LZMA_UINT32_IS_ULONG - Define it if int is 16-bit on your compiler and long is 32-bit.
|
||||
|
||||
_LZMA_NO_SYSTEM_SIZE_T - Define it if you don't want to use size_t type.
|
||||
|
||||
|
||||
_7ZIP_PPMD_SUPPPORT - Define it if you don't want to support PPMD method in AMSI-C .7z decoder.
|
||||
|
||||
|
||||
C++ LZMA Encoder/Decoder
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
C++ LZMA code use COM-like interfaces. So if you want to use it,
|
||||
you can study basics of COM/OLE.
|
||||
C++ LZMA code is just wrapper over ANSI-C code.
|
||||
|
||||
|
||||
C++ Notes
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
If you use some C++ code folders in 7-Zip (for example, C++ code for .7z handling),
|
||||
you must check that you correctly work with "new" operator.
|
||||
7-Zip can be compiled with MSVC 6.0 that doesn't throw "exception" from "new" operator.
|
||||
So 7-Zip uses "CPP\Common\NewHandler.cpp" that redefines "new" operator:
|
||||
operator new(size_t size)
|
||||
{
|
||||
void *p = ::malloc(size);
|
||||
if (p == 0)
|
||||
throw CNewException();
|
||||
return p;
|
||||
}
|
||||
If you use MSCV that throws exception for "new" operator, you can compile without
|
||||
"NewHandler.cpp". So standard exception will be used. Actually some code of
|
||||
7-Zip catches any exception in internal code and converts it to HRESULT code.
|
||||
So you don't need to catch CNewException, if you call COM interfaces of 7-Zip.
|
||||
|
||||
---
|
||||
|
||||
http://www.7-zip.org
|
||||
http://www.7-zip.org/sdk.html
|
||||
http://www.7-zip.org/support.html
|
||||
Reference in New Issue
Block a user