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//============ Copyright (c) Valve Corporation, All rights reserved. ==========
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//
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// Converts various input bitmap & geometry formats into standard
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// Valve formats, renames and places items in the proper directories
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// and calls vtex/studiomdl and can ZIP archive the results.
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//
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// NOTE: Projects which link this also need to include itemtest_lib_support.vpc
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//
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//=============================================================================
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$Macro SRCDIR "..\.."
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$include "$SRCDIR\vpc_scripts\source_lib_base.vpc"
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$Include "$SRCDIR\vpc_scripts\fbx_base.vpc"
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$Configuration
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{
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$Compiler
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{
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$PreprocessorDefinitions "$BASE;VERSION_SAFE_STEAM_API_INTERFACES;ITEMUPLIB_LIB"
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}
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}
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$Project "itemtest_lib"
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{
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$Folder "Source Files"
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{
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$File "itemtest.cpp"
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$File "systemutils.cpp"
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$File "$SRCDIR\public\zip_utils.cpp"
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}
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$Folder "Header Files"
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{
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$File "$SRCDIR\public\itemtest\itemtest.h"
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$File "$SRCDIR\public\zip_utils.h"
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}
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}
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