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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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//=============================================================================
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#define WIN32_LEAN_AND_MEAN
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#include <Windows.h> // HINSTANCE
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// Valve includes
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#include "inputsystem/iinputsystem.h"
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#include "itemtest/itemtest.h"
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#include "itemtest/itemtest_controls.h"
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#include "p4lib/ip4.h"
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#include "tier0/icommandline.h"
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#include "vgui/ILocalize.h"
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#include "vgui/ISurface.h"
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#include "vgui/IVGui.h"
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#include "vgui_controls/consoledialog.h"
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#include "vgui_controls/MessageBox.h"
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#include "vgui_controls/Panel.h"
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// Local includes
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#include "itemtestapp.h"
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// Last include
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#include <tier0/memdbgon.h>
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//-----------------------------------------------------------------------------
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// Forward declarations
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//-----------------------------------------------------------------------------
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class CConsoleDialogNew;
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SpewRetval_t ConsoleDialogSpewFunc( SpewType_t spewType, const tchar *pMsg );
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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static vgui::Panel *g_pTopPanel = NULL;
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static vgui::DHANDLE< CConsoleDialogNew > g_hConsoleDialog;
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static vgui::DHANDLE< vgui::Frame > g_hMainFrame;
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//=============================================================================
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//
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//=============================================================================
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class CItemTestVGUIApp : public CItemTestApp
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{
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typedef CItemTestApp BaseClass;
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public:
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virtual bool Create();
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virtual int Main();
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// Methods of IApplication
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virtual bool PreInit();
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protected:
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static vgui::Panel *InitializeVGUI();
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static void ShutdownVGUI();
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};
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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DEFINE_WINDOWED_STEAM_APPLICATION_OBJECT( CItemTestVGUIApp );
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//=============================================================================
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//
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//=============================================================================
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class CConsoleDialogNew : public vgui::CConsoleDialog
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{
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DECLARE_CLASS_SIMPLE( CConsoleDialogNew, vgui::CConsoleDialog );
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public:
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CConsoleDialogNew( vgui::Panel *pPanel, const char *pszName )
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: CConsoleDialog( pPanel, pszName, false )
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{
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}
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virtual void OnCommandSubmitted( const char *pszCommand )
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{
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if ( !V_stricmp( pszCommand, "quit" ) )
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{
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if ( g_hMainFrame )
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g_hMainFrame->Close();
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Close();
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}
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else if ( !V_stricmp( pszCommand, "help" ) )
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{
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__s_ApplicationObject.PrintHelp();
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}
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else
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{
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Warning( "Error! Unknown command \"%s\"\n", pszCommand );
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}
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}
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};
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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bool CItemTestVGUIApp::Create()
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{
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AppSystemInfo_t appSystems[] =
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{
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{ "inputsystem.dll", INPUTSYSTEM_INTERFACE_VERSION },
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{ "vgui2.dll", VGUI_IVGUI_INTERFACE_VERSION },
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{ "", "" } // Required to terminate the list
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};
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if ( FindParam( kDev ) && !FindParam( kNoP4 ) )
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{
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AppModule_t p4Module = LoadModule( "p4lib.dll" );
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AddSystem( p4Module, P4_INTERFACE_VERSION );
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}
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return AddSystems( appSystems );
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}
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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bool CItemTestVGUIApp::PreInit()
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{
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if ( !BaseClass::PreInit() )
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return false;
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CreateInterfaceFn factory = GetFactory();
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return vgui::VGui_InitInterfacesList( "CVguiSteamApp", &factory, 1 );
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}
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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int CItemTestVGUIApp::Main()
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{
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g_pTopPanel = InitializeVGUI();
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if ( !g_pTopPanel )
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return 1;
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SpewOutputFunc( ConsoleDialogSpewFunc );
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if ( !g_hMainFrame )
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{
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// add our main window
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CItemUploadWizard *pItemUploadWizard = new CItemUploadWizard( g_pTopPanel, "Item Upload Wizard" );
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if ( pItemUploadWizard )
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{
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g_hMainFrame = pItemUploadWizard;
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CAssetTF &assetTF = pItemUploadWizard->Asset();
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ProcessCommandLine( &assetTF, false );
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pItemUploadWizard->UpdateGUI();
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}
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}
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if ( !g_hConsoleDialog )
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{
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if ( g_pTopPanel )
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{
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CConsoleDialogNew *pConsoleDialog = g_hMainFrame ?
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new CConsoleDialogNew( g_hMainFrame, "console" ) :
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new CConsoleDialogNew( g_pTopPanel, "console" );
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if ( pConsoleDialog )
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{
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g_hConsoleDialog = pConsoleDialog;
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if ( !g_hMainFrame )
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{
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g_hMainFrame = g_hConsoleDialog;
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g_hConsoleDialog->SetSize( 640, 480 );
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g_hConsoleDialog->MoveToCenterOfScreen();
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}
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else
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{
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int nWide = 0;
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int nTall = 0;
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int nX = 0;
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int nY = 0;
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g_hMainFrame->GetBounds( nX, nY, nWide, nTall );
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g_hConsoleDialog->SetSize( nWide, MAX( nTall / 3, 120 ) );
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g_hConsoleDialog->SetPos( nX, nY + nTall + 3 );
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}
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g_hConsoleDialog->Activate();
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g_hConsoleDialog->SetVisible( true );
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g_hConsoleDialog->SetDeleteSelfOnClose( true );
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g_hConsoleDialog->ColorPrint( Color( 255, 192, 0, 255 ), "\nNOTE" );
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g_hConsoleDialog->Print( ": The only commands available are 'quit' and 'help'\n" );
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}
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}
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}
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if ( g_hMainFrame )
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{
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// show main window
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g_hMainFrame->SetSizeable( true );
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g_hMainFrame->SetMenuButtonVisible( true );
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g_hMainFrame->MoveToCenterOfScreen();
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g_hMainFrame->Activate();
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// Run the app
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while ( vgui::ivgui()->IsRunning() && g_hMainFrame )
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{
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vgui::ivgui()->RunFrame();
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}
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}
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ShutdownVGUI();
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return 0;
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}
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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vgui::Panel *CItemTestVGUIApp::InitializeVGUI()
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{
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// Init the surface
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vgui::Panel *pTopPanel = new vgui::Panel( NULL, "TopPanel" );
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if ( !pTopPanel )
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return NULL;
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pTopPanel->SetVisible( true );
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vgui::surface()->SetEmbeddedPanel( pTopPanel->GetVPanel() );
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// load the scheme
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vgui::scheme()->LoadSchemeFromFile( "resource/itemtest_scheme.res", NULL );
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// localization
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g_pVGuiLocalize->AddFile( "resource/platform_%language%.txt");
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g_pVGuiLocalize->AddFile( "resource/vgui_%language%.txt" );
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g_pVGuiLocalize->AddFile( "resource/itemtest_%language%.txt");
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g_pVGuiLocalize->AddFile( "resource/itemtest_english.txt");
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// Start vgui
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vgui::ivgui()->Start();
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return pTopPanel;
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}
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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void CItemTestVGUIApp::ShutdownVGUI()
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{
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if ( g_hConsoleDialog )
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g_hConsoleDialog->Close();
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if ( g_hMainFrame )
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g_hMainFrame->Close();
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if ( !g_pTopPanel )
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return;
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delete g_pTopPanel;
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g_pTopPanel = NULL;
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}
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//-----------------------------------------------------------------------------
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// Spew func
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//-----------------------------------------------------------------------------
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SpewRetval_t ConsoleDialogSpewFunc( SpewType_t spewType, const tchar *pMsg )
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{
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vgui::CConsoleDialog *pConsole = g_hConsoleDialog;
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if ( !pConsole )
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return SPEW_CONTINUE;
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OutputDebugString( pMsg );
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switch( spewType )
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{
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case SPEW_ASSERT:
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pConsole->ColorPrint( Color( 255, 192, 0, 255 ), pMsg );
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#ifdef _DEBUG
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return SPEW_DEBUGGER;
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#else
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return SPEW_CONTINUE;
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#endif
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case SPEW_ERROR:
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pConsole->ColorPrint( Color( 255, 0, 0, 255 ), pMsg );
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break;
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case SPEW_WARNING:
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pConsole->ColorPrint( Color( 192, 192, 0, 255 ), pMsg );
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break;
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case SPEW_MESSAGE:
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{
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Color c = *GetSpewOutputColor();
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if ( !V_stricmp( GetSpewOutputGroup(), "developer" ) )
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{
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pConsole->Print( pMsg );
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}
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else
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{
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pConsole->ColorPrint( c, pMsg );
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}
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}
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break;
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}
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if ( vgui::ivgui()->IsRunning() && g_hMainFrame )
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{
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vgui::ivgui()->RunFrame();
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}
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return SPEW_CONTINUE;
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}
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