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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#ifndef MXLINEEDIT2_H
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#define MXLINEEDIT2_H
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#ifdef _WIN32
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#pragma once
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#endif
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#ifndef INCLUDED_MXWINDOW
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#include <mxtk/mxWindow.h>
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#endif
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#include <mxtk/mxLineEdit.h>
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// Extends the (mostly unimplemented) mxLineEdit control.
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class mxLineEdit2 : public mxLineEdit
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{
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public:
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mxLineEdit2( mxWindow *parent, int x, int y, int w, int h, const char *label = 0, int id = 0, int style = 0 );
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void getText( char *pOut, int len );
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void setText( const char *pText );
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};
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#endif // MXLINEEDIT2_H
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