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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef EVENTPROPERTIES_H
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#define EVENTPROPERTIES_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "basedialogparams.h"
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class CChoreoScene;
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class CChoreoEvent;
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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class CEventParams : public CBaseDialogParams
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{
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public:
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// e.g. CChoreoEvent::GESTURE
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int m_nType;
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// Event descriptive name
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char m_szName[ 256 ];
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// Expression name/wav name/gesture name/look at name
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char m_szParameters[ 256 ];
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char m_szParameters2[ 256 ];
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char m_szParameters3[ 256 ];
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CChoreoScene *m_pScene;
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float m_flStartTime;
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float m_flEndTime;
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bool m_bHasEndTime;
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CChoreoEvent *m_pEvent;
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bool m_bDisabled;
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bool m_bFixedLength;
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bool m_bResumeCondition;
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bool m_bLockBodyFacing;
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float m_flDistanceToTarget;
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bool m_bForceShortMovement;
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bool m_bSyncToFollowingGesture;
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bool m_bPlayOverScript;
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bool m_bUsesTag;
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char m_szTagName[ 256 ];
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char m_szTagWav[ 256 ];
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// For Lookat events
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int pitch;
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int yaw;
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bool usepitchyaw;
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// For speak
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bool m_bCloseCaptionNoAttenuate;
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};
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int EventProperties( CEventParams *params );
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class CBaseEventPropertiesDialog
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{
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public:
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virtual void InitDialog( HWND hwndDlg ) = 0;
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virtual BOOL HandleMessage( HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam ) = 0;
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virtual void SetTitle() = 0;
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HWND GetControl( int id ) { return GetDlgItem( m_hDialog, id ); }
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virtual void ShowControlsForEventType( CEventParams *params );
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virtual void InitControlData( CEventParams *params );
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protected:
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virtual BOOL InternalHandleMessage( CEventParams *params, HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam, bool& handled );
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void SetDialogTitle( CEventParams *params, char const *eventname, char const *desc );
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void UpdateTagRadioButtons( CEventParams *params );
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void PopulateTagList( CEventParams *params );
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void ParseTags( CEventParams *params );
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void PopulateNamedActorList( HWND wnd, CEventParams *params );
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void GetSplineRect( HWND placeholder, RECT& rcOut );
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void DrawSpline( HDC hdc, HWND placeholder, CChoreoEvent *e );
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protected:
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HWND m_hDialog;
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};
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#endif // EVENTPROPERTIES_H
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