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https://github.com/nillerusr/source-engine.git
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include <stdio.h>
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#include "resource.h"
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#include "ChannelProperties.h"
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#include "ChoreoView.h"
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#include "choreoactor.h"
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#include "choreoscene.h"
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#include "mdlviewer.h"
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static CChannelParams g_Params;
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : hwndDlg -
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// uMsg -
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// wParam -
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// lParam -
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// Output : static BOOL CALLBACK ChannelPropertiesDialogProc
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//-----------------------------------------------------------------------------
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static BOOL CALLBACK ChannelPropertiesDialogProc ( HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam )
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{
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switch(uMsg)
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{
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case WM_INITDIALOG:
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// Insert code here to put the string (to find and replace with)
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// into the edit controls.
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// ...
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{
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g_Params.PositionSelf( hwndDlg );
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SetDlgItemText( hwndDlg, IDC_CHANNELNAME, g_Params.m_szName );
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HWND control = GetDlgItem( hwndDlg, IDC_ACTORCHOICE );
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if ( !g_Params.m_bShowActors )
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{
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// Hide the combo box
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if ( control )
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{
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ShowWindow( control, SW_HIDE );
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}
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control = GetDlgItem( hwndDlg, IDC_STATIC_ACTOR );
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if ( control )
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{
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ShowWindow( control, SW_HIDE );
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}
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}
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else
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{
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SendMessage( control, CB_RESETCONTENT, 0, 0 );
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if ( g_Params.m_pScene )
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{
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for ( int i = 0 ; i < g_Params.m_pScene->GetNumActors() ; i++ )
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{
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CChoreoActor *actor = g_Params.m_pScene->GetActor( i );
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if ( actor )
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{
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// add text to combo box
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SendMessage( control, CB_ADDSTRING, 0, (LPARAM)actor->GetName() );
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}
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}
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}
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SendMessage( control, CB_SETCURSEL, (WPARAM)0, (LPARAM)0 );
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}
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SetWindowText( hwndDlg, g_Params.m_szDialogTitle );
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SetFocus( GetDlgItem( hwndDlg, IDC_CHANNELNAME ) );
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}
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return FALSE;
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case WM_COMMAND:
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switch (LOWORD(wParam))
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{
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case IDOK:
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g_Params.m_szName[ 0 ] = 0;
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GetDlgItemText( hwndDlg, IDC_CHANNELNAME, g_Params.m_szName, 256 );
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if ( g_Params.m_bShowActors )
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{
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HWND control = GetDlgItem( hwndDlg, IDC_ACTORCHOICE );
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if ( control )
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{
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SendMessage( control, WM_GETTEXT, (WPARAM)sizeof( g_Params.m_szSelectedActor ), (LPARAM)g_Params.m_szSelectedActor );
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}
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}
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EndDialog( hwndDlg, 1 );
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break;
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case IDCANCEL:
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EndDialog( hwndDlg, 0 );
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break;
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}
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return TRUE;
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}
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return FALSE;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : *view -
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// *actor -
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// Output : int
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//-----------------------------------------------------------------------------
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int ChannelProperties( CChannelParams *params )
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{
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g_Params = *params;
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int retval = DialogBox( (HINSTANCE)GetModuleHandle( 0 ),
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MAKEINTRESOURCE( IDD_CHANNELPROPERTIES ),
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(HWND)g_MDLViewer->getHandle(),
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(DLGPROC)ChannelPropertiesDialogProc );
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*params = g_Params;
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return retval;
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}
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