This commit is contained in:
FluorescentCIAAfricanAmerican
2020-04-22 12:56:21 -04:00
commit 3bf9df6b27
15370 changed files with 5489726 additions and 0 deletions
+348
View File
@@ -0,0 +1,348 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// The copyright to the contents herein is the property of Valve, L.L.C.
// The contents may be used and/or copied only with the written permission of
// Valve, L.L.C., or in accordance with the terms and conditions stipulated in
// the agreement/contract under which the contents have been supplied.
//
// $Header: $
// $NoKeywords: $
//
// Material editor
//=============================================================================
#include <windows.h>
#include "vstdlib/cvar.h"
#include "appframework/vguimatsysapp.h"
#include "filesystem.h"
#include "materialsystem/imaterialsystem.h"
#include "vgui/IVGui.h"
#include "vgui_controls/Panel.h"
#include "vgui/ISurface.h"
#include "vgui_controls/controls.h"
#include "vgui/IScheme.h"
#include "vgui/ILocalize.h"
#include "vgui/IPanel.h"
#include "tier0/dbg.h"
#include "vgui_controls/Frame.h"
#include "vgui_controls/AnimationController.h"
#include "datamodel/dmelementfactoryhelper.h"
#include "tier0/icommandline.h"
#include "materialsystem/MaterialSystem_Config.h"
#include "VGuiMatSurface/IMatSystemSurface.h"
#include "datamodel/dmelement.h"
#include "filesystem_init.h"
#include "vstdlib/iprocessutils.h"
#include "dmserializers/idmserializers.h"
#include "dme_controls/dmecontrols.h"
#include "p4lib/ip4.h"
#include "tier3/tier3.h"
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
vgui::Panel *CreateElementViewerPanel();
//-----------------------------------------------------------------------------
// redirect spew to debug output window
//-----------------------------------------------------------------------------
SpewRetval_t SpewToODS( SpewType_t spewType, char const *pMsg )
{
OutputDebugString( pMsg );
switch( spewType )
{
case SPEW_MESSAGE:
case SPEW_WARNING:
case SPEW_LOG:
return SPEW_CONTINUE;
case SPEW_ASSERT:
case SPEW_ERROR:
default:
return SPEW_DEBUGGER;
}
}
//-----------------------------------------------------------------------------
// The application object
//-----------------------------------------------------------------------------
class CElementViewerApp : public CVguiMatSysApp
{
typedef CVguiMatSysApp BaseClass;
public:
// Methods of IApplication
virtual bool Create();
virtual bool PreInit( );
virtual int Main();
virtual void Destroy();
private:
virtual const char *GetAppName() { return "ElementViewer"; }
};
DEFINE_WINDOWED_STEAM_APPLICATION_OBJECT( CElementViewerApp );
//-----------------------------------------------------------------------------
// Create all singleton systems
//-----------------------------------------------------------------------------
bool CElementViewerApp::Create()
{
SpewOutputFunc( SpewToODS );
// This is a little cheezy but fast...
CommandLine()->AppendParm( "-resizing", NULL );
if ( !BaseClass::Create() )
return false;
AppSystemInfo_t appSystems[] =
{
{ "vstdlib.dll", PROCESS_UTILS_INTERFACE_VERSION },
{ "p4lib.dll", P4_INTERFACE_VERSION },
{ "", "" } // Required to terminate the list
};
AddSystem( g_pDataModel, VDATAMODEL_INTERFACE_VERSION );
AddSystem( g_pDmElementFramework, VDMELEMENTFRAMEWORK_VERSION );
AddSystem( g_pDmSerializers, DMSERIALIZERS_INTERFACE_VERSION );
return AddSystems( appSystems );
}
void CElementViewerApp::Destroy()
{
BaseClass::Destroy();
}
//-----------------------------------------------------------------------------
// Init, shutdown
//-----------------------------------------------------------------------------
bool CElementViewerApp::PreInit( )
{
if ( !BaseClass::PreInit() )
return false;
if ( !g_pFullFileSystem || !g_pMaterialSystem || !g_pVGui || !g_pVGuiSurface || !g_pDataModel || !g_pMatSystemSurface || !p4 )
{
Error( "Element viewer is missing required interfaces!\n" );
return false;
}
return true;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void VGui_RecursivePrintTree( int depth, int start, int end, vgui::Panel *current, int& totaldrawn )
{
// No more room
if ( totaldrawn >= 128 )
return;
if ( !current )
return;
int count = current->GetChildCount();
for ( int i = 0; i < count ; i++ )
{
vgui::Panel *panel = current->GetChild( i );
// Msg( "%i: %s : %p, %s %s\n",
// i + 1,
// panel->GetName(),
// panel,
// panel->IsVisible() ? "visible" : "hidden",
// panel->IsPopup() ? "popup" : "" );
int width = panel->GetWide();
int height = panel->GetTall();
int x, y;
panel->GetPos( x, y );
if ( depth >= start && depth <= end )
{
totaldrawn++;
Msg(
// Con_NPrintf( totaldrawn++,
"%s (%i.%i): %p, %s %s x(%i) y(%i) w(%i) h(%i)\n",
panel->GetName(),
depth + 1,
i + 1,
panel,
panel->IsVisible() ? "visible" : "hidden",
panel->IsPopup() ? "popup" : "",
x, y,
width, height );
}
VGui_RecursivePrintTree( depth + 1, start, end, panel, totaldrawn );
}
}
#define VGUI_DRAWPOPUPS 1
#define VGUI_DRAWTREE 0
#define VGUI_DRAWPANEL ""
#define VGUI_TREESTART 0
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void VGui_DrawPopups( void )
{
if ( !VGUI_DRAWPOPUPS )
return;
int c = vgui::surface()->GetPopupCount();
for ( int i = 0; i < c; i++ )
{
vgui::VPANEL popup = vgui::surface()->GetPopup( i );
if ( !popup )
continue;
const char *p = vgui::ipanel()->GetName( popup );
bool visible = vgui::ipanel()->IsVisible( popup );
int width, height;
int x, y;
vgui::ipanel()->GetSize( popup, width, height );
vgui::ipanel()->GetPos( popup, x, y );
//Con_NPrintf( i,
Msg(
"%i: %s : %x, %s pos(%i,%i) w(%i) h(%i)\n",
i,
p,
popup,
visible ? "visible" : "hidden",
x, y,
width, height );
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void VGui_DrawHierarchy( void )
{
if ( VGUI_DRAWTREE <= 0 && Q_strlen( VGUI_DRAWPANEL ) <= 0 )
return;
Msg( "\n" );
int startlevel = 0;
int endlevel = 1000;
bool wholetree = VGUI_DRAWTREE > 0 ? true : false;
if ( wholetree )
{
startlevel = VGUI_TREESTART;
endlevel = VGUI_DRAWTREE;
}
// Can't start after end
startlevel = min( endlevel, startlevel );
int drawn = 0;
vgui::VPANEL root = vgui::surface()->GetEmbeddedPanel();
if ( !root )
return;
vgui::Panel *p = vgui::ipanel()->GetPanel( root, "ElementViewer" );
if ( !wholetree )
{
// Find named panel
char const *name = VGUI_DRAWPANEL;
p = p->FindChildByName( name, true );
}
if ( !p )
return;
VGui_RecursivePrintTree( 0, startlevel, endlevel, p, drawn );
}
//-----------------------------------------------------------------------------
// main application
//-----------------------------------------------------------------------------
int CElementViewerApp::Main()
{
g_pMaterialSystem->ModInit();
if (!SetVideoMode())
return 0;
// load scheme
if (!vgui::scheme()->LoadSchemeFromFile("resource/BoxRocket.res", "ElementViewer" ))
{
Assert( 0 );
}
// load the boxrocket localization file
g_pVGuiLocalize->AddFile( "resource/boxrocket_%language%.txt" );
// load the base localization file
g_pVGuiLocalize->AddFile( "Resource/valve_%language%.txt" );
g_pFullFileSystem->AddSearchPath( "platform", "PLATFORM" );
g_pVGuiLocalize->AddFile( "Resource/vgui_%language%.txt");
g_pVGuiLocalize->AddFile( "Resource/dmecontrols_%language%.txt");
// start vgui
g_pVGui->Start();
// add our main window
vgui::Panel *mainPanel = CreateElementViewerPanel();
// run app frame loop
vgui::VPANEL root = vgui::surface()->GetEmbeddedPanel();
vgui::surface()->Invalidate( root );
CMatRenderContextPtr pRenderContext( g_pMaterialSystem );
int nLastTime = Plat_MSTime();
while (g_pVGui->IsRunning())
{
// Give other applications a chance to run
Sleep( 1 );
int nTime = Plat_MSTime();
if ( ( nTime - nLastTime ) < 16 )
continue;
nLastTime = nTime;
g_pDmElementFramework->BeginEdit();
AppPumpMessages();
pRenderContext->Viewport( 0, 0, GetWindowWidth(), GetWindowHeight() );
vgui::GetAnimationController()->UpdateAnimations( Sys_FloatTime() );
g_pMaterialSystem->BeginFrame( 0 );
pRenderContext->ClearColor4ub( 76, 88, 68, 255 );
pRenderContext->ClearBuffers( true, true );
g_pVGui->RunFrame();
g_pVGuiSurface->PaintTraverseEx( root, true );
g_pMaterialSystem->EndFrame();
g_pMaterialSystem->SwapBuffers();
}
delete mainPanel;
g_pMaterialSystem->ModShutdown();
return 1;
}
+17
View File
@@ -0,0 +1,17 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#ifndef ELEMENTVIEWER_H
#define ELEMENTVIEWER_H
#ifdef _WIN32
#pragma once
#endif
#include "tier3/tier3.h"
#endif // ELEMENTVIEWER_H
+61
View File
@@ -0,0 +1,61 @@
//-----------------------------------------------------------------------------
// ELEMENTVIEWER.VPC
//
// Project Script
//-----------------------------------------------------------------------------
$Macro SRCDIR "..\.."
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
$Include "$SRCDIR\vpc_scripts\source_exe_base.vpc"
$Configuration
{
$Compiler
{
$AdditionalIncludeDirectories "$BASE,$SRCDIR\vgui2\include,$SRCDIR\vgui2\controls,..\common"
}
$Linker
{
$AdditionalDependencies "$BASE comctl32.lib odbc32.lib odbccp32.lib Rpcrt4.lib"
}
}
$Project "Elementviewer"
{
$Folder "Source Files"
{
$File "elementviewer.cpp"
$File "elementviewerPanel.cpp"
$File "$SRCDIR\public\interpolatortypes.cpp"
$File "$SRCDIR\public\interpolatortypes.h"
$File "$SRCDIR\public\movieobjects\movieobjects.cpp"
$File "$SRCDIR\public\vgui_controls\vgui_controls.cpp"
}
$Folder "Header Files"
{
$File "..\common\cmdlib.h"
$File "elementviewer.h"
$File "$SRCDIR\public\filesystem.h"
$File "..\common\FileSystem_Tools.h"
$File "$SRCDIR\public\tier1\interface.h"
}
$Folder "Link Libraries"
{
$Lib appframework
$Lib datamodel
$Lib dmxloader
$Lib dme_controls
$Lib dmserializers
$Lib mathlib
$Lib matsys_controls
$Lib movieobjects
$Lib sfmobjects
$Lib tier3
$Lib tier2
$Lib vgui_controls
}
}
+420
View File
@@ -0,0 +1,420 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#include <stdio.h>
#include <stdlib.h>
#include <malloc.h>
#include "tier0/dbg.h"
#include "vgui_controls/Panel.h"
#include "elementviewer.h"
#include "vgui_controls/MenuBar.h"
#include "vgui/ISurface.h"
#include "vgui/IInput.h"
#include "vgui_controls/Menu.h"
#include "KeyValues.h"
#include "tier0/icommandline.h"
#include "datamodel/dmelement.h"
#include "datamodel/idatamodel.h"
#include "vgui_controls/FileOpenDialog.h"
#include "filesystem.h"
#include "vgui/IVGui.h"
#include "movieobjects/movieobjects.h"
//#include "view.h"
#include "dme_controls/INotifyUI.h"
#include "dme_controls/ElementPropertiesTree.h"
#include "dme_controls/filelistmanager.h"
#include "dme_controls/dmecontrols.h"
using namespace vgui;
typedef vgui::DHANDLE< CElementPropertiesTree > viewList_t;
typedef CUtlRBTree< CDmElement *, int > ElementDict_t;
struct ViewerDoc_t
{
ViewerDoc_t() : m_fileid( DMFILEID_INVALID ), m_bDirty( false ) {}
DmFileId_t m_fileid;
bool m_bDirty;
};
//-----------------------------------------------------------------------------
// main editor panel
//-----------------------------------------------------------------------------
class CElementViewerPanel : public vgui::Panel, public IDmNotify, public CBaseElementPropertiesChoices
{
DECLARE_CLASS_SIMPLE( CElementViewerPanel, vgui::Panel );
public:
CElementViewerPanel();
~CElementViewerPanel();
virtual void NotifyDataChanged( const char *pReason, int nNotifySource, int nNotifyFlags );
// Resize this panel to match its parent
virtual void PerformLayout();
virtual void OnCommand( const char *cmd );
virtual void OnThink();
void OnOpen();
void OnSaveAs();
void OnSave();
void OnNew();
int NumDocs()
{
return m_Docs.Count();
}
CDmElement *GetRoot( int docNum )
{
return GetElement< CDmElement >( g_pDataModel->GetFileRoot( m_Docs[ docNum ].m_fileid ) );
}
protected:
MESSAGE_FUNC_PARAMS( OnFileSelected, "FileSelected", kv );
private:
void CreateNewView( CDmElement *pRoot, const char *title );
vgui::MenuBar *m_pMenuBar;
// FIXME: Is there a better way?
// A panel that represents all area under the menu bar
vgui::Panel *m_pClientArea;
CFileManagerFrame *m_pFileManager;
CUtlVector< viewList_t > m_Views;
CUtlVector< ViewerDoc_t > m_Docs;
};
vgui::Panel *CreateElementViewerPanel()
{
// add our main window
vgui::Panel *pElementViewer = new CElementViewerPanel;
//g_pVGuiSurface->CreatePopup(pElementViewer->GetVPanel(), false );
pElementViewer->SetParent( g_pVGuiSurface->GetEmbeddedPanel() );
return pElementViewer;
}
//CElementView *CreateView( vgui::Panel *parent, CDmElement *pRoot, const char *title );
CElementViewerPanel::CElementViewerPanel() : vgui::Panel( NULL, "ElementViewer" )
{
SetElementPropertiesChoices( this );
m_pMenuBar = new vgui::MenuBar( this, "Main Menu Bar" );
m_pMenuBar->SetSize( 10, 28 );
// Next create a menu
Menu *pMenu = new Menu(NULL, "File Menu");
pMenu->AddMenuItem("&New", new KeyValues ( "Command", "command", "OnNew"), this);
pMenu->AddMenuItem("&Open", new KeyValues ("Command", "command", "OnOpen"), this);
pMenu->AddMenuItem("&Save", new KeyValues ("Command", "command", "OnSave"), this);
pMenu->AddMenuItem("Save &As", new KeyValues ("Command", "command", "OnSaveAs"), this);
pMenu->AddMenuItem("E&xit", new KeyValues ("Command", "command", "OnExit"), this);
m_pMenuBar->AddMenu( "&File", pMenu );
m_pClientArea = new vgui::Panel( this, "ElementViewer Client Area" );
m_pFileManager = new CFileManagerFrame( m_pClientArea );
SetKeyBoardInputEnabled( true );
// load a file from the commandline
const char *fileName = NULL;
CommandLine()->CheckParm("-loadDmx", &fileName );
if ( fileName )
{
// trim off any quotes (paths with spaces need to be quoted on the commandline)
char buf[ MAX_PATH ];
V_StrSubst( fileName, "\"", "", buf, sizeof( buf ) );
KeyValues *pKeyValues = new KeyValues( "OnFileSelected", "fullpath", buf );
OnFileSelected( pKeyValues );
pKeyValues->deleteThis();
}
g_pDataModel->InstallNotificationCallback( this );
}
void RemoveFileId( DmFileId_t fileid )
{
Assert( fileid != DMFILEID_INVALID );
if ( fileid != DMFILEID_INVALID )
{
g_pDataModel->RemoveFileId( fileid );
}
}
void ReportElementStats()
{
int nCurrentElements = g_pDataModel->GetAllocatedElementCount();
int nTotalElements = g_pDataModel->GetElementsAllocatedSoFar();
int nMaxElements = g_pDataModel->GetMaxNumberOfElements();
// int nCurrentAttributes = g_pDataModel->GetAllocatedAttributeCount();
Msg( "element count: current = %d max = %d total = %d\n", nCurrentElements, nMaxElements, nTotalElements );
int nElementsInFiles = 0;
int nFiles = g_pDataModel->NumFileIds();
for ( int fi = 0; fi < nFiles; ++fi )
{
DmFileId_t fileid = g_pDataModel->GetFileId( fi );
int nElements = g_pDataModel->NumElementsInFile( fileid );
nElementsInFiles += nElements;
const char *pFileName = g_pDataModel->GetFileName( fileid );
Msg( "elements in file \"%s\" = %d\n", pFileName, nElements );
}
Msg( "elements not in any file = %d\n", nCurrentElements - nElementsInFiles );
}
CElementViewerPanel::~CElementViewerPanel()
{
int nDocs = m_Docs.Count();
for ( int i = 0; i < nDocs; ++i )
{
RemoveFileId( m_Docs[ i ].m_fileid );
}
m_Docs.RemoveAll();
ReportElementStats();
g_pDataModel->RemoveNotificationCallback( this );
SetElementPropertiesChoices( NULL );
}
void CElementViewerPanel::OnThink()
{
if ( vgui::input()->IsKeyDown( KEY_ESCAPE ) )
{
vgui::ivgui()->Stop();
}
else
{
BaseClass::OnThink();
}
}
void CElementViewerPanel::CreateNewView( CDmElement *pRoot, const char *title )
{
vgui::DHANDLE< CElementPropertiesTree > f;
// f = CreateView( m_pClientArea, pRoot, title );
f = new CElementPropertiesTree( m_pClientArea, this, pRoot );
f->Init();
f->SetPos( 10, 30 );
f->SetSize( 600, 500 );
f->SetVisible( true );
m_Views.AddToTail( f );
m_pFileManager->Refresh();
}
void CElementViewerPanel::NotifyDataChanged( const char *pReason, int nNotifySource, int nNotifyFlags )
{
// if ( flags & INotifyUI::NOTIFY_REFRESH_PROPERTIES_VALUES ) // FIXME - do we need new flags for file association changes?
{
m_pFileManager->Refresh();
int nViews = m_Views.Count();
for ( int i = 0; i < nViews; ++i )
{
if ( m_Views[ i ] )
{
m_Views[ i ]->Refresh();
}
}
}
}
void CElementViewerPanel::OnCommand( const char *cmd )
{
if ( !V_stricmp( cmd, "OnOpen" ) )
{
OnOpen();
}
else if ( !V_stricmp( cmd, "OnSave" ) )
{
OnSave();
}
else if ( !V_stricmp( cmd, "OnSaveAs" ) )
{
OnSaveAs();
}
else if ( !V_stricmp( cmd, "OnNew" ) )
{
OnNew();
}
else if ( !V_stricmp( cmd, "OnExit" ) )
{
// Throw up a "save" dialog?
vgui::ivgui()->Stop();
}
else
{
BaseClass::OnCommand( cmd );
}
}
void CElementViewerPanel::OnSaveAs()
{
if ( m_Docs.Count() < 1 )
return;
DmFileId_t fileid = m_Docs[ 0 ].m_fileid;
// Save As file
KeyValues *pContextKeyValues = new KeyValues( "OnSaveAs" );
FileOpenDialog *pFileOpenDialog = new FileOpenDialog( this, "Save .dmx File As", false, pContextKeyValues );
const char *pFileFormat = g_pDataModel->GetFileFormat( fileid );
const char *pDescription = ( pFileFormat && *pFileFormat ) ? g_pDataModel->GetFormatDescription( pFileFormat ) : NULL;
if ( pDescription && *pDescription )
{
char description[ 256 ];
V_snprintf( description, sizeof( description ), "%s (*.dmx)", g_pDataModel->GetFormatDescription( pFileFormat ) );
pFileOpenDialog->AddFilter( "*.dmx", description, true, pFileFormat );
}
else
{
pFileOpenDialog->AddFilter( "*.dmx", "DMX File (*.dmx)", true, "dmx" );
}
pFileOpenDialog->AddActionSignalTarget( this );
pFileOpenDialog->DoModal( false );
}
void CElementViewerPanel::OnSave()
{
int docCount = m_Docs.Count();
if ( docCount > 0 )
{
DmFileId_t fileid = m_Docs[ docCount - 1 ].m_fileid;
const char *pFormat = g_pDataModel->GetFileFormat( fileid );
const char *pEncoding = g_pDataModel->GetDefaultEncoding( pFormat );
const char *pFileName = g_pDataModel->GetFileName( fileid );
CDmElement *pRoot = GetElement< CDmElement >( g_pDataModel->GetFileRoot( fileid ) );
g_pDataModel->SaveToFile( pFileName, NULL, pEncoding, pFormat, pRoot );
// TODO - figure out what file type this was
}
}
struct DataModelFilenameArray
{
int Count() const
{
return g_pDataModel->NumFileIds();
}
const char *operator[]( int i ) const
{
return g_pDataModel->GetFileName( g_pDataModel->GetFileId( i ) );
}
};
void CElementViewerPanel::OnNew()
{
char filename[ MAX_PATH ];
V_GenerateUniqueName( filename, sizeof( filename ), "unnamed", DataModelFilenameArray() );
ViewerDoc_t doc;
doc.m_fileid = g_pDataModel->FindOrCreateFileId( filename );
CDmElement *pRoot = CreateElement< CDmElement >( "root", doc.m_fileid );
g_pDataModel->SetFileRoot( doc.m_fileid, pRoot->GetHandle() );
m_Docs.AddToTail( doc );
CreateNewView( pRoot, filename );
}
void CElementViewerPanel::OnOpen()
{
// Open file
FileOpenDialog *pFileOpenDialog = new FileOpenDialog( this, "Choose .dmx file", true );
pFileOpenDialog->AddFilter( "*.*", "All Files (*.*)", false );
pFileOpenDialog->AddFilter( "*.dmx", "DmElement Files (*.dmx)", true );
for ( int i = 0; i < g_pDataModel->GetFormatCount(); ++i )
{
const char *pFormatName = g_pDataModel->GetFormatName(i);
const char *pDesc = g_pDataModel->GetFormatDescription(pFormatName);
const char *pExt = g_pDataModel->GetFormatExtension(pFormatName);
char pExtBuf[512];
char pDescBuf[512];
Q_snprintf( pExtBuf, sizeof(pExtBuf), "*.%s", pExt );
Q_snprintf( pDescBuf, sizeof(pDescBuf), "%s (*.%s)", pDesc, pExt );
pFileOpenDialog->AddFilter( pExtBuf, pDescBuf, false );
}
pFileOpenDialog->AddActionSignalTarget( this );
pFileOpenDialog->DoModal( false );
}
void CElementViewerPanel::OnFileSelected( KeyValues *pKeyValues )
{
const char *pFullPath = pKeyValues->GetString( "fullpath" );
if ( !pFullPath || !pFullPath[ 0 ] )
return;
if ( pKeyValues->FindKey( "OnSaveAs" ) )
{
const char *pFormat = pKeyValues->GetString( "filterinfo" );
Assert( pFormat );
if ( !pFormat )
return;
// TODO - figure out which panel is on top, and save the file associated with it
int docCount = m_Docs.Count();
if ( docCount == 1 )
{
g_pDataModel->SetFileName( m_Docs[ 0 ].m_fileid, pFullPath );
g_pDataModel->SaveToFile( pFullPath, NULL, g_pDataModel->GetDefaultEncoding( pFormat ), pFormat, GetElement< CDmElement >( g_pDataModel->GetFileRoot( m_Docs[ 0 ].m_fileid ) ) );
}
return;
}
// char relativepath[ 512 ];
// g_pFileSystem->FullPathToRelativePath( fullpath, relativepath, sizeof( relativepath ) );
g_pDataModel->OnlyCreateUntypedElements( true );
g_pDataModel->SetDefaultElementFactory( NULL );
// Open the path as a KV and parse stuff from it...
CDmElement *pRoot = NULL;
DmFileId_t fileid = g_pDataModel->RestoreFromFile( pFullPath, NULL, NULL, &pRoot, CR_DELETE_NEW );
if ( pRoot )
{
ViewerDoc_t doc;
doc.m_fileid = fileid;
m_Docs.AddToTail( doc );
CreateNewView( pRoot, pFullPath );
}
}
//-----------------------------------------------------------------------------
// The editor panel should always fill the space...
//-----------------------------------------------------------------------------
void CElementViewerPanel::PerformLayout()
{
// Make the editor panel fill the space
int iWidth, iHeight;
vgui::VPANEL parent = GetParent() ? GetParent()->GetVPanel() : vgui::surface()->GetEmbeddedPanel();
vgui::ipanel()->GetSize( parent, iWidth, iHeight );
SetSize( iWidth, iHeight );
m_pMenuBar->SetSize( iWidth, 28 );
// Make the client area also fill the space not used by the menu bar
int iTemp, iMenuHeight;
m_pMenuBar->GetSize( iTemp, iMenuHeight );
m_pClientArea->SetPos( 0, iMenuHeight );
m_pClientArea->SetSize( iWidth, iHeight - iMenuHeight );
}