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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $Workfile: $
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// $Date: $
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//
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//-----------------------------------------------------------------------------
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// $Log: $
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef QFILES_H
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#define QFILES_H
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#pragma once
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//
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// qfiles.h: quake file formats
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// This file must be identical in the quake and utils directories
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//
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#include "basetypes.h"
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#include "commonmacros.h"
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#include "worldsize.h"
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#include "bspfile.h"
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#define MAX_OSPATH 260
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#define MAX_QPATH 64
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/*
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========================================================================
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The .pak files are just a linear collapse of a directory tree
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========================================================================
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*/
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#define IDPAKHEADER (('K'<<24)+('C'<<16)+('A'<<8)+'P')
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#endif // QFILES_H
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