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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef PHYSDLL_H
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#define PHYSDLL_H
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#pragma once
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#ifdef __cplusplus
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#include "vphysics_interface.h"
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class IPhysics;
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class IPhysicsCollision;
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extern CreateInterfaceFn GetPhysicsFactory( void );
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extern "C" {
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#endif
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// tools need to force the path
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void PhysicsDLLPath( const char *pPathname );
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#ifdef __cplusplus
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}
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#endif
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#endif // PHYSDLL_H
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