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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef PACIFIER_H
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#define PACIFIER_H
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#ifdef _WIN32
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#pragma once
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#endif
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// Use these to display a pacifier like:
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// ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9... (0)
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void StartPacifier( char const *pPrefix ); // Prints the prefix and resets the pacifier
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void UpdatePacifier( float flPercent ); // percent value between 0 and 1.
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void EndPacifier( bool bCarriageReturn = true ); // Completes pacifier as if 100% was done
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void SuppressPacifier( bool bSuppress = true ); // Suppresses pacifier updates if another thread might still be firing them
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#endif // PACIFIER_H
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