This commit is contained in:
FluorescentCIAAfricanAmerican
2020-04-22 12:56:21 -04:00
commit 3bf9df6b27
15370 changed files with 5489726 additions and 0 deletions
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "unicode/unicode.h"
class CUnicodeWindows : public IUnicodeWindows
{
public:
virtual LRESULT DefWindowProcW(
HWND hWnd,
UINT Msg,
WPARAM wParam,
LPARAM lParam )
{
return ::DefWindowProcW( hWnd, Msg, wParam, lParam );
}
virtual HWND CreateWindowExW(
DWORD dwExStyle,
LPCWSTR lpClassName,
LPCWSTR lpWindowName,
DWORD dwStyle,
int x,
int y,
int nWidth,
int nHeight,
HWND hWndParent,
HMENU hMenu,
HINSTANCE hInstance,
LPVOID lpParam
)
{
return ::CreateWindowExW( dwExStyle, lpClassName, lpWindowName, dwStyle, x, y,
nWidth, nHeight, hWndParent, hMenu, hInstance, lpParam );
}
virtual ATOM RegisterClassW
(
CONST WNDCLASSW *lpWndClass
)
{
return ::RegisterClassW( lpWndClass );
}
virtual BOOL UnregisterClassW
(
LPCWSTR lpClassName,
HINSTANCE hInstance
)
{
return ::UnregisterClassW( lpClassName, hInstance );
}
};
EXPOSE_SINGLE_INTERFACE( CUnicodeWindows, IUnicodeWindows, VENGINE_UNICODEINTERFACE_VERSION );
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//-----------------------------------------------------------------------------
// UNICODE.VPC
//
// Project Script
//-----------------------------------------------------------------------------
$Macro SRCDIR ".."
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
$Configuration "Debug"
{
$Compiler
{
$PreprocessorDefinitions "$BASE;UNICODE_EXPORTS"
}
}
$Configuration "Release"
{
$Compiler
{
$PreprocessorDefinitions "$BASE;UNICODE_EXPORTS"
}
$Linker
{
$AdditionalDependencies "$BASE unicows.lib"
$SystemLibraries "iconv;z" [$OSXALL]
$SystemLibraries "rt" [$LINUXALL]
}
}
$Project "Unicode"
{
$Folder "Source Files"
{
$File "unicode.cpp"
}
}