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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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#ifndef RAWLOGPANEL_H
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#define RAWLOGPANEL_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include <vgui_controls/PropertyPage.h>
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#include "RemoteServer.h"
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namespace vgui
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{
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class CConsolePanel;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Dialog for displaying information about a game server
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//-----------------------------------------------------------------------------
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class CRawLogPanel : public vgui::PropertyPage
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{
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DECLARE_CLASS_SIMPLE( CRawLogPanel, vgui::PropertyPage );
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public:
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CRawLogPanel(vgui::Panel *parent, const char *name);
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~CRawLogPanel();
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// property page handlers
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virtual void OnPageShow();
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virtual void OnPageHide();
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void DoInsertString(const char *str);
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private:
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MESSAGE_FUNC_CHARPTR( OnCommandSubmitted, "CommandSubmitted", command );
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vgui::CConsolePanel *m_pConsole;
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};
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#endif // RAWLOGPANEL_H
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