mirror of
https://github.com/nillerusr/source-engine.git
synced 2026-08-08 01:39:36 +00:00
1
This commit is contained in:
@@ -0,0 +1,42 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
// $NoKeywords: $
|
||||
//=============================================================================
|
||||
|
||||
#ifndef DIALOGADDSERVER_H
|
||||
#define DIALOGADDSERVER_H
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include <VGUI_Frame.h>
|
||||
|
||||
class IGameList;
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: Dialog which lets the user add a server by IP address
|
||||
//-----------------------------------------------------------------------------
|
||||
class CDialogAddServer : public vgui::Frame
|
||||
{
|
||||
public:
|
||||
CDialogAddServer(IGameList *gameList);
|
||||
~CDialogAddServer();
|
||||
|
||||
// activates this dialog
|
||||
void Open();
|
||||
|
||||
private:
|
||||
virtual void OnClose();
|
||||
virtual void OnCommand(const char *command);
|
||||
|
||||
void OnOK();
|
||||
|
||||
IGameList *m_pGameList;
|
||||
|
||||
typedef vgui::Frame BaseClass;
|
||||
};
|
||||
|
||||
|
||||
#endif // DIALOGADDSERVER_H
|
||||
Reference in New Issue
Block a user