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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "pch_tier0.h"
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#include "vstdlib/pch_vstdlib.h"
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#include <assert.h>
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#include "tier0/platform.h"
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#include "tier0/progressbar.h"
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#if !defined(STEAM) && !defined(NO_MALLOC_OVERRIDE)
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#include "tier0/memalloc.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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#endif
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static ProgressReportHandler_t pReportHandlerFN;
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PLATFORM_INTERFACE void ReportProgress(char const *job_name, int total_units_to_do, int n_units_completed)
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{
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if ( pReportHandlerFN )
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(*pReportHandlerFN)( job_name, total_units_to_do, n_units_completed );
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}
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PLATFORM_INTERFACE ProgressReportHandler_t InstallProgressReportHandler( ProgressReportHandler_t pfn)
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{
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ProgressReportHandler_t old = pReportHandlerFN;
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pReportHandlerFN = pfn;
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return old;
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}
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