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//========= Copyright Valve Corporation, All rights reserved. ============//
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#include "platform.h"
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#include <vector>
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#include <math.h>
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#include <assert.h>
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#include <float.h>
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// Prevent OpenCV and other Vortex modules from using D3D (they will want D3D11, and we're a D3D9 game)
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#define NO_D3D
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