This commit is contained in:
FluorescentCIAAfricanAmerican
2020-04-22 12:56:21 -04:00
commit 3bf9df6b27
15370 changed files with 5489726 additions and 0 deletions
+87
View File
@@ -0,0 +1,87 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=======================================================================================//
#include "replay/basereplayserializeable.h"
#include "replay/replayutils.h"
#include "KeyValues.h"
#include "tier1/strtools.h"
#include "replay/shared_defs.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//----------------------------------------------------------------------------------------
CBaseReplaySerializeable::CBaseReplaySerializeable()
: m_hThis( REPLAY_HANDLE_INVALID ),
m_bLocked( false )
{
}
void CBaseReplaySerializeable::SetHandle( ReplayHandle_t h )
{
m_hThis = h;
}
ReplayHandle_t CBaseReplaySerializeable::GetHandle() const
{
return m_hThis;
}
bool CBaseReplaySerializeable::Read( KeyValues *pIn )
{
m_hThis = (ReplayHandle_t)pIn->GetInt( "handle" );
return true;
}
void CBaseReplaySerializeable::Write( KeyValues *pOut )
{
pOut->SetInt( "handle", (int)m_hThis );
}
const char *CBaseReplaySerializeable::GetFullFilename() const
{
const char *pPath = GetPath();
const char *pFilename = GetFilename();
if ( !pPath || !pPath[0] || !pFilename || !pFilename[0] )
return NULL;
return Replay_va( "%s%s", pPath, pFilename );
}
const char *CBaseReplaySerializeable::GetFilename() const
{
return Replay_va( "%s.%s", GetSubKeyTitle(), GENERIC_FILE_EXTENSION );
}
const char *CBaseReplaySerializeable::GetDebugName() const
{
return GetSubKeyTitle();
}
void CBaseReplaySerializeable::SetLocked( bool bLocked )
{
m_bLocked = bLocked;
}
bool CBaseReplaySerializeable::IsLocked() const
{
return m_bLocked;
}
void CBaseReplaySerializeable::OnDelete()
{
}
void CBaseReplaySerializeable::OnUnload()
{
}
void CBaseReplaySerializeable::OnAddedToDirtyList()
{
}
//----------------------------------------------------------------------------------------
+15
View File
@@ -0,0 +1,15 @@
//-----------------------------------------------------------------------------
// HEADERS.VPC - Allows for sync'd inclusion of headers for replay_common.lib
// other vpc's.
//-----------------------------------------------------------------------------
$Folder $REPLAY_COMMON_HEADERS_TITLE
{
$File "$SRCDIR\common\replay\replay.h"
$File "$SRCDIR\common\replay\replaylib.h"
$File "$SRCDIR\common\replay\performance.h"
$File "$SRCDIR\common\replay\replaytime.h"
$File "$SRCDIR\common\replay\replayutils.h"
$File "$SRCDIR\common\replay\screenshot.h"
$File "$SRCDIR\common\replay\shared_defs.h"
}
+96
View File
@@ -0,0 +1,96 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=======================================================================================//
#include "replay/performance.h"
#include "replay/iclientreplaycontext.h"
#include "replay/ireplayperformancemanager.h"
#include "replay/replayutils.h"
#include "KeyValues.h"
#include "fmtstr.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//----------------------------------------------------------------------------------------
extern IClientReplayContext *g_pClientReplayContext;
//----------------------------------------------------------------------------------------
CReplayPerformance::CReplayPerformance( CReplay *pReplay )
: m_pReplay( pReplay ),
m_nTickIn( -1 ),
m_nTickOut( -1 )
{
Assert( pReplay );
m_szBaseFilename[ 0 ] = '\0';
m_wszTitle[0] = L'\0';
}
CReplayPerformance::CReplayPerformance( const CReplayPerformance *pPerformance )
{
Copy( pPerformance );
}
void CReplayPerformance::Read( KeyValues *pIn )
{
SetFilename( pIn->GetString( "filename" ) );
m_nTickIn = pIn->GetInt( "tick_in", -1 );
m_nTickOut = pIn->GetInt( "tick_out", -1 );
V_wcsncpy( m_wszTitle, pIn->GetWString( "title" ), sizeof( m_wszTitle ) );
}
void CReplayPerformance::Write( KeyValues *pOut )
{
pOut->SetString( "filename", m_szBaseFilename );
pOut->SetInt( "tick_in", m_nTickIn );
pOut->SetInt( "tick_out", m_nTickOut );
pOut->SetWString( "title", m_wszTitle );
}
void CReplayPerformance::Copy( const CReplayPerformance *pSrc )
{
V_wcsncpy( m_wszTitle, pSrc->m_wszTitle, sizeof( m_wszTitle ) );
V_strcpy( m_szBaseFilename, pSrc->m_szBaseFilename );
m_pReplay = pSrc->m_pReplay;
CopyTicks( pSrc );
}
void CReplayPerformance::CopyTicks( const CReplayPerformance *pSrc )
{
m_nTickIn = pSrc->m_nTickIn;
m_nTickOut = pSrc->m_nTickOut;
}
void CReplayPerformance::SetFilename( const char *pFilename )
{
V_strcpy( m_szBaseFilename, pFilename );
}
const char *CReplayPerformance::GetFullPerformanceFilename()
{
return Replay_va( "%s%s", g_pClientReplayContext->GetPerformanceManager()->GetFullPath(), m_szBaseFilename );
}
void CReplayPerformance::AutoNameIfHasNoTitle( const char *pMapName )
{
if ( !m_wszTitle[ 0 ] )
{
Replay_GetAutoName( m_wszTitle, sizeof( m_wszTitle ), pMapName );
}
}
void CReplayPerformance::SetTitle( const wchar_t *pTitle )
{
V_wcsncpy( m_wszTitle, pTitle, sizeof( m_wszTitle ) );
}
CReplayPerformance *CReplayPerformance::MakeCopy() const
{
return new CReplayPerformance( this );
}
//----------------------------------------------------------------------------------------
+374
View File
@@ -0,0 +1,374 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=======================================================================================//
#include "replay/replay.h"
#include "replay/iclientreplaycontext.h"
#include "replay/ireplaymanager.h"
#include "replay/replayutils.h"
#include "replay/screenshot.h"
#include "replay/shared_defs.h"
#include "replay/ireplayscreenshotmanager.h"
#include "replay/ireplayperformancemanager.h"
#include "replay/performance.h"
#include "KeyValues.h"
#include "filesystem.h"
#include "vgui/ILocalize.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//----------------------------------------------------------------------------------------
extern IClientReplayContext *g_pClientReplayContext;
extern vgui::ILocalize *g_pVGuiLocalize;
//----------------------------------------------------------------------------------------
CReplay::CReplay()
: m_pDownloadEventHandler( NULL ),
m_pUserData( NULL ),
m_bComplete( false ),
m_bRequestedByUser( false ),
m_bSaved( false ),
m_bRendered( false ),
m_bDirty( false ),
m_bSavedDuringThisSession( true ),
m_flLength( 0 ),
m_nPlayerSlot( -1 ),
m_nSpawnTick( -1 ),
m_nDeathTick( -1 ),
m_iMaxSessionBlockRequired( 0 ),
m_nStatus( REPLAYSTATUS_INVALID ),
m_hSession( REPLAY_HANDLE_INVALID ),
m_pFileURL( NULL ),
m_nPostDeathRecordTime( 0 ),
m_flStartTime( 0.0f ),
m_flNextUpdateTime( 0.0f )
{
m_wszTitle[0] = L'\0';
m_szMapName[0] = 0;
}
bool CReplay::IsDownloaded() const
{
return m_nStatus == REPLAYSTATUS_READYTOCONVERT;
}
const CReplayPerformance *CReplay::GetPerformance( int i ) const
{
return const_cast< CReplay * >( this )->GetPerformance( i );
}
CReplayPerformance *CReplay::GetPerformance( int i )
{
if ( i < 0 || i >= m_vecPerformances.Count() )
return NULL;
return m_vecPerformances[ i ];
}
bool CReplay::FindPerformance( CReplayPerformance *pPerformance, int &iResult )
{
const int it = m_vecPerformances.Find( pPerformance );
if ( it == m_vecPerformances.InvalidIndex() )
{
iResult = -1;
return false;
}
iResult = it;
return true;
}
CReplayPerformance *CReplay::GetPerformanceWithTitle( const wchar_t *pTitle )
{
FOR_EACH_VEC( m_vecPerformances, i )
{
CReplayPerformance *pCurPerformance = m_vecPerformances[ i ];
if ( !V_wcscmp( pTitle, pCurPerformance->m_wszTitle ) )
{
return pCurPerformance;
}
}
return NULL;
}
CReplayPerformance *CReplay::AddNewPerformance( bool bGenTitle/*=true*/, bool bGenFilename/*=true*/ )
{
// Create a performance
IReplayPerformanceManager *pPerformanceManager = g_pClientReplayContext->GetPerformanceManager();
CReplayPerformance *pPerformance = pPerformanceManager->CreatePerformance( this );
if ( bGenTitle )
{
// Give the performance a name
pPerformance->AutoNameIfHasNoTitle( m_szMapName );
}
if ( bGenFilename )
{
// Generate a filename for the new performance
pPerformance->SetFilename( pPerformanceManager->GeneratePerformanceFilename( this ) );
}
// Cache
m_vecPerformances.AddToTail( pPerformance );
return pPerformance;
}
void CReplay::AddPerformance( KeyValues *pIn )
{
// Create a performance
IReplayPerformanceManager *pPerformanceManager = g_pClientReplayContext->GetPerformanceManager();
CReplayPerformance *pPerformance = pPerformanceManager->CreatePerformance( this );
// Read
pPerformance->Read( pIn );
// Cache
m_vecPerformances.AddToTail( pPerformance );
}
void CReplay::AddPerformance( CReplayPerformance *pPerformance )
{
Assert( pPerformance );
m_vecPerformances.AddToTail( pPerformance );
}
const CReplayTime &CReplay::GetItemDate() const
{
return m_RecordTime;
}
bool CReplay::IsItemRendered() const
{
return m_bRendered;
}
CReplay *CReplay::GetItemReplay()
{
return this;
}
ReplayHandle_t CReplay::GetItemReplayHandle() const
{
return GetHandle();
}
QueryableReplayItemHandle_t CReplay::GetItemHandle() const
{
return GetHandle();
}
const wchar_t *CReplay::GetItemTitle() const
{
return m_wszTitle;
}
void CReplay::SetItemTitle( const wchar_t *pTitle )
{
V_wcsncpy( m_wszTitle, pTitle, sizeof( m_wszTitle ) );
}
float CReplay::GetItemLength() const
{
return m_flLength;
}
void *CReplay::GetUserData()
{
return m_pUserData;
}
void CReplay::SetUserData( void* pUserData )
{
m_pUserData = pUserData;
}
bool CReplay::IsItemAMovie() const
{
return false;
}
void CReplay::AddScreenshot( int nWidth, int nHeight, const char *pBaseFilename )
{
m_vecScreenshots.AddToTail( new CReplayScreenshot( nWidth, nHeight, pBaseFilename ) );
}
void CReplay::AutoNameTitleIfEmpty()
{
// Autoname it
if ( !m_wszTitle[0] )
{
Replay_GetAutoName( m_wszTitle, sizeof( m_wszTitle ), m_szMapName );
}
}
const char *CReplay::GetSubKeyTitle() const
{
return Replay_va( "replay_%i", GetHandle() );
}
const char *CReplay::GetPath() const
{
return Replay_va( "%s%s%c", g_pClientReplayContext->GetBaseDir(), SUBDIR_REPLAYS, CORRECT_PATH_SEPARATOR );
}
void CReplay::OnDelete()
{
BaseClass::OnDelete();
// Delete reconstructed replay if one exists
if ( HasReconstructedReplay() )
{
g_pFullFileSystem->RemoveFile( m_strReconstructedFilename.Get() );
}
// Delete screenshots
g_pClientReplayContext->GetScreenshotManager()->DeleteScreenshotsForReplay( this );
// TODO: Delete performance(s)
}
bool CReplay::Read( KeyValues *pIn )
{
if ( !BaseClass::Read( pIn ) )
return false;
m_hSession = (ReplayHandle_t)pIn->GetInt( "session", REPLAY_HANDLE_INVALID );
V_strcpy_safe( m_szMapName, pIn->GetString( "map", "" ) );
m_nSpawnTick = pIn->GetInt( "spawn_tick", -1 );
m_nDeathTick = pIn->GetInt( "death_tick", -1 );
m_nStatus = static_cast< CReplay::ReplayStatus_t >( pIn->GetInt( "status", (int)CReplay::REPLAYSTATUS_INVALID ) );
m_bComplete = pIn->GetInt( "complete" ) != 0;
m_flLength = pIn->GetFloat( "length" );
m_nPostDeathRecordTime = pIn->GetInt( "postdeathrecordtime" );
m_bRendered = pIn->GetInt( "rendered" ) != 0;
m_nPlayerSlot = pIn->GetInt( "player_slot", -1 );
m_iMaxSessionBlockRequired = pIn->GetInt( "max_block", 0 ); Assert( m_iMaxSessionBlockRequired >= 0 );
m_flStartTime = pIn->GetFloat( "start_time", -1.0f ); Assert( m_flStartTime >= 0.0f );
V_wcsncpy( m_wszTitle, pIn->GetWString( "title" ), sizeof( m_wszTitle ) );
// Read reconstructed filename and infer path
const char *pReplaysDir = g_pClientReplayContext->GetReplayManager()->GetReplaysDir();
const char *pReconFilename = pIn->GetString( "recon_filename" );
if ( pReconFilename[0] != 0 )
{
m_strReconstructedFilename = Replay_va( "%s%s", pReplaysDir, pReconFilename );
}
// Read screenshots
KeyValues *pScreenshots = pIn->FindKey( "screenshots" );
if ( pScreenshots )
{
FOR_EACH_TRUE_SUBKEY( pScreenshots, pScreenshot )
{
int nWidth = pScreenshot->GetInt( "width" );
int nHeight = pScreenshot->GetInt( "height" );
const char *pBaseFilename = pScreenshot->GetString( "base_filename" );
AddScreenshot( nWidth, nHeight, pBaseFilename );
}
}
// Read performances
KeyValues *pPerformances = pIn->FindKey( "edits" );
if ( pPerformances )
{
FOR_EACH_TRUE_SUBKEY( pPerformances, pPerformance )
{
AddPerformance( pPerformance );
}
}
// Record time
KeyValues *pRecordTimeSubKey = pIn->FindKey( "record_time" );
if ( pRecordTimeSubKey )
{
m_RecordTime.Read( pRecordTimeSubKey );
}
// Mark replay as saved, since it was just loaded from disk
m_bSaved = true;
return true;
}
void CReplay::Write( KeyValues *pOut )
{
BaseClass::Write( pOut );
pOut->SetString( "map", m_szMapName );
pOut->SetInt( "session", m_hSession );
pOut->SetInt( "spawn_tick", m_nSpawnTick );
pOut->SetInt( "death_tick", m_nDeathTick );
pOut->SetInt( "status", static_cast< int >( m_nStatus ) );
pOut->SetInt( "complete", static_cast< int >( m_bComplete ) );
pOut->SetFloat( "length", m_flLength );
pOut->SetInt( "postdeathrecordtime", m_nPostDeathRecordTime );
pOut->SetInt( "rendered", m_bRendered );
pOut->SetInt( "player_slot", m_nPlayerSlot );
pOut->SetInt( "max_block", m_iMaxSessionBlockRequired );
pOut->SetFloat( "start_time", m_flStartTime );
pOut->SetWString( "title", m_wszTitle );
// Store only filename for reconstructed .dem
if ( !m_strReconstructedFilename.IsEmpty() )
{
const char *pReconFilename = V_UnqualifiedFileName( m_strReconstructedFilename.Get() );
if ( pReconFilename[0] )
{
pOut->SetString( "recon_filename", pReconFilename );
}
}
// Write screenshots
KeyValues *pScreenshots = new KeyValues( "screenshots" );
pOut->AddSubKey( pScreenshots );
for ( int i = 0; i < m_vecScreenshots.Count(); ++i )
{
KeyValues *pScreenshotOut = new KeyValues( "screenshot" );
CReplayScreenshot *pScreenshot = m_vecScreenshots[ i ];
pScreenshotOut->SetInt( "width", pScreenshot->m_nWidth );
pScreenshotOut->SetInt( "height", pScreenshot->m_nHeight );
pScreenshotOut->SetString( "base_filename", pScreenshot->m_szBaseFilename );
pScreenshots->AddSubKey( pScreenshotOut );
}
// Write performances
KeyValues *pPerformances = new KeyValues( "edits" );
pOut->AddSubKey( pPerformances );
for ( int i = 0; i < m_vecPerformances.Count(); ++i )
{
KeyValues *pPerfOut = new KeyValues( "edit" );
CReplayPerformance *pPerformance = m_vecPerformances[ i ];
pPerformance->Write( pPerfOut );
pPerformances->AddSubKey( pPerfOut );
}
KeyValues *pRecordTime = new KeyValues( "record_time" );
pOut->AddSubKey( pRecordTime );
m_RecordTime.Write( pRecordTime );
// Mark as saved
m_bSaved = true;
}
bool CReplay::HasReconstructedReplay() const
{
return !m_strReconstructedFilename.IsEmpty() &&
g_pFullFileSystem->FileExists( m_strReconstructedFilename.Get() );
}
bool CReplay::IsSignificantBlock( int iBlockReconstruction ) const
{
return iBlockReconstruction <= m_iMaxSessionBlockRequired;
}
void CReplay::OnComplete()
{
AutoNameTitleIfEmpty();
}
//----------------------------------------------------------------------------------------
+36
View File
@@ -0,0 +1,36 @@
//-----------------------------------------------------------------------------
// REPLAY_COMMON.VPC
//
// Project Script
//-----------------------------------------------------------------------------
$Macro SRCDIR "..\.."
$Macro REPLAY_COMMON_HEADERS_TITLE "Headers"
$Macro OUTLIBDIR "$LIBCOMMON"
$include "$SRCDIR\vpc_scripts\source_lib_base.vpc"
$Configuration
{
$Compiler
{
$AdditionalIncludeDirectories "$BASE;$SRCDIR\dx9sdk\include" [$WINDOWS]
$AdditionalIncludeDirectories "$BASE;$SRCDIR\x360xdk\include\win32\vs2005" [$WINDOWS]
}
}
$Project "replay_common"
{
$Folder "Source Files"
{
$File "replay.cpp"
$File "replaylib.cpp"
$File "basereplayserializeable.cpp"
$File "performance.cpp"
$File "replaytime.cpp"
$File "replayutils.cpp"
$File "screenshot.cpp"
}
$Include "$SRCDIR\replay\common\headers.vpc"
}
+27
View File
@@ -0,0 +1,27 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=======================================================================================//
#include "replay/replaylib.h"
#include "replay/replayutils.h"
#include "replay/iclientreplaycontext.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//----------------------------------------------------------------------------------------
IClientReplayContext *g_pClientReplayContext = NULL;
//----------------------------------------------------------------------------------------
bool ReplayLib_Init( const char *pGameDir, IClientReplayContext *pClientReplayContext )
{
Replay_SetGameDir( pGameDir );
g_pClientReplayContext = pClientReplayContext;
return true;
}
//----------------------------------------------------------------------------------------
+274
View File
@@ -0,0 +1,274 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=======================================================================================//
#include "replay/replaytime.h"
#include "KeyValues.h"
#include <time.h>
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//----------------------------------------------------------------------------------------
CReplayTime::CReplayTime()
: m_fDate( 0 ),
m_fTime( 0 )
{
}
void CReplayTime::InitDateAndTimeToNow()
{
tm now;
VCRHook_LocalTime( &now );
SetDate( now.tm_mday, now.tm_mon + 1, now.tm_year + 1900 );
SetTime( now.tm_hour, now.tm_min, now.tm_sec );
}
void CReplayTime::SetDate( int nDay, int nMonth, int nYear )
{
Assert( nDay >= 1 && nDay <= 31 );
Assert( nMonth >= 1 && nMonth <= 12 );
Assert( nYear >= 2009 && nYear <= 2136 );
m_fDate = nDay - 1;
m_fDate |= ( ( nMonth - 1 ) << 5 );
m_fDate |= ( ( nYear - 2009 ) << 9 );
#ifdef _DEBUG
int nDbgDay, nDbgMonth, nDbgYear;
GetDate( nDbgDay, nDbgMonth, nDbgYear );
Assert( nDay == nDbgDay );
Assert( nMonth == nDbgMonth );
Assert( nYear == nDbgYear );
#endif
}
void CReplayTime::GetDate( int &nDay, int &nMonth, int &nYear ) const
{
nDay = 1 + ( m_fDate & 0x1F ); // Bits 0-4 for day
nMonth = 1 + ( ( m_fDate >> 5 ) & 0x0F ); // Bits 5-8 for month
nYear = 2009 + ( ( m_fDate >> 9 ) & 0x7F ); // Bits 9-15 for year
Assert( nDay >= 1 && nDay <= 31 );
Assert( nMonth >= 1 && nMonth <= 12 );
Assert( nYear >= 2009 && nYear <= 2136 );
}
void CReplayTime::SetTime( int nHour, int nMin, int nSec )
{
Assert( nHour >= 0 && nHour <= 23 );
Assert( nMin >= 0 && nMin <= 59 );
Assert( nSec >= 0 && nSec <= 59 );
m_fTime = nHour;
m_fTime |= ( ( nMin ) << 5 );
m_fTime |= ( ( nSec ) << 11 );
#ifdef _DEBUG
int nDbgHour, nDbgMin, nDbgSec;
GetTime( nDbgHour, nDbgMin, nDbgSec );
Assert( nHour == nDbgHour );
Assert( nMin == nDbgMin );
Assert( nSec == nDbgSec );
#endif
}
void CReplayTime::GetTime( int &nHour, int &nMin, int &nSec ) const
{
nHour = m_fTime & 0x1F; // Bits 0-4 for hour
nMin = ( m_fTime >> 5 ) & 0x3F; // Bits 5-10 for min
nSec = ( m_fTime >> 11 ) & 0x3F; // Bits 11-16 for sec
Assert( nHour >= 0 && nHour <= 23 );
Assert( nMin >= 0 && nMin <= 59 );
Assert( nSec >= 0 && nSec <= 59 );
}
void CReplayTime::Read( KeyValues *pIn )
{
m_fDate = pIn->GetInt( "date" );
m_fTime = pIn->GetInt( "time" );
}
void CReplayTime::Write( KeyValues *pOut )
{
pOut->SetInt( "date", m_fDate );
pOut->SetInt( "time", m_fTime );
}
/*static*/ const wchar_t *CReplayTime::GetLocalizedMonth( vgui::ILocalize *pLocalize, int nMonth )
{
char szMonthKey[32]; // Get localized month
V_snprintf( szMonthKey, sizeof( szMonthKey ), "#Month_%i", nMonth );
wchar_t *pResult = pLocalize->Find( szMonthKey );
return pResult ? pResult : L"";
}
/*static*/ const wchar_t *CReplayTime::GetLocalizedDay( vgui::ILocalize *pLocalize, int nDay )
{
char szDay[8]; // Convert day to wide
static wchar_t s_wDay[8];
V_snprintf( szDay, sizeof( szDay ), "%i", nDay );
pLocalize->ConvertANSIToUnicode( szDay, s_wDay, sizeof( s_wDay ) );
return s_wDay;
}
/*static*/ const wchar_t *CReplayTime::GetLocalizedYear( vgui::ILocalize *pLocalize, int nYear )
{
char szYear[8]; // Convert year to wide
static wchar_t s_wYear[8];
V_snprintf( szYear, sizeof( szYear ), "%i", nYear );
pLocalize->ConvertANSIToUnicode( szYear, s_wYear, sizeof( s_wYear ) );
return s_wYear;
}
/*static*/ const wchar_t *CReplayTime::GetLocalizedTime( vgui::ILocalize *pLocalize, int nHour, int nMin, int nSec )
{
char szTime[16]; // Convert time to wide
static wchar_t s_wTime[16];
V_snprintf( szTime, sizeof( szTime ), "%i:%02i %s", nHour % 12, nMin, nHour < 12 ? "AM" : "PM" );
pLocalize->ConvertANSIToUnicode( szTime, s_wTime, sizeof( s_wTime ) );
return s_wTime;
}
/*static*/ const wchar_t *CReplayTime::GetLocalizedDate( vgui::ILocalize *pLocalize, const CReplayTime &t,
bool bForceFullFormat/*=false*/ )
{
int nHour, nMin, nSec;
int nDay, nMonth, nYear;
t.GetTime( nHour, nMin, nSec );
t.GetDate( nDay, nMonth, nYear );
return GetLocalizedDate( pLocalize, nDay, nMonth, nYear, &nHour, &nMin, &nSec, bForceFullFormat );
}
/*static*/ const wchar_t *CReplayTime::GetLocalizedDate( vgui::ILocalize *pLocalize, int nDay, int nMonth, int nYear,
int *pHour/*=NULL*/, int *pMin/*=NULL*/, int *pSec/*=NULL*/,
bool bForceFullFormat/*=false*/ )
{
static wchar_t s_wBuf[256];
// Is this collection for replays from today?
time_t today;
time( &today );
tm *pNowTime = localtime( &today );
bool bToday = ( pNowTime->tm_mday == nDay ) && ( pNowTime->tm_mon + 1 == nMonth ) && ( 1900 + pNowTime->tm_year == nYear );
// Yesterday?
time_t yesterday = today - time_t( 86400 );
tm *pYesterdayTime = localtime( &yesterday );
bool bYesterday = ( pYesterdayTime->tm_mday == nDay ) && ( pYesterdayTime->tm_mon + 1 == nMonth ) && ( 1900 + pYesterdayTime->tm_year == nYear );
const wchar_t *pMonth = GetLocalizedMonth( pLocalize, nMonth );
const wchar_t *pDay = GetLocalizedDay( pLocalize, nDay );
const wchar_t *pYear = GetLocalizedYear( pLocalize, nYear );
const wchar_t *pToday = pLocalize->Find( "#Replay_Today" );
const wchar_t *pYesterday = pLocalize->Find( "#Replay_Yesterday" );
bool bTime = pHour && pMin && pSec;
// Include time in formatted string?
if ( bTime )
{
const wchar_t *pTime = GetLocalizedTime( pLocalize, *pHour, *pMin, *pSec );
if ( bForceFullFormat || ( !bToday && !bYesterday ) )
{
pLocalize->ConstructString(
s_wBuf,
sizeof( s_wBuf ),
pLocalize->Find( "#Replay_DateAndTime" ),
4,
pMonth, pDay, pYear, pTime
);
}
else
{
pLocalize->ConstructString(
s_wBuf,
sizeof( s_wBuf ),
pLocalize->Find( "#Replay_SingleWordDateAndTime" ),
2,
bToday ? pToday : pYesterday,
pTime
);
}
}
else
{
if ( !bToday && !bYesterday )
{
pLocalize->ConstructString(
s_wBuf,
sizeof( s_wBuf ),
pLocalize->Find( "#Replay_Date" ),
3,
pMonth, pDay, pYear
);
}
else
{
V_wcsncpy( s_wBuf, bToday ? pToday : pYesterday, sizeof( s_wBuf ) );
}
}
return s_wBuf;
}
/*static*/ const char *CReplayTime::FormatTimeString( int nSecs )
{
static int nWhichStr = 0;
static const int nNumStrings = 2;
static const int nStrLen = 32;
static char s_szResult[nNumStrings][nStrLen];
char *pResult = s_szResult[ nWhichStr ];
int nSeconds = nSecs % 60;
int nMins = nSecs / 60;
int nHours = nMins / 60;
nMins %= 60;
if ( nHours > 0 )
{
V_snprintf( pResult, nStrLen, "%i:%02i:%02i", nHours, nMins, nSeconds );
}
else
{
V_snprintf( pResult, nStrLen, "%02i:%02i", nMins, nSeconds );
}
nWhichStr = ( nWhichStr + 1 ) % nNumStrings;
return pResult;
}
/*static*/ const char *CReplayTime::FormatPreciseTimeString( float flSecs )
{
static int nWhichStr = 0;
static const int nNumStrings = 2;
static const int nStrLen = 32;
static char s_szResult[nNumStrings][nStrLen];
char *pResult = s_szResult[ nWhichStr ];
int nSecs = (int)flSecs;
int nMins = ( nSecs % 3600 ) / 60;
int nSeconds = nSecs % 60;
int nMilliseconds = (flSecs - (float)nSecs) * 10.0f;
V_snprintf( pResult, nStrLen, "%02i:%02i:%02i", nMins, nSeconds, nMilliseconds );
nWhichStr = ( nWhichStr + 1 ) % nNumStrings;
return pResult;
}
//----------------------------------------------------------------------------------------
+130
View File
@@ -0,0 +1,130 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=======================================================================================//
#include "replay/replayutils.h"
#include "dbg.h"
#include "strtools.h"
#include "qlimits.h"
#include "filesystem.h"
#include "replay/replaytime.h"
#include "fmtstr.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//----------------------------------------------------------------------------------------
static char gs_szGameDir[MAX_OSPATH];
//----------------------------------------------------------------------------------------
void Replay_GetFirstAvailableFilename( char *pDst, int nDstLen, const char *pIdealFilename, const char *pExt,
const char *pFilePath, int nStartIndex )
{
// Strip extension from ideal filename
char szIdealFilename[ MAX_OSPATH ];
V_StripExtension( pIdealFilename, szIdealFilename, sizeof( szIdealFilename ) );
int i = nStartIndex;
while ( 1 )
{
V_strncpy( pDst, szIdealFilename, nDstLen );
V_strcat( pDst, Replay_va( "_%i%s", i, pExt ), nDstLen );
// Get a potential working path/filename
CFmtStr fmtTestFilename(
"%s%c%s",
pFilePath,
CORRECT_PATH_SEPARATOR,
pDst
);
// Make sure slashes are correct for platform
V_FixSlashes( fmtTestFilename.Access() );
// Fix up double slashes
V_FixDoubleSlashes( fmtTestFilename.Access() );
if ( !g_pFullFileSystem->FileExists( fmtTestFilename ) )
break;
++i;
}
}
//----------------------------------------------------------------------------------------
void Replay_ConstructReplayFilenameString( CUtlString &strOut, const char *pReplaySubDir, const char *pFilename, const char *pGameDir )
{
// Construct full filename
strOut.Format( "%s%creplays%c%s%c%s", pGameDir,
CORRECT_PATH_SEPARATOR, CORRECT_PATH_SEPARATOR, pReplaySubDir,
CORRECT_PATH_SEPARATOR, pFilename
);
}
//----------------------------------------------------------------------------------------
char *Replay_va( const char *format, ... )
{
va_list argptr;
static char string[8][512];
static int curstring = 0;
curstring = ( curstring + 1 ) % 8;
va_start (argptr, format);
Q_vsnprintf( string[curstring], sizeof( string[curstring] ), format, argptr );
va_end (argptr);
return string[curstring];
}
//----------------------------------------------------------------------------------------
void Replay_SetGameDir( const char *pGameDir )
{
V_strcpy( gs_szGameDir, pGameDir );
}
//----------------------------------------------------------------------------------------
const char *Replay_GetGameDir()
{
return gs_szGameDir;
}
//----------------------------------------------------------------------------------------
const char *Replay_GetBaseDir()
{
return Replay_va(
"%s%creplays%c",
Replay_GetGameDir(),
CORRECT_PATH_SEPARATOR,
CORRECT_PATH_SEPARATOR
);
}
//----------------------------------------------------------------------------------------
void Replay_GetAutoName( wchar_t *pDest, int nDestSize, const char *pMapName )
{
// Get date/time
CReplayTime now;
now.InitDateAndTimeToNow();
// Convert map name to unicode
wchar_t wszMapName[256];
extern vgui::ILocalize *g_pVGuiLocalize;
g_pVGuiLocalize->ConvertANSIToUnicode( pMapName, wszMapName, sizeof( wszMapName ) );
// Get localized date as string
const wchar_t *pLocalizedDate = CReplayTime::GetLocalizedDate( g_pVGuiLocalize, now, true );
// Create title
g_pVGuiLocalize->ConstructString( pDest, nDestSize, L"%s1: %s2", 2, wszMapName, pLocalizedDate );
}
//----------------------------------------------------------------------------------------
+42
View File
@@ -0,0 +1,42 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=======================================================================================//
#include "replay/screenshot.h"
#include "replay/replayutils.h"
#include "replay/iclientreplaycontext.h"
#include "KeyValues.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//----------------------------------------------------------------------------------------
bool CReplayScreenshot::Read( KeyValues *pIn )
{
m_nWidth = pIn->GetInt( "w" );
m_nHeight = pIn->GetInt( "h" );
V_strcpy_safe( m_szBaseFilename, pIn->GetString( "file", "" ) );
return true;
}
void CReplayScreenshot::Write( KeyValues *pOut )
{
pOut->SetInt( "w", m_nWidth );
pOut->SetInt( "h", m_nHeight );
pOut->SetString( "file", m_szBaseFilename );
}
const char *CReplayScreenshot::GetSubKeyTitle() const
{
return m_szBaseFilename;
}
const char *CReplayScreenshot::GetPath() const
{
extern IClientReplayContext *g_pClientReplayContext;
return Replay_va( "%s%s%c", g_pClientReplayContext->GetBaseDir(), SUBDIR_SCREENSHOTS, CORRECT_PATH_SEPARATOR );
}
//----------------------------------------------------------------------------------------