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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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//=======================================================================================//
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#ifndef CL_PERFORMANCE_COMMON_H
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#define CL_PERFORMANCE_COMMON_H
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#ifdef _WIN32
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#pragma once
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#endif
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//----------------------------------------------------------------------------------------
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#include "replay/performance.h"
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//----------------------------------------------------------------------------------------
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enum PerformanceEventType_t
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{
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EVENTTYPE_INVALID,
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EVENTTYPE_CAMERA_CHANGE_BEGIN,
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EVENTTYPE_CAMERA_CHANGE_FIRSTPERSON = EVENTTYPE_CAMERA_CHANGE_BEGIN,
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EVENTTYPE_CAMERA_CHANGE_THIRDPERSON,
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EVENTTYPE_CAMERA_CHANGE_FREE,
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EVENTTYPE_CAMERA_CHANGE_END = EVENTTYPE_CAMERA_CHANGE_FREE,
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EVENTTYPE_CHANGEPLAYER = EVENTTYPE_CAMERA_CHANGE_END + 512, // Leave plenty of room for camera types
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EVENTTYPE_CAMERA_SETVIEW,
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EVENTTYPE_TIMESCALE,
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};
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//----------------------------------------------------------------------------------------
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#endif // CL_PERFORMANCE_COMMON_H
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