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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#ifndef SUBRECTIMAGE_H
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#define SUBRECTIMAGE_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "vgui_controls/Image.h"
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#include "vgui/VGUI.h"
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//-----------------------------------------------------------------------------
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// Purpose: Check box image
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//-----------------------------------------------------------------------------
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class CSubRectImage : public vgui::Image
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{
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public:
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CSubRectImage( const char *filename, bool hardwareFiltered, int subx, int suby, int subw, int subh );
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virtual ~CSubRectImage();
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void GetSize( int &wide, int &tall );
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void GetContentSize( int &wide, int &tall );
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void SetSize( int x, int y );
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void SetPos( int x, int y );
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void SetColor( Color col );
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const char *GetName();
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void Paint();
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void ForceUpload();
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vgui::HTexture GetID();
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bool IsValid();
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private:
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vgui::HTexture _id;
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int sub[ 4 ];
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char *_filename;
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int _pos[2];
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int _wide,_tall;
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Color _color;
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bool _uploaded;
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bool _valid;
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bool _filtered;
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};
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#endif // SUBRECTIMAGE_H
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