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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef DIVIDER_H
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#define DIVIDER_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include <vgui_controls/Panel.h>
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namespace vgui
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{
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//-----------------------------------------------------------------------------
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// Purpose: Thin line used to divide sections in dialogs
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//-----------------------------------------------------------------------------
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class Divider : public Panel
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{
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DECLARE_CLASS_SIMPLE( Divider, Panel );
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public:
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Divider(Panel *parent, const char *name);
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~Divider();
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virtual void ApplySchemeSettings(IScheme *pScheme);
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};
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} // namespace vgui
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#endif // DIVIDER_H
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