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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef ISYSTEM_H
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#define ISYSTEM_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "tier1/interface.h"
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#include <vgui/VGUI.h>
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#include <vgui/KeyCode.h>
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#ifdef PlaySound
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#undef PlaySound
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#endif
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class KeyValues;
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namespace vgui
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{
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//-----------------------------------------------------------------------------
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// Purpose: Wraps contextless windows system functions
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//-----------------------------------------------------------------------------
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class ISystem : public IBaseInterface
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{
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public:
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// call when done with ISystem to clean up any memory allocation
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virtual void Shutdown() = 0;
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// called every frame
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virtual void RunFrame() = 0;
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// use this with the "open" command to launch web browsers/explorer windows, eg. ShellExecute("open", "www.valvesoftware.com")
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virtual void ShellExecute(const char *command, const char *file) = 0;
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// returns the time at the start of the frame, in seconds
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virtual double GetFrameTime() = 0;
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// returns the current time, in seconds
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virtual double GetCurrentTime() = 0;
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// returns the current time, in milliseconds
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virtual long GetTimeMillis() = 0;
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// clipboard access
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virtual int GetClipboardTextCount() = 0;
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virtual void SetClipboardText(const char *text, int textLen) = 0;
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virtual void SetClipboardText(const wchar_t *text, int textLen) = 0;
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virtual int GetClipboardText(int offset, char *buf, int bufLen) = 0;
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virtual int GetClipboardText(int offset, wchar_t *buf, int bufLen) = 0;
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// windows registry
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virtual bool SetRegistryString(const char *key, const char *value) = 0;
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virtual bool GetRegistryString(const char *key, char *value, int valueLen) = 0;
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virtual bool SetRegistryInteger(const char *key, int value) = 0;
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virtual bool GetRegistryInteger(const char *key, int &value) = 0;
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// user config
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virtual KeyValues *GetUserConfigFileData(const char *dialogName, int dialogID) = 0;
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// sets the name of the config file to save/restore from. Settings are loaded immediately.
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virtual void SetUserConfigFile(const char *fileName, const char *pathName) = 0;
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// saves all the current settings to the user config file
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virtual void SaveUserConfigFile() = 0;
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// sets the watch on global computer use
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// returns true if supported
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virtual bool SetWatchForComputerUse(bool state) = 0;
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// returns the time, in seconds, since the last computer use.
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virtual double GetTimeSinceLastUse() = 0;
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// Get a string containing the available drives
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// If the function succeeds, the return value is the length, in characters,
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// of the strings copied to the buffer,
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// not including the terminating null character.
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virtual int GetAvailableDrives(char *buf, int bufLen) = 0;
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// exe command line options accessors
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// returns whether or not the parameter was on the command line
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virtual bool CommandLineParamExists(const char *paramName) = 0;
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// returns the full command line, including the exe name
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virtual const char *GetFullCommandLine() = 0;
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// Convert a windows virtual key code to a VGUI key code.
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virtual KeyCode KeyCode_VirtualKeyToVGUI( int keyCode ) = 0;
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// returns the current local time and date
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// fills in every field that a pointer is given to it for
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virtual bool GetCurrentTimeAndDate(int *year, int *month, int *dayOfWeek, int *day, int *hour, int *minute, int *second) = 0;
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// returns the amount of available disk space, in bytes, on the drive
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// path can be any path, drive letter is stripped out
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virtual double GetFreeDiskSpace(const char *path) = 0;
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// shortcut (.lnk) modification functions
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virtual bool CreateShortcut(const char *linkFileName, const char *targetPath, const char *arguments, const char *workingDirectory, const char *iconFile) = 0;
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virtual bool GetShortcutTarget(const char *linkFileName, char *targetPath, char *arguments, int destBufferSizes) = 0;
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virtual bool ModifyShortcutTarget(const char *linkFileName, const char *targetPath, const char *arguments, const char *workingDirectory) = 0;
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// gets the string following a command line param
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//!! move this function up on changing interface version number
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virtual bool GetCommandLineParamValue(const char *paramName, char *value, int valueBufferSize) = 0;
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// recursively deletes a registry key and all it's subkeys
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//!! move this function next to other registry function on changing interface version number
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virtual bool DeleteRegistryKey(const char *keyName) = 0;
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virtual const char *GetDesktopFolderPath() = 0;
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// use this with the "open" command to launch web browsers/explorer windows, eg. ShellExecute("open", "www.valvesoftware.com")
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virtual void ShellExecuteEx( const char *command, const char *file, const char *pParams ) = 0;
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// Copy a portion of the application client area to the clipboard
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// (x1,y1) specifies the top-left corner of the client rect to copy
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// (x2,y2) specifies the bottom-right corner of the client rect to copy
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// Requires: x2 > x1 && y2 > y1
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// Dimensions of the copied rectangle are (x2 - x1) x (y2 - y1)
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// Pixel at (x1,y1) is copied, pixels at column x2 and row y2 are *not* copied
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virtual void SetClipboardImage( void *pWnd, int x1, int y1, int x2, int y2 ) = 0;
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};
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}
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#define VGUI_SYSTEM_INTERFACE_VERSION "VGUI_System010"
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#endif // ISYSTEM_H
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