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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Core Movie Maker UI API
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//
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//=============================================================================
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#ifndef TOOLMENUBUTTON_H
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#define TOOLMENUBUTTON_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "vgui_controls/menubutton.h"
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#include "tier1/utldict.h"
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#include "tier1/utlsymbol.h"
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//-----------------------------------------------------------------------------
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// Base class for tools menus
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//-----------------------------------------------------------------------------
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class CToolMenuButton : public vgui::MenuButton
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{
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DECLARE_CLASS_SIMPLE( CToolMenuButton, vgui::MenuButton );
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public:
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CToolMenuButton( vgui::Panel *parent, const char *panelName, const char *text, vgui::Panel *actionTarget );
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virtual void OnShowMenu(vgui::Menu *menu);
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vgui::Menu *GetMenu();
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// Add a simple text item to the menu
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virtual int AddMenuItem( char const *itemName, const char *itemText, KeyValues *message, Panel *target, const KeyValues *userData = NULL, char const *kbcommandname = NULL );
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virtual int AddCheckableMenuItem( char const *itemName, const char *itemText, KeyValues *message, Panel *target, const KeyValues *userData = NULL, char const *kbcommandname = NULL );
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// Wide-character version to add a simple text item to the menu
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virtual int AddMenuItem( char const *itemName, const wchar_t *itemText, KeyValues *message, Panel *target, const KeyValues *userData = NULL, char const *kbcommandname = NULL );
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virtual int AddCheckableMenuItem( char const *itemName, const wchar_t *itemText, KeyValues *message, Panel *target, const KeyValues *userData = NULL, char const *kbcommandname = NULL );
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virtual int FindMenuItem( char const *itemName );
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virtual void AddSeparatorAfterItem( char const *itemName );
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virtual void MoveMenuItem( int itemID, int moveBeforeThisItemID );
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virtual void SetItemEnabled( int itemID, bool state );
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// Pass in a NULL binding to clear it
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virtual void SetCurrentKeyBindingLabel( char const *itemName, char const *binding );
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virtual void AddSeparator();
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void Reset();
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protected:
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void UpdateMenuItemKeyBindings();
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vgui::Menu *m_pMenu;
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vgui::Panel *m_pActionTarget;
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struct MenuItem_t
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{
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MenuItem_t()
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: m_ItemID( 0 ),
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m_KeyBinding( UTL_INVAL_SYMBOL )
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{
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}
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unsigned short m_ItemID;
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CUtlSymbol m_KeyBinding;
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};
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CUtlDict< MenuItem_t, unsigned short > m_Items;
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};
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#endif // TOOLMENUBUTTON_H
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