This commit is contained in:
FluorescentCIAAfricanAmerican
2020-04-22 12:56:21 -04:00
commit 3bf9df6b27
15370 changed files with 5489726 additions and 0 deletions
+26
View File
@@ -0,0 +1,26 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: A set of utilities to help with generating meshes
//
//===========================================================================//
#ifndef MESHUTILS_H
#define MESHUTILS_H
#ifdef _WIN32
#pragma once
#endif
//-----------------------------------------------------------------------------
// Helper methods to create various standard index buffer types
//-----------------------------------------------------------------------------
void GenerateSequentialIndexBuffer( unsigned short* pIndexMemory, int nIndexCount, int nFirstVertex );
void GenerateQuadIndexBuffer( unsigned short* pIndexMemory, int nIndexCount, int nFirstVertex );
void GeneratePolygonIndexBuffer( unsigned short* pIndexMemory, int nIndexCount, int nFirstVertex );
void GenerateLineStripIndexBuffer( unsigned short* pIndexMemory, int nIndexCount, int nFirstVertex );
void GenerateLineLoopIndexBuffer( unsigned short* pIndexMemory, int nIndexCount, int nFirstVertex );
#endif // MESHUTILS_H