mirror of
https://github.com/nillerusr/source-engine.git
synced 2026-08-16 05:37:00 +00:00
1
This commit is contained in:
@@ -0,0 +1,26 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose: A set of utilities to help with generating meshes
|
||||
//
|
||||
//===========================================================================//
|
||||
|
||||
#ifndef MESHUTILS_H
|
||||
#define MESHUTILS_H
|
||||
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Helper methods to create various standard index buffer types
|
||||
//-----------------------------------------------------------------------------
|
||||
void GenerateSequentialIndexBuffer( unsigned short* pIndexMemory, int nIndexCount, int nFirstVertex );
|
||||
void GenerateQuadIndexBuffer( unsigned short* pIndexMemory, int nIndexCount, int nFirstVertex );
|
||||
void GeneratePolygonIndexBuffer( unsigned short* pIndexMemory, int nIndexCount, int nFirstVertex );
|
||||
void GenerateLineStripIndexBuffer( unsigned short* pIndexMemory, int nIndexCount, int nFirstVertex );
|
||||
void GenerateLineLoopIndexBuffer( unsigned short* pIndexMemory, int nIndexCount, int nFirstVertex );
|
||||
|
||||
|
||||
#endif // MESHUTILS_H
|
||||
|
||||
Reference in New Issue
Block a user