mirror of
https://github.com/nillerusr/source-engine.git
synced 2026-08-14 12:46:58 +00:00
1
This commit is contained in:
@@ -0,0 +1,33 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Dme version of a hitbox set
|
||||
//
|
||||
//===========================================================================//
|
||||
|
||||
#ifndef DMEHITBOXSET_H
|
||||
#define DMEHITBOXSET_H
|
||||
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "datamodel/dmelement.h"
|
||||
#include "datamodel/dmattributevar.h"
|
||||
#include "mdlobjects/dmehitbox.h"
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// A class representing an attachment point
|
||||
//-----------------------------------------------------------------------------
|
||||
class CDmeHitboxSet : public CDmElement
|
||||
{
|
||||
DEFINE_ELEMENT( CDmeHitboxSet, CDmElement );
|
||||
|
||||
public:
|
||||
CDmaElementArray< CDmeHitbox > m_Hitboxes;
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
|
||||
#endif // DMEHITBOXSET_H
|
||||
Reference in New Issue
Block a user