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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// A list of DmeBoneMask elements, representing multiple QC $WeightList's
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//
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//===========================================================================//
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#ifndef DMEBONEMASKLIST_H
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#define DMEBONEMASKLIST_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "datamodel/dmattributevar.h"
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#include "mdlobjects/dmemdllist.h"
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//-----------------------------------------------------------------------------
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// Forward Declarations
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//-----------------------------------------------------------------------------
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class CDmeBoneMask;
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//-----------------------------------------------------------------------------
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// A class representing a list of bone masks
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//-----------------------------------------------------------------------------
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class CDmeBoneMaskList : public CDmeMdlList
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{
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DEFINE_ELEMENT( CDmeBoneMaskList, CDmeMdlList );
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public:
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virtual CDmAttribute *GetListAttr() { return m_BoneMasks.GetAttribute(); }
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private:
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CDmaElementArray< CDmeBoneMask > m_BoneMasks;
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};
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#endif // DMEBONEMASKLIST_H
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