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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#ifndef MAP_UTILS_H
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#define MAP_UTILS_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "mathlib/vector.h"
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// angles comes from the "angles" property
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//
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// yaw and pitch will override the values in angles if they are nonzero
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// yaw comes from the (obsolete) "angle" property
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// pitch comes from the "pitch" property
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void SetupLightNormalFromProps( const QAngle &angles, float yaw, float pitch, Vector &output );
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#endif // MAP_UTILS_H
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