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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//===========================================================================//
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#ifndef IVTEX_H
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#define IVTEX_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "tier1/interface.h"
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#include "appframework/IAppSystem.h"
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class IVTex : public IAppSystem
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{
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public:
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// For use by command-line tools
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virtual int VTex( int argc, char **argv ) = 0;
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// For use by engine
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virtual int VTex( CreateInterfaceFn filesystemFactory, const char *pGameDir, int argc, char **argv ) = 0;
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};
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#define IVTEX_VERSION_STRING "VTEX_003"
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#endif // IVTEX_H
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