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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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#ifndef GCSQLRECORD_H
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#define GCSQLRECORD_H
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namespace GCSDK
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{
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class CSQLRecord
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{
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public:
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CSQLRecord( uint32 unRow, IGCSQLResultSet *pResultSet );
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CSQLRecord( );
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~CSQLRecord();
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void Init( uint32 unRow, IGCSQLResultSet *pResultSet );
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bool BWriteToRecord( CRecordBase *pRecord, const CColumnSet & csWriteFields );
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bool BGetColumnData( uint32 unColumn, uint8 **ppubField, int *pcubField );
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bool BGetColumnData( uint32 unColumn, uint8 **ppubField, size_t *pcubField );
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bool BGetStringValue( uint32 unColumn, const char **ppchVal );
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bool BGetStringValue( uint32 unColumn, CFmtStr1024 *psVal );
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bool BGetIntValue( uint32 unColumn, int *pnVal );
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bool BGetInt16Value( uint32 unColumn, int16 *pnVal );
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bool BGetInt64Value( uint32 unColumn, int64 *puVal );
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bool BGetUint64Value( uint32 unColumn, uint64 *puVal );
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bool BGetByteValue( uint32 unColumn, byte *pVal );
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bool BGetBoolValue( uint32 unColumn, bool *pVal );
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bool BGetUint32Value( uint32 unColumn, uint32 *puVal );
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bool BGetUint16Value( uint32 unColumn, uint16 *puVal );
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bool BGetUint8Value( uint32 unColumn, uint8 *puVal );
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bool BGetFloatValue( uint32 unColumn, float *pfVal );
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bool BGetDoubleValue( uint32 unColumn, double *pdVal );
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void RenderField( uint32 unColumn, int cchBuffer, char *pchBuffer );
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bool NextRow();
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bool IsValid() const { return m_pResultSet != NULL; }
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private:
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bool BValidateColumnIndex( uint32 unColumn );
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IGCSQLResultSet *m_pResultSet;
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uint32 m_unRow;
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};
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} // namespace GCSDK
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#endif // GCSQLRECORD_H
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