mirror of
https://github.com/nillerusr/source-engine.git
synced 2026-08-08 01:39:36 +00:00
1
This commit is contained in:
@@ -0,0 +1,71 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// The copyright to the contents herein is the property of Valve, L.L.C.
|
||||
// The contents may be used and/or copied only with the written permission of
|
||||
// Valve, L.L.C., or in accordance with the terms and conditions stipulated in
|
||||
// the agreement/contract under which the contents have been supplied.
|
||||
//
|
||||
// $Header: $
|
||||
// $NoKeywords: $
|
||||
//
|
||||
// Material editor
|
||||
//=============================================================================
|
||||
|
||||
#ifndef VGUIMATSYSAPP_H
|
||||
#define VGUIMATSYSAPP_H
|
||||
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
|
||||
#include "appframework/tier3app.h"
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// The application object
|
||||
//-----------------------------------------------------------------------------
|
||||
class CVguiMatSysApp : public CVguiSteamApp
|
||||
{
|
||||
typedef CVguiSteamApp BaseClass;
|
||||
|
||||
public:
|
||||
CVguiMatSysApp();
|
||||
|
||||
// Methods of IApplication
|
||||
virtual bool Create();
|
||||
virtual bool PreInit();
|
||||
virtual void PostShutdown();
|
||||
virtual void Destroy();
|
||||
|
||||
// Returns the window handle (HWND in Win32)
|
||||
void* GetAppWindow();
|
||||
|
||||
// Gets the window size
|
||||
int GetWindowWidth() const;
|
||||
int GetWindowHeight() const;
|
||||
|
||||
protected:
|
||||
void AppPumpMessages();
|
||||
|
||||
// Sets the video mode
|
||||
bool SetVideoMode( );
|
||||
|
||||
// Sets up the game path
|
||||
bool SetupSearchPaths( const char *pStartingDir, bool bOnlyUseStartingDir, bool bIsTool );
|
||||
|
||||
private:
|
||||
// Returns the app name
|
||||
virtual const char *GetAppName() = 0;
|
||||
virtual bool AppUsesReadPixels() { return false; }
|
||||
|
||||
// Creates the app window
|
||||
virtual void *CreateAppWindow( char const *pTitle, bool bWindowed, int w, int h );
|
||||
|
||||
void *m_HWnd;
|
||||
int m_nWidth;
|
||||
int m_nHeight;
|
||||
};
|
||||
|
||||
|
||||
#endif // VGUIMATSYSAPP_H
|
||||
Reference in New Issue
Block a user