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//-----------------------------------------------------------------------------
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// NETWORKSYSTEM.VPC
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//
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// Project Script
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//-----------------------------------------------------------------------------
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$Macro SRCDIR ".."
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$Macro OUTBINDIR "$SRCDIR\..\game\bin"
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$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
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$Configuration
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{
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$Compiler
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{
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$PreprocessorDefinitions "$BASE;NETWORKSYSTEM_EXPORTS"
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}
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$Linker
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{
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$AdditionalDependencies "$BASE winmm.lib ws2_32.lib"
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}
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}
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$Project "Networksystem"
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{
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$Folder "Source Files"
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{
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$File "netchannel.cpp"
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$File "netchannel.h"
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$File "networkclient.cpp"
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$File "networkclient.h"
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$File "networkserver.cpp"
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$File "networkserver.h"
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$File "networksystem.cpp"
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$File "networksystem.h"
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$File "sm_protocol.h"
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$File "udp_process.cpp"
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$File "udp_process.h"
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$File "udp_socket.cpp"
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$File "udp_socket.h"
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}
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$Folder "Interface"
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{
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$File "$SRCDIR\common\networksystem\inetworkmessage.h"
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$File "$SRCDIR\common\networksystem\inetworksystem.h"
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}
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$Folder "Link Libraries"
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{
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$Lib tier2
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}
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}
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