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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#include "movieobjects/dmephonememapping.h"
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#include "datamodel/dmelementfactoryhelper.h"
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//-----------------------------------------------------------------------------
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// CDmePhonemeMapping
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//-----------------------------------------------------------------------------
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IMPLEMENT_ELEMENT_FACTORY( DmePhonemeMapping, CDmePhonemeMapping );
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void CDmePhonemeMapping::OnConstruction()
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{
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m_Preset.Init( this, "preset" );
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m_Weight.InitAndSet( this, "weight", 1.0f );
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}
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void CDmePhonemeMapping::OnDestruction()
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{
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}
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