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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// A list of DmeBoneWeight elements, replacing QC's $WeightList
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//
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//===========================================================================//
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#include "datamodel/dmelementfactoryhelper.h"
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#include "mdlobjects/dmebonemask.h"
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#include "mdlobjects/dmebonemasklist.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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//-----------------------------------------------------------------------------
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// Expose this class to the scene database
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//-----------------------------------------------------------------------------
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IMPLEMENT_ELEMENT_FACTORY( DmeBoneMaskList, CDmeBoneMaskList );
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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void CDmeBoneMaskList::OnConstruction()
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{
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m_BoneMasks.Init( this, "boneMasks" );
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}
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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void CDmeBoneMaskList::OnDestruction()
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{
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}
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