mirror of
https://github.com/nillerusr/source-engine.git
synced 2026-08-07 17:29:36 +00:00
1
This commit is contained in:
@@ -0,0 +1,30 @@
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class bufferclearobeystencil_vs11_Static_Index
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{
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public:
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bufferclearobeystencil_vs11_Static_Index()
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{
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}
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int GetIndex()
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{
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// Asserts to make sure that we aren't using any skipped combinations.
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// Asserts to make sure that we are setting all of the combination vars.
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#ifdef _DEBUG
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#endif // _DEBUG
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return 0;
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}
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};
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class bufferclearobeystencil_vs11_Dynamic_Index
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{
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public:
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bufferclearobeystencil_vs11_Dynamic_Index()
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{
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}
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int GetIndex()
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{
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// Asserts to make sure that we aren't using any skipped combinations.
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// Asserts to make sure that we are setting all of the combination vars.
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#ifdef _DEBUG
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#endif // _DEBUG
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return 0;
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}
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};
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@@ -0,0 +1,57 @@
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class bumpmappedenvmap_Static_Index
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{
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public:
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bumpmappedenvmap_Static_Index()
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{
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}
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int GetIndex()
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{
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// Asserts to make sure that we aren't using any skipped combinations.
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// Asserts to make sure that we are setting all of the combination vars.
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#ifdef _DEBUG
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#endif // _DEBUG
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return 0;
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}
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};
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class bumpmappedenvmap_Dynamic_Index
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{
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private:
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int m_nDOWATERFOG;
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#ifdef _DEBUG
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bool m_bDOWATERFOG;
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#endif
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public:
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void SetDOWATERFOG( int i )
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{
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Assert( i >= 0 && i <= 1 );
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m_nDOWATERFOG = i;
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#ifdef _DEBUG
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m_bDOWATERFOG = true;
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#endif
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}
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void SetDOWATERFOG( bool i )
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{
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m_nDOWATERFOG = i ? 1 : 0;
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#ifdef _DEBUG
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m_bDOWATERFOG = true;
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#endif
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}
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public:
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bumpmappedenvmap_Dynamic_Index()
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{
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#ifdef _DEBUG
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m_bDOWATERFOG = false;
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#endif // _DEBUG
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m_nDOWATERFOG = 0;
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}
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int GetIndex()
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{
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// Asserts to make sure that we aren't using any skipped combinations.
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// Asserts to make sure that we are setting all of the combination vars.
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#ifdef _DEBUG
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bool bAllDynamicVarsDefined = m_bDOWATERFOG;
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Assert( bAllDynamicVarsDefined );
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#endif // _DEBUG
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return ( 1 * m_nDOWATERFOG ) + 0;
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}
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};
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@@ -0,0 +1,57 @@
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class bumpmappedlightmap_Static_Index
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{
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public:
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bumpmappedlightmap_Static_Index()
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{
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}
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int GetIndex()
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{
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// Asserts to make sure that we aren't using any skipped combinations.
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// Asserts to make sure that we are setting all of the combination vars.
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#ifdef _DEBUG
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#endif // _DEBUG
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return 0;
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}
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};
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class bumpmappedlightmap_Dynamic_Index
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{
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private:
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int m_nDOWATERFOG;
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#ifdef _DEBUG
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bool m_bDOWATERFOG;
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#endif
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public:
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void SetDOWATERFOG( int i )
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{
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Assert( i >= 0 && i <= 1 );
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m_nDOWATERFOG = i;
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#ifdef _DEBUG
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m_bDOWATERFOG = true;
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#endif
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}
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void SetDOWATERFOG( bool i )
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{
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m_nDOWATERFOG = i ? 1 : 0;
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#ifdef _DEBUG
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m_bDOWATERFOG = true;
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#endif
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}
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public:
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bumpmappedlightmap_Dynamic_Index()
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{
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#ifdef _DEBUG
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m_bDOWATERFOG = false;
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#endif // _DEBUG
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m_nDOWATERFOG = 0;
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}
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int GetIndex()
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{
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// Asserts to make sure that we aren't using any skipped combinations.
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// Asserts to make sure that we are setting all of the combination vars.
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#ifdef _DEBUG
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bool bAllDynamicVarsDefined = m_bDOWATERFOG;
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Assert( bAllDynamicVarsDefined );
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#endif // _DEBUG
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return ( 1 * m_nDOWATERFOG ) + 0;
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}
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};
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@@ -0,0 +1,57 @@
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class cable_Static_Index
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{
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public:
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cable_Static_Index()
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{
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}
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int GetIndex()
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{
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// Asserts to make sure that we aren't using any skipped combinations.
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// Asserts to make sure that we are setting all of the combination vars.
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#ifdef _DEBUG
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#endif // _DEBUG
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return 0;
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}
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};
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class cable_Dynamic_Index
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{
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private:
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int m_nDOWATERFOG;
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#ifdef _DEBUG
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bool m_bDOWATERFOG;
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#endif
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public:
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void SetDOWATERFOG( int i )
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{
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Assert( i >= 0 && i <= 1 );
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m_nDOWATERFOG = i;
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#ifdef _DEBUG
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m_bDOWATERFOG = true;
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#endif
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}
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void SetDOWATERFOG( bool i )
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{
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m_nDOWATERFOG = i ? 1 : 0;
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#ifdef _DEBUG
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m_bDOWATERFOG = true;
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#endif
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}
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public:
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cable_Dynamic_Index()
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{
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#ifdef _DEBUG
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m_bDOWATERFOG = false;
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#endif // _DEBUG
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m_nDOWATERFOG = 0;
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}
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int GetIndex()
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{
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// Asserts to make sure that we aren't using any skipped combinations.
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// Asserts to make sure that we are setting all of the combination vars.
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#ifdef _DEBUG
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bool bAllDynamicVarsDefined = m_bDOWATERFOG;
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Assert( bAllDynamicVarsDefined );
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#endif // _DEBUG
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return ( 1 * m_nDOWATERFOG ) + 0;
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}
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};
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@@ -0,0 +1,82 @@
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class debugtangentspace_Static_Index
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{
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public:
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debugtangentspace_Static_Index()
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{
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}
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int GetIndex()
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{
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// Asserts to make sure that we aren't using any skipped combinations.
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// Asserts to make sure that we are setting all of the combination vars.
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#ifdef _DEBUG
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#endif // _DEBUG
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return 0;
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}
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};
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class debugtangentspace_Dynamic_Index
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{
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private:
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int m_nDOWATERFOG;
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#ifdef _DEBUG
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bool m_bDOWATERFOG;
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#endif
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public:
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void SetDOWATERFOG( int i )
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{
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Assert( i >= 0 && i <= 1 );
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m_nDOWATERFOG = i;
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#ifdef _DEBUG
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m_bDOWATERFOG = true;
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#endif
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}
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void SetDOWATERFOG( bool i )
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{
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m_nDOWATERFOG = i ? 1 : 0;
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#ifdef _DEBUG
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m_bDOWATERFOG = true;
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#endif
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}
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private:
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int m_nSKINNING;
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#ifdef _DEBUG
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bool m_bSKINNING;
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#endif
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public:
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void SetSKINNING( int i )
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{
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Assert( i >= 0 && i <= 1 );
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m_nSKINNING = i;
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#ifdef _DEBUG
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m_bSKINNING = true;
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#endif
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}
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void SetSKINNING( bool i )
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{
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m_nSKINNING = i ? 1 : 0;
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#ifdef _DEBUG
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m_bSKINNING = true;
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#endif
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}
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public:
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debugtangentspace_Dynamic_Index()
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{
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#ifdef _DEBUG
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m_bDOWATERFOG = false;
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#endif // _DEBUG
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m_nDOWATERFOG = 0;
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#ifdef _DEBUG
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m_bSKINNING = false;
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#endif // _DEBUG
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m_nSKINNING = 0;
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}
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int GetIndex()
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{
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// Asserts to make sure that we aren't using any skipped combinations.
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// Asserts to make sure that we are setting all of the combination vars.
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#ifdef _DEBUG
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bool bAllDynamicVarsDefined = m_bDOWATERFOG && m_bSKINNING;
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Assert( bAllDynamicVarsDefined );
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#endif // _DEBUG
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return ( 1 * m_nDOWATERFOG ) + ( 2 * m_nSKINNING ) + 0;
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}
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};
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@@ -0,0 +1,134 @@
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class eyes_Static_Index
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{
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private:
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int m_nHALF_LAMBERT;
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#ifdef _DEBUG
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bool m_bHALF_LAMBERT;
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#endif
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public:
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void SetHALF_LAMBERT( int i )
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{
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Assert( i >= 0 && i <= 1 );
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m_nHALF_LAMBERT = i;
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#ifdef _DEBUG
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m_bHALF_LAMBERT = true;
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#endif
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}
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void SetHALF_LAMBERT( bool i )
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{
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m_nHALF_LAMBERT = i ? 1 : 0;
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#ifdef _DEBUG
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m_bHALF_LAMBERT = true;
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#endif
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}
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public:
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eyes_Static_Index()
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{
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#ifdef _DEBUG
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m_bHALF_LAMBERT = false;
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#endif // _DEBUG
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m_nHALF_LAMBERT = 0;
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}
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int GetIndex()
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{
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// Asserts to make sure that we aren't using any skipped combinations.
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// Asserts to make sure that we are setting all of the combination vars.
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#ifdef _DEBUG
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bool bAllStaticVarsDefined = m_bHALF_LAMBERT;
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Assert( bAllStaticVarsDefined );
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#endif // _DEBUG
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return ( 88 * m_nHALF_LAMBERT ) + 0;
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}
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};
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class eyes_Dynamic_Index
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{
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||||
private:
|
||||
int m_nDOWATERFOG;
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#ifdef _DEBUG
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bool m_bDOWATERFOG;
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||||
#endif
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public:
|
||||
void SetDOWATERFOG( int i )
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{
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||||
Assert( i >= 0 && i <= 1 );
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||||
m_nDOWATERFOG = i;
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||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
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#endif
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||||
}
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||||
void SetDOWATERFOG( bool i )
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{
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||||
m_nDOWATERFOG = i ? 1 : 0;
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||||
#ifdef _DEBUG
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||||
m_bDOWATERFOG = true;
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||||
#endif
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||||
}
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private:
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||||
int m_nLIGHT_COMBO;
|
||||
#ifdef _DEBUG
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||||
bool m_bLIGHT_COMBO;
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||||
#endif
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||||
public:
|
||||
void SetLIGHT_COMBO( int i )
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||||
{
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||||
Assert( i >= 0 && i <= 21 );
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m_nLIGHT_COMBO = i;
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#ifdef _DEBUG
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||||
m_bLIGHT_COMBO = true;
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||||
#endif
|
||||
}
|
||||
void SetLIGHT_COMBO( bool i )
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||||
{
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||||
m_nLIGHT_COMBO = i ? 1 : 0;
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||||
#ifdef _DEBUG
|
||||
m_bLIGHT_COMBO = true;
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||||
#endif
|
||||
}
|
||||
private:
|
||||
int m_nSKINNING;
|
||||
#ifdef _DEBUG
|
||||
bool m_bSKINNING;
|
||||
#endif
|
||||
public:
|
||||
void SetSKINNING( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nSKINNING = i;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
void SetSKINNING( bool i )
|
||||
{
|
||||
m_nSKINNING = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
eyes_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bLIGHT_COMBO = false;
|
||||
#endif // _DEBUG
|
||||
m_nLIGHT_COMBO = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = false;
|
||||
#endif // _DEBUG
|
||||
m_nSKINNING = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG && m_bLIGHT_COMBO && m_bSKINNING;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + ( 2 * m_nLIGHT_COMBO ) + ( 44 * m_nSKINNING ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,82 @@
|
||||
class jellyfish_Static_Index
|
||||
{
|
||||
public:
|
||||
jellyfish_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class jellyfish_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
private:
|
||||
int m_nSKINNING;
|
||||
#ifdef _DEBUG
|
||||
bool m_bSKINNING;
|
||||
#endif
|
||||
public:
|
||||
void SetSKINNING( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nSKINNING = i;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
void SetSKINNING( bool i )
|
||||
{
|
||||
m_nSKINNING = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
jellyfish_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = false;
|
||||
#endif // _DEBUG
|
||||
m_nSKINNING = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG && m_bSKINNING;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + ( 2 * m_nSKINNING ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,57 @@
|
||||
class jojirium_Static_Index
|
||||
{
|
||||
public:
|
||||
jojirium_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class jojirium_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
jojirium_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,134 @@
|
||||
class lightingonly_Static_Index
|
||||
{
|
||||
private:
|
||||
int m_nHALF_LAMBERT;
|
||||
#ifdef _DEBUG
|
||||
bool m_bHALF_LAMBERT;
|
||||
#endif
|
||||
public:
|
||||
void SetHALF_LAMBERT( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nHALF_LAMBERT = i;
|
||||
#ifdef _DEBUG
|
||||
m_bHALF_LAMBERT = true;
|
||||
#endif
|
||||
}
|
||||
void SetHALF_LAMBERT( bool i )
|
||||
{
|
||||
m_nHALF_LAMBERT = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bHALF_LAMBERT = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
lightingonly_Static_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bHALF_LAMBERT = false;
|
||||
#endif // _DEBUG
|
||||
m_nHALF_LAMBERT = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllStaticVarsDefined = m_bHALF_LAMBERT;
|
||||
Assert( bAllStaticVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 88 * m_nHALF_LAMBERT ) + 0;
|
||||
}
|
||||
};
|
||||
class lightingonly_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
private:
|
||||
int m_nLIGHT_COMBO;
|
||||
#ifdef _DEBUG
|
||||
bool m_bLIGHT_COMBO;
|
||||
#endif
|
||||
public:
|
||||
void SetLIGHT_COMBO( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 21 );
|
||||
m_nLIGHT_COMBO = i;
|
||||
#ifdef _DEBUG
|
||||
m_bLIGHT_COMBO = true;
|
||||
#endif
|
||||
}
|
||||
void SetLIGHT_COMBO( bool i )
|
||||
{
|
||||
m_nLIGHT_COMBO = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bLIGHT_COMBO = true;
|
||||
#endif
|
||||
}
|
||||
private:
|
||||
int m_nSKINNING;
|
||||
#ifdef _DEBUG
|
||||
bool m_bSKINNING;
|
||||
#endif
|
||||
public:
|
||||
void SetSKINNING( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nSKINNING = i;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
void SetSKINNING( bool i )
|
||||
{
|
||||
m_nSKINNING = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
lightingonly_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bLIGHT_COMBO = false;
|
||||
#endif // _DEBUG
|
||||
m_nLIGHT_COMBO = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = false;
|
||||
#endif // _DEBUG
|
||||
m_nSKINNING = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG && m_bLIGHT_COMBO && m_bSKINNING;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + ( 2 * m_nLIGHT_COMBO ) + ( 44 * m_nSKINNING ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,57 @@
|
||||
class lightmappedgeneric_basetexture_Static_Index
|
||||
{
|
||||
public:
|
||||
lightmappedgeneric_basetexture_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class lightmappedgeneric_basetexture_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
lightmappedgeneric_basetexture_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,57 @@
|
||||
class lightmappedgeneric_bumpmappedlightmap_base_ps14_Static_Index
|
||||
{
|
||||
public:
|
||||
lightmappedgeneric_bumpmappedlightmap_base_ps14_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class lightmappedgeneric_bumpmappedlightmap_base_ps14_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
lightmappedgeneric_bumpmappedlightmap_base_ps14_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + 0;
|
||||
}
|
||||
};
|
||||
+57
@@ -0,0 +1,57 @@
|
||||
class lightmappedgeneric_bumpmappedlightmap_blend_ps14_Static_Index
|
||||
{
|
||||
public:
|
||||
lightmappedgeneric_bumpmappedlightmap_blend_ps14_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class lightmappedgeneric_bumpmappedlightmap_blend_ps14_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
lightmappedgeneric_bumpmappedlightmap_blend_ps14_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,57 @@
|
||||
class lightmappedgeneric_decal_Static_Index
|
||||
{
|
||||
public:
|
||||
lightmappedgeneric_decal_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class lightmappedgeneric_decal_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
lightmappedgeneric_decal_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,57 @@
|
||||
class lightmappedgeneric_lightingonly_Static_Index
|
||||
{
|
||||
public:
|
||||
lightmappedgeneric_lightingonly_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class lightmappedgeneric_lightingonly_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
lightmappedgeneric_lightingonly_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,82 @@
|
||||
class refract_model_vs11_Static_Index
|
||||
{
|
||||
public:
|
||||
refract_model_vs11_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class refract_model_vs11_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
private:
|
||||
int m_nSKINNING;
|
||||
#ifdef _DEBUG
|
||||
bool m_bSKINNING;
|
||||
#endif
|
||||
public:
|
||||
void SetSKINNING( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nSKINNING = i;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
void SetSKINNING( bool i )
|
||||
{
|
||||
m_nSKINNING = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
refract_model_vs11_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = false;
|
||||
#endif // _DEBUG
|
||||
m_nSKINNING = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG && m_bSKINNING;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + ( 2 * m_nSKINNING ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,57 @@
|
||||
class refract_world_vs11_Static_Index
|
||||
{
|
||||
public:
|
||||
refract_world_vs11_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class refract_world_vs11_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
refract_world_vs11_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,57 @@
|
||||
class screenspaceeffect_Static_Index
|
||||
{
|
||||
public:
|
||||
screenspaceeffect_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class screenspaceeffect_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
screenspaceeffect_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,82 @@
|
||||
class shadowmodel_Static_Index
|
||||
{
|
||||
public:
|
||||
shadowmodel_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class shadowmodel_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
private:
|
||||
int m_nSKINNING;
|
||||
#ifdef _DEBUG
|
||||
bool m_bSKINNING;
|
||||
#endif
|
||||
public:
|
||||
void SetSKINNING( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nSKINNING = i;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
void SetSKINNING( bool i )
|
||||
{
|
||||
m_nSKINNING = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
shadowmodel_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = false;
|
||||
#endif // _DEBUG
|
||||
m_nSKINNING = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG && m_bSKINNING;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + ( 2 * m_nSKINNING ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,57 @@
|
||||
class shatteredglass_Static_Index
|
||||
{
|
||||
public:
|
||||
shatteredglass_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class shatteredglass_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
shatteredglass_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,57 @@
|
||||
class shatteredglass_envmap_Static_Index
|
||||
{
|
||||
public:
|
||||
shatteredglass_envmap_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class shatteredglass_envmap_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
shatteredglass_envmap_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,57 @@
|
||||
class shatteredglass_envmapsphere_Static_Index
|
||||
{
|
||||
public:
|
||||
shatteredglass_envmapsphere_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class shatteredglass_envmapsphere_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
shatteredglass_envmapsphere_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,159 @@
|
||||
class teeth_Static_Index
|
||||
{
|
||||
private:
|
||||
int m_nINTRO;
|
||||
#ifdef _DEBUG
|
||||
bool m_bINTRO;
|
||||
#endif
|
||||
public:
|
||||
void SetINTRO( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nINTRO = i;
|
||||
#ifdef _DEBUG
|
||||
m_bINTRO = true;
|
||||
#endif
|
||||
}
|
||||
void SetINTRO( bool i )
|
||||
{
|
||||
m_nINTRO = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bINTRO = true;
|
||||
#endif
|
||||
}
|
||||
private:
|
||||
int m_nHALF_LAMBERT;
|
||||
#ifdef _DEBUG
|
||||
bool m_bHALF_LAMBERT;
|
||||
#endif
|
||||
public:
|
||||
void SetHALF_LAMBERT( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nHALF_LAMBERT = i;
|
||||
#ifdef _DEBUG
|
||||
m_bHALF_LAMBERT = true;
|
||||
#endif
|
||||
}
|
||||
void SetHALF_LAMBERT( bool i )
|
||||
{
|
||||
m_nHALF_LAMBERT = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bHALF_LAMBERT = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
teeth_Static_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bINTRO = false;
|
||||
#endif // _DEBUG
|
||||
m_nINTRO = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bHALF_LAMBERT = false;
|
||||
#endif // _DEBUG
|
||||
m_nHALF_LAMBERT = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllStaticVarsDefined = m_bINTRO && m_bHALF_LAMBERT;
|
||||
Assert( bAllStaticVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 88 * m_nINTRO ) + ( 176 * m_nHALF_LAMBERT ) + 0;
|
||||
}
|
||||
};
|
||||
class teeth_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
private:
|
||||
int m_nLIGHT_COMBO;
|
||||
#ifdef _DEBUG
|
||||
bool m_bLIGHT_COMBO;
|
||||
#endif
|
||||
public:
|
||||
void SetLIGHT_COMBO( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 21 );
|
||||
m_nLIGHT_COMBO = i;
|
||||
#ifdef _DEBUG
|
||||
m_bLIGHT_COMBO = true;
|
||||
#endif
|
||||
}
|
||||
void SetLIGHT_COMBO( bool i )
|
||||
{
|
||||
m_nLIGHT_COMBO = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bLIGHT_COMBO = true;
|
||||
#endif
|
||||
}
|
||||
private:
|
||||
int m_nSKINNING;
|
||||
#ifdef _DEBUG
|
||||
bool m_bSKINNING;
|
||||
#endif
|
||||
public:
|
||||
void SetSKINNING( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nSKINNING = i;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
void SetSKINNING( bool i )
|
||||
{
|
||||
m_nSKINNING = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
teeth_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bLIGHT_COMBO = false;
|
||||
#endif // _DEBUG
|
||||
m_nLIGHT_COMBO = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = false;
|
||||
#endif // _DEBUG
|
||||
m_nSKINNING = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG && m_bLIGHT_COMBO && m_bSKINNING;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + ( 2 * m_nLIGHT_COMBO ) + ( 44 * m_nSKINNING ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,82 @@
|
||||
class unlitgeneric_lightingonly_Static_Index
|
||||
{
|
||||
public:
|
||||
unlitgeneric_lightingonly_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class unlitgeneric_lightingonly_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
private:
|
||||
int m_nSKINNING;
|
||||
#ifdef _DEBUG
|
||||
bool m_bSKINNING;
|
||||
#endif
|
||||
public:
|
||||
void SetSKINNING( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nSKINNING = i;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
void SetSKINNING( bool i )
|
||||
{
|
||||
m_nSKINNING = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
unlitgeneric_lightingonly_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = false;
|
||||
#endif // _DEBUG
|
||||
m_nSKINNING = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG && m_bSKINNING;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + ( 2 * m_nSKINNING ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,82 @@
|
||||
class unlittwotexture_Static_Index
|
||||
{
|
||||
public:
|
||||
unlittwotexture_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class unlittwotexture_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
private:
|
||||
int m_nSKINNING;
|
||||
#ifdef _DEBUG
|
||||
bool m_bSKINNING;
|
||||
#endif
|
||||
public:
|
||||
void SetSKINNING( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nSKINNING = i;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
void SetSKINNING( bool i )
|
||||
{
|
||||
m_nSKINNING = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
unlittwotexture_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = false;
|
||||
#endif // _DEBUG
|
||||
m_nSKINNING = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG && m_bSKINNING;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + ( 2 * m_nSKINNING ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,82 @@
|
||||
class vertexlitgeneric_envmappedbumpmap_nolighting_Static_Index
|
||||
{
|
||||
public:
|
||||
vertexlitgeneric_envmappedbumpmap_nolighting_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class vertexlitgeneric_envmappedbumpmap_nolighting_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
private:
|
||||
int m_nSKINNING;
|
||||
#ifdef _DEBUG
|
||||
bool m_bSKINNING;
|
||||
#endif
|
||||
public:
|
||||
void SetSKINNING( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nSKINNING = i;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
void SetSKINNING( bool i )
|
||||
{
|
||||
m_nSKINNING = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
vertexlitgeneric_envmappedbumpmap_nolighting_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = false;
|
||||
#endif // _DEBUG
|
||||
m_nSKINNING = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG && m_bSKINNING;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + ( 2 * m_nSKINNING ) + 0;
|
||||
}
|
||||
};
|
||||
+82
@@ -0,0 +1,82 @@
|
||||
class vertexlitgeneric_envmappedbumpmap_nolighting_ps14_Static_Index
|
||||
{
|
||||
public:
|
||||
vertexlitgeneric_envmappedbumpmap_nolighting_ps14_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class vertexlitgeneric_envmappedbumpmap_nolighting_ps14_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
private:
|
||||
int m_nSKINNING;
|
||||
#ifdef _DEBUG
|
||||
bool m_bSKINNING;
|
||||
#endif
|
||||
public:
|
||||
void SetSKINNING( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nSKINNING = i;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
void SetSKINNING( bool i )
|
||||
{
|
||||
m_nSKINNING = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
vertexlitgeneric_envmappedbumpmap_nolighting_ps14_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = false;
|
||||
#endif // _DEBUG
|
||||
m_nSKINNING = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG && m_bSKINNING;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + ( 2 * m_nSKINNING ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,82 @@
|
||||
class vertexlitgeneric_selfillumonly_Static_Index
|
||||
{
|
||||
public:
|
||||
vertexlitgeneric_selfillumonly_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class vertexlitgeneric_selfillumonly_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
private:
|
||||
int m_nSKINNING;
|
||||
#ifdef _DEBUG
|
||||
bool m_bSKINNING;
|
||||
#endif
|
||||
public:
|
||||
void SetSKINNING( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nSKINNING = i;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
void SetSKINNING( bool i )
|
||||
{
|
||||
m_nSKINNING = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
vertexlitgeneric_selfillumonly_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = false;
|
||||
#endif // _DEBUG
|
||||
m_nSKINNING = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG && m_bSKINNING;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + ( 2 * m_nSKINNING ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,200 @@
|
||||
class vertexlitgeneric_vs11_Static_Index
|
||||
{
|
||||
private:
|
||||
int m_nHALF_LAMBERT;
|
||||
#ifdef _DEBUG
|
||||
bool m_bHALF_LAMBERT;
|
||||
#endif
|
||||
public:
|
||||
void SetHALF_LAMBERT( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nHALF_LAMBERT = i;
|
||||
#ifdef _DEBUG
|
||||
m_bHALF_LAMBERT = true;
|
||||
#endif
|
||||
}
|
||||
void SetHALF_LAMBERT( bool i )
|
||||
{
|
||||
m_nHALF_LAMBERT = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bHALF_LAMBERT = true;
|
||||
#endif
|
||||
}
|
||||
private:
|
||||
int m_nENVMAP;
|
||||
#ifdef _DEBUG
|
||||
bool m_bENVMAP;
|
||||
#endif
|
||||
public:
|
||||
void SetENVMAP( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nENVMAP = i;
|
||||
#ifdef _DEBUG
|
||||
m_bENVMAP = true;
|
||||
#endif
|
||||
}
|
||||
void SetENVMAP( bool i )
|
||||
{
|
||||
m_nENVMAP = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bENVMAP = true;
|
||||
#endif
|
||||
}
|
||||
private:
|
||||
int m_nENVMAPCAMERASPACE;
|
||||
#ifdef _DEBUG
|
||||
bool m_bENVMAPCAMERASPACE;
|
||||
#endif
|
||||
public:
|
||||
void SetENVMAPCAMERASPACE( int i )
|
||||
{
|
||||
}
|
||||
void SetENVMAPCAMERASPACE( bool i )
|
||||
{
|
||||
}
|
||||
private:
|
||||
int m_nENVMAPSPHERE;
|
||||
#ifdef _DEBUG
|
||||
bool m_bENVMAPSPHERE;
|
||||
#endif
|
||||
public:
|
||||
void SetENVMAPSPHERE( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nENVMAPSPHERE = i;
|
||||
#ifdef _DEBUG
|
||||
m_bENVMAPSPHERE = true;
|
||||
#endif
|
||||
}
|
||||
void SetENVMAPSPHERE( bool i )
|
||||
{
|
||||
m_nENVMAPSPHERE = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bENVMAPSPHERE = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
vertexlitgeneric_vs11_Static_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bHALF_LAMBERT = false;
|
||||
#endif // _DEBUG
|
||||
m_nHALF_LAMBERT = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bENVMAP = false;
|
||||
#endif // _DEBUG
|
||||
m_nENVMAP = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bENVMAPCAMERASPACE = true;
|
||||
#endif // _DEBUG
|
||||
m_nENVMAPCAMERASPACE = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bENVMAPSPHERE = false;
|
||||
#endif // _DEBUG
|
||||
m_nENVMAPSPHERE = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllStaticVarsDefined = m_bHALF_LAMBERT && m_bENVMAP && m_bENVMAPCAMERASPACE && m_bENVMAPSPHERE;
|
||||
Assert( bAllStaticVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 88 * m_nHALF_LAMBERT ) + ( 176 * m_nENVMAP ) + ( 352 * m_nENVMAPCAMERASPACE ) + ( 352 * m_nENVMAPSPHERE ) + 0;
|
||||
}
|
||||
};
|
||||
class vertexlitgeneric_vs11_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
private:
|
||||
int m_nLIGHT_COMBO;
|
||||
#ifdef _DEBUG
|
||||
bool m_bLIGHT_COMBO;
|
||||
#endif
|
||||
public:
|
||||
void SetLIGHT_COMBO( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 21 );
|
||||
m_nLIGHT_COMBO = i;
|
||||
#ifdef _DEBUG
|
||||
m_bLIGHT_COMBO = true;
|
||||
#endif
|
||||
}
|
||||
void SetLIGHT_COMBO( bool i )
|
||||
{
|
||||
m_nLIGHT_COMBO = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bLIGHT_COMBO = true;
|
||||
#endif
|
||||
}
|
||||
private:
|
||||
int m_nSKINNING;
|
||||
#ifdef _DEBUG
|
||||
bool m_bSKINNING;
|
||||
#endif
|
||||
public:
|
||||
void SetSKINNING( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nSKINNING = i;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
void SetSKINNING( bool i )
|
||||
{
|
||||
m_nSKINNING = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
vertexlitgeneric_vs11_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bLIGHT_COMBO = false;
|
||||
#endif // _DEBUG
|
||||
m_nLIGHT_COMBO = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = false;
|
||||
#endif // _DEBUG
|
||||
m_nSKINNING = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG && m_bLIGHT_COMBO && m_bSKINNING;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + ( 2 * m_nLIGHT_COMBO ) + ( 44 * m_nSKINNING ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,57 @@
|
||||
class watercheappervertexfresnel_vs11_Static_Index
|
||||
{
|
||||
public:
|
||||
watercheappervertexfresnel_vs11_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class watercheappervertexfresnel_vs11_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
watercheappervertexfresnel_vs11_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,57 @@
|
||||
class watercheap_vs11_Static_Index
|
||||
{
|
||||
public:
|
||||
watercheap_vs11_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class watercheap_vs11_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
watercheap_vs11_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,57 @@
|
||||
class watercheap_vs14_Static_Index
|
||||
{
|
||||
public:
|
||||
watercheap_vs14_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class watercheap_vs14_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
watercheap_vs14_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,57 @@
|
||||
class water_ps14_Static_Index
|
||||
{
|
||||
public:
|
||||
water_ps14_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class water_ps14_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
water_ps14_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,57 @@
|
||||
class water_vs11_Static_Index
|
||||
{
|
||||
public:
|
||||
water_vs11_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class water_vs11_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
water_vs11_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,57 @@
|
||||
class worldvertexalpha_Static_Index
|
||||
{
|
||||
public:
|
||||
worldvertexalpha_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class worldvertexalpha_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
worldvertexalpha_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,57 @@
|
||||
class worldvertextransition_Static_Index
|
||||
{
|
||||
public:
|
||||
worldvertextransition_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class worldvertextransition_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
worldvertextransition_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,30 @@
|
||||
class bik_vs11_Static_Index
|
||||
{
|
||||
public:
|
||||
bik_vs11_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class bik_vs11_Dynamic_Index
|
||||
{
|
||||
public:
|
||||
bik_vs11_Dynamic_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,57 @@
|
||||
class cloak_blended_pass_dx8_vs11_Static_Index
|
||||
{
|
||||
public:
|
||||
cloak_blended_pass_dx8_vs11_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class cloak_blended_pass_dx8_vs11_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nSKINNING;
|
||||
#ifdef _DEBUG
|
||||
bool m_bSKINNING;
|
||||
#endif
|
||||
public:
|
||||
void SetSKINNING( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nSKINNING = i;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
void SetSKINNING( bool i )
|
||||
{
|
||||
m_nSKINNING = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
cloak_blended_pass_dx8_vs11_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = false;
|
||||
#endif // _DEBUG
|
||||
m_nSKINNING = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bSKINNING;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nSKINNING ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,48 @@
|
||||
class cloud_vs11_Static_Index
|
||||
{
|
||||
public:
|
||||
cloud_vs11_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class cloud_vs11_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
}
|
||||
public:
|
||||
cloud_vs11_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,57 @@
|
||||
class emissive_scroll_blended_pass_dx8_vs11_Static_Index
|
||||
{
|
||||
public:
|
||||
emissive_scroll_blended_pass_dx8_vs11_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class emissive_scroll_blended_pass_dx8_vs11_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nSKINNING;
|
||||
#ifdef _DEBUG
|
||||
bool m_bSKINNING;
|
||||
#endif
|
||||
public:
|
||||
void SetSKINNING( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nSKINNING = i;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
void SetSKINNING( bool i )
|
||||
{
|
||||
m_nSKINNING = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
emissive_scroll_blended_pass_dx8_vs11_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = false;
|
||||
#endif // _DEBUG
|
||||
m_nSKINNING = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bSKINNING;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nSKINNING ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,82 @@
|
||||
class eyes_flashlight_vs11_Static_Index
|
||||
{
|
||||
public:
|
||||
eyes_flashlight_vs11_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class eyes_flashlight_vs11_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
private:
|
||||
int m_nSKINNING;
|
||||
#ifdef _DEBUG
|
||||
bool m_bSKINNING;
|
||||
#endif
|
||||
public:
|
||||
void SetSKINNING( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nSKINNING = i;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
void SetSKINNING( bool i )
|
||||
{
|
||||
m_nSKINNING = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
eyes_flashlight_vs11_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = false;
|
||||
#endif // _DEBUG
|
||||
m_nSKINNING = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG && m_bSKINNING;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + ( 2 * m_nSKINNING ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,82 @@
|
||||
class fillrate_Static_Index
|
||||
{
|
||||
public:
|
||||
fillrate_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class fillrate_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
private:
|
||||
int m_nSKINNING;
|
||||
#ifdef _DEBUG
|
||||
bool m_bSKINNING;
|
||||
#endif
|
||||
public:
|
||||
void SetSKINNING( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nSKINNING = i;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
void SetSKINNING( bool i )
|
||||
{
|
||||
m_nSKINNING = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
fillrate_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = false;
|
||||
#endif // _DEBUG
|
||||
m_nSKINNING = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG && m_bSKINNING;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + ( 2 * m_nSKINNING ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,57 @@
|
||||
class flesh_interior_blended_pass_dx8_vs11_Static_Index
|
||||
{
|
||||
public:
|
||||
flesh_interior_blended_pass_dx8_vs11_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class flesh_interior_blended_pass_dx8_vs11_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nSKINNING;
|
||||
#ifdef _DEBUG
|
||||
bool m_bSKINNING;
|
||||
#endif
|
||||
public:
|
||||
void SetSKINNING( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nSKINNING = i;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
void SetSKINNING( bool i )
|
||||
{
|
||||
m_nSKINNING = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
flesh_interior_blended_pass_dx8_vs11_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = false;
|
||||
#endif // _DEBUG
|
||||
m_nSKINNING = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bSKINNING;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nSKINNING ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,57 @@
|
||||
class lightmappedgeneric_basetextureblend_Static_Index
|
||||
{
|
||||
public:
|
||||
lightmappedgeneric_basetextureblend_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class lightmappedgeneric_basetextureblend_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
lightmappedgeneric_basetextureblend_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,57 @@
|
||||
class lightmappedgeneric_bumpmappedenvmap_Static_Index
|
||||
{
|
||||
public:
|
||||
lightmappedgeneric_bumpmappedenvmap_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class lightmappedgeneric_bumpmappedenvmap_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
lightmappedgeneric_bumpmappedenvmap_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,57 @@
|
||||
class lightmappedgeneric_bumpmappedenvmap_ps14_Static_Index
|
||||
{
|
||||
public:
|
||||
lightmappedgeneric_bumpmappedenvmap_ps14_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class lightmappedgeneric_bumpmappedenvmap_ps14_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
lightmappedgeneric_bumpmappedenvmap_ps14_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,57 @@
|
||||
class lightmappedgeneric_bumpmappedlightmap_Static_Index
|
||||
{
|
||||
public:
|
||||
lightmappedgeneric_bumpmappedlightmap_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class lightmappedgeneric_bumpmappedlightmap_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
lightmappedgeneric_bumpmappedlightmap_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,175 @@
|
||||
class lightmappedgeneric_vs11_Static_Index
|
||||
{
|
||||
private:
|
||||
int m_nDETAIL;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDETAIL;
|
||||
#endif
|
||||
public:
|
||||
void SetDETAIL( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDETAIL = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDETAIL = true;
|
||||
#endif
|
||||
}
|
||||
void SetDETAIL( bool i )
|
||||
{
|
||||
m_nDETAIL = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDETAIL = true;
|
||||
#endif
|
||||
}
|
||||
private:
|
||||
int m_nENVMAP;
|
||||
#ifdef _DEBUG
|
||||
bool m_bENVMAP;
|
||||
#endif
|
||||
public:
|
||||
void SetENVMAP( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nENVMAP = i;
|
||||
#ifdef _DEBUG
|
||||
m_bENVMAP = true;
|
||||
#endif
|
||||
}
|
||||
void SetENVMAP( bool i )
|
||||
{
|
||||
m_nENVMAP = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bENVMAP = true;
|
||||
#endif
|
||||
}
|
||||
private:
|
||||
int m_nENVMAPCAMERASPACE;
|
||||
#ifdef _DEBUG
|
||||
bool m_bENVMAPCAMERASPACE;
|
||||
#endif
|
||||
public:
|
||||
void SetENVMAPCAMERASPACE( int i )
|
||||
{
|
||||
}
|
||||
void SetENVMAPCAMERASPACE( bool i )
|
||||
{
|
||||
}
|
||||
private:
|
||||
int m_nENVMAPSPHERE;
|
||||
#ifdef _DEBUG
|
||||
bool m_bENVMAPSPHERE;
|
||||
#endif
|
||||
public:
|
||||
void SetENVMAPSPHERE( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nENVMAPSPHERE = i;
|
||||
#ifdef _DEBUG
|
||||
m_bENVMAPSPHERE = true;
|
||||
#endif
|
||||
}
|
||||
void SetENVMAPSPHERE( bool i )
|
||||
{
|
||||
m_nENVMAPSPHERE = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bENVMAPSPHERE = true;
|
||||
#endif
|
||||
}
|
||||
private:
|
||||
int m_nVERTEXCOLOR;
|
||||
#ifdef _DEBUG
|
||||
bool m_bVERTEXCOLOR;
|
||||
#endif
|
||||
public:
|
||||
void SetVERTEXCOLOR( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nVERTEXCOLOR = i;
|
||||
#ifdef _DEBUG
|
||||
m_bVERTEXCOLOR = true;
|
||||
#endif
|
||||
}
|
||||
void SetVERTEXCOLOR( bool i )
|
||||
{
|
||||
m_nVERTEXCOLOR = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bVERTEXCOLOR = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
lightmappedgeneric_vs11_Static_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDETAIL = false;
|
||||
#endif // _DEBUG
|
||||
m_nDETAIL = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bENVMAP = false;
|
||||
#endif // _DEBUG
|
||||
m_nENVMAP = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bENVMAPCAMERASPACE = true;
|
||||
#endif // _DEBUG
|
||||
m_nENVMAPCAMERASPACE = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bENVMAPSPHERE = false;
|
||||
#endif // _DEBUG
|
||||
m_nENVMAPSPHERE = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bVERTEXCOLOR = false;
|
||||
#endif // _DEBUG
|
||||
m_nVERTEXCOLOR = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllStaticVarsDefined = m_bDETAIL && m_bENVMAP && m_bENVMAPCAMERASPACE && m_bENVMAPSPHERE && m_bVERTEXCOLOR;
|
||||
Assert( bAllStaticVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 2 * m_nDETAIL ) + ( 4 * m_nENVMAP ) + ( 8 * m_nENVMAPCAMERASPACE ) + ( 8 * m_nENVMAPSPHERE ) + ( 16 * m_nVERTEXCOLOR ) + 0;
|
||||
}
|
||||
};
|
||||
class lightmappedgeneric_vs11_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
lightmappedgeneric_vs11_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,57 @@
|
||||
class overlay_fit_vs11_Static_Index
|
||||
{
|
||||
public:
|
||||
overlay_fit_vs11_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class overlay_fit_vs11_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
overlay_fit_vs11_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,82 @@
|
||||
class predator_Static_Index
|
||||
{
|
||||
public:
|
||||
predator_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class predator_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
private:
|
||||
int m_nSKINNING;
|
||||
#ifdef _DEBUG
|
||||
bool m_bSKINNING;
|
||||
#endif
|
||||
public:
|
||||
void SetSKINNING( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nSKINNING = i;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
void SetSKINNING( bool i )
|
||||
{
|
||||
m_nSKINNING = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
predator_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = false;
|
||||
#endif // _DEBUG
|
||||
m_nSKINNING = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG && m_bSKINNING;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + ( 2 * m_nSKINNING ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,30 @@
|
||||
class rendertargetblit_vs11_Static_Index
|
||||
{
|
||||
public:
|
||||
rendertargetblit_vs11_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class rendertargetblit_vs11_Dynamic_Index
|
||||
{
|
||||
public:
|
||||
rendertargetblit_vs11_Dynamic_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,57 @@
|
||||
class shadow_vs14_Static_Index
|
||||
{
|
||||
public:
|
||||
shadow_vs14_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class shadow_vs14_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
shadow_vs14_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,100 @@
|
||||
class sprite_vs11_Static_Index
|
||||
{
|
||||
private:
|
||||
int m_nVERTEXCOLOR;
|
||||
#ifdef _DEBUG
|
||||
bool m_bVERTEXCOLOR;
|
||||
#endif
|
||||
public:
|
||||
void SetVERTEXCOLOR( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nVERTEXCOLOR = i;
|
||||
#ifdef _DEBUG
|
||||
m_bVERTEXCOLOR = true;
|
||||
#endif
|
||||
}
|
||||
void SetVERTEXCOLOR( bool i )
|
||||
{
|
||||
m_nVERTEXCOLOR = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bVERTEXCOLOR = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
sprite_vs11_Static_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bVERTEXCOLOR = false;
|
||||
#endif // _DEBUG
|
||||
m_nVERTEXCOLOR = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllStaticVarsDefined = m_bVERTEXCOLOR;
|
||||
Assert( bAllStaticVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 2 * m_nVERTEXCOLOR ) + 0;
|
||||
}
|
||||
};
|
||||
class sprite_vs11_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nSKINNING;
|
||||
#ifdef _DEBUG
|
||||
bool m_bSKINNING;
|
||||
#endif
|
||||
public:
|
||||
void SetSKINNING( int i )
|
||||
{
|
||||
}
|
||||
void SetSKINNING( bool i )
|
||||
{
|
||||
}
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
sprite_vs11_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif // _DEBUG
|
||||
m_nSKINNING = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bSKINNING && m_bDOWATERFOG;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nSKINNING ) + ( 1 * m_nDOWATERFOG ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,225 @@
|
||||
class unlitgeneric_vs11_Static_Index
|
||||
{
|
||||
private:
|
||||
int m_nDETAIL;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDETAIL;
|
||||
#endif
|
||||
public:
|
||||
void SetDETAIL( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDETAIL = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDETAIL = true;
|
||||
#endif
|
||||
}
|
||||
void SetDETAIL( bool i )
|
||||
{
|
||||
m_nDETAIL = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDETAIL = true;
|
||||
#endif
|
||||
}
|
||||
private:
|
||||
int m_nENVMAP;
|
||||
#ifdef _DEBUG
|
||||
bool m_bENVMAP;
|
||||
#endif
|
||||
public:
|
||||
void SetENVMAP( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nENVMAP = i;
|
||||
#ifdef _DEBUG
|
||||
m_bENVMAP = true;
|
||||
#endif
|
||||
}
|
||||
void SetENVMAP( bool i )
|
||||
{
|
||||
m_nENVMAP = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bENVMAP = true;
|
||||
#endif
|
||||
}
|
||||
private:
|
||||
int m_nENVMAPCAMERASPACE;
|
||||
#ifdef _DEBUG
|
||||
bool m_bENVMAPCAMERASPACE;
|
||||
#endif
|
||||
public:
|
||||
void SetENVMAPCAMERASPACE( int i )
|
||||
{
|
||||
}
|
||||
void SetENVMAPCAMERASPACE( bool i )
|
||||
{
|
||||
}
|
||||
private:
|
||||
int m_nENVMAPSPHERE;
|
||||
#ifdef _DEBUG
|
||||
bool m_bENVMAPSPHERE;
|
||||
#endif
|
||||
public:
|
||||
void SetENVMAPSPHERE( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nENVMAPSPHERE = i;
|
||||
#ifdef _DEBUG
|
||||
m_bENVMAPSPHERE = true;
|
||||
#endif
|
||||
}
|
||||
void SetENVMAPSPHERE( bool i )
|
||||
{
|
||||
m_nENVMAPSPHERE = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bENVMAPSPHERE = true;
|
||||
#endif
|
||||
}
|
||||
private:
|
||||
int m_nVERTEXCOLOR;
|
||||
#ifdef _DEBUG
|
||||
bool m_bVERTEXCOLOR;
|
||||
#endif
|
||||
public:
|
||||
void SetVERTEXCOLOR( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nVERTEXCOLOR = i;
|
||||
#ifdef _DEBUG
|
||||
m_bVERTEXCOLOR = true;
|
||||
#endif
|
||||
}
|
||||
void SetVERTEXCOLOR( bool i )
|
||||
{
|
||||
m_nVERTEXCOLOR = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bVERTEXCOLOR = true;
|
||||
#endif
|
||||
}
|
||||
private:
|
||||
int m_nSEPARATEDETAILUVS;
|
||||
#ifdef _DEBUG
|
||||
bool m_bSEPARATEDETAILUVS;
|
||||
#endif
|
||||
public:
|
||||
void SetSEPARATEDETAILUVS( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nSEPARATEDETAILUVS = i;
|
||||
#ifdef _DEBUG
|
||||
m_bSEPARATEDETAILUVS = true;
|
||||
#endif
|
||||
}
|
||||
void SetSEPARATEDETAILUVS( bool i )
|
||||
{
|
||||
m_nSEPARATEDETAILUVS = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSEPARATEDETAILUVS = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
unlitgeneric_vs11_Static_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDETAIL = false;
|
||||
#endif // _DEBUG
|
||||
m_nDETAIL = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bENVMAP = false;
|
||||
#endif // _DEBUG
|
||||
m_nENVMAP = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bENVMAPCAMERASPACE = true;
|
||||
#endif // _DEBUG
|
||||
m_nENVMAPCAMERASPACE = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bENVMAPSPHERE = false;
|
||||
#endif // _DEBUG
|
||||
m_nENVMAPSPHERE = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bVERTEXCOLOR = false;
|
||||
#endif // _DEBUG
|
||||
m_nVERTEXCOLOR = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSEPARATEDETAILUVS = false;
|
||||
#endif // _DEBUG
|
||||
m_nSEPARATEDETAILUVS = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllStaticVarsDefined = m_bDETAIL && m_bENVMAP && m_bENVMAPCAMERASPACE && m_bENVMAPSPHERE && m_bVERTEXCOLOR && m_bSEPARATEDETAILUVS;
|
||||
Assert( bAllStaticVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 4 * m_nDETAIL ) + ( 8 * m_nENVMAP ) + ( 16 * m_nENVMAPCAMERASPACE ) + ( 16 * m_nENVMAPSPHERE ) + ( 32 * m_nVERTEXCOLOR ) + ( 64 * m_nSEPARATEDETAILUVS ) + 0;
|
||||
}
|
||||
};
|
||||
class unlitgeneric_vs11_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
private:
|
||||
int m_nSKINNING;
|
||||
#ifdef _DEBUG
|
||||
bool m_bSKINNING;
|
||||
#endif
|
||||
public:
|
||||
void SetSKINNING( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nSKINNING = i;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
void SetSKINNING( bool i )
|
||||
{
|
||||
m_nSKINNING = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
unlitgeneric_vs11_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = false;
|
||||
#endif // _DEBUG
|
||||
m_nSKINNING = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG && m_bSKINNING;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + ( 2 * m_nSKINNING ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,109 @@
|
||||
class vertexlitgeneric_flashlight_vs11_Static_Index
|
||||
{
|
||||
private:
|
||||
int m_nTEETH;
|
||||
#ifdef _DEBUG
|
||||
bool m_bTEETH;
|
||||
#endif
|
||||
public:
|
||||
void SetTEETH( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nTEETH = i;
|
||||
#ifdef _DEBUG
|
||||
m_bTEETH = true;
|
||||
#endif
|
||||
}
|
||||
void SetTEETH( bool i )
|
||||
{
|
||||
m_nTEETH = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bTEETH = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
vertexlitgeneric_flashlight_vs11_Static_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bTEETH = false;
|
||||
#endif // _DEBUG
|
||||
m_nTEETH = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllStaticVarsDefined = m_bTEETH;
|
||||
Assert( bAllStaticVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 4 * m_nTEETH ) + 0;
|
||||
}
|
||||
};
|
||||
class vertexlitgeneric_flashlight_vs11_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
private:
|
||||
int m_nSKINNING;
|
||||
#ifdef _DEBUG
|
||||
bool m_bSKINNING;
|
||||
#endif
|
||||
public:
|
||||
void SetSKINNING( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nSKINNING = i;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
void SetSKINNING( bool i )
|
||||
{
|
||||
m_nSKINNING = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
vertexlitgeneric_flashlight_vs11_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = false;
|
||||
#endif // _DEBUG
|
||||
m_nSKINNING = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG && m_bSKINNING;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + ( 2 * m_nSKINNING ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,134 @@
|
||||
class vortwarp_vs11_Static_Index
|
||||
{
|
||||
private:
|
||||
int m_nUNLIT;
|
||||
#ifdef _DEBUG
|
||||
bool m_bUNLIT;
|
||||
#endif
|
||||
public:
|
||||
void SetUNLIT( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nUNLIT = i;
|
||||
#ifdef _DEBUG
|
||||
m_bUNLIT = true;
|
||||
#endif
|
||||
}
|
||||
void SetUNLIT( bool i )
|
||||
{
|
||||
m_nUNLIT = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bUNLIT = true;
|
||||
#endif
|
||||
}
|
||||
private:
|
||||
int m_nHALF_LAMBERT;
|
||||
#ifdef _DEBUG
|
||||
bool m_bHALF_LAMBERT;
|
||||
#endif
|
||||
public:
|
||||
void SetHALF_LAMBERT( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nHALF_LAMBERT = i;
|
||||
#ifdef _DEBUG
|
||||
m_bHALF_LAMBERT = true;
|
||||
#endif
|
||||
}
|
||||
void SetHALF_LAMBERT( bool i )
|
||||
{
|
||||
m_nHALF_LAMBERT = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bHALF_LAMBERT = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
vortwarp_vs11_Static_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bUNLIT = false;
|
||||
#endif // _DEBUG
|
||||
m_nUNLIT = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bHALF_LAMBERT = false;
|
||||
#endif // _DEBUG
|
||||
m_nHALF_LAMBERT = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllStaticVarsDefined = m_bUNLIT && m_bHALF_LAMBERT;
|
||||
Assert( bAllStaticVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 44 * m_nUNLIT ) + ( 88 * m_nHALF_LAMBERT ) + 0;
|
||||
}
|
||||
};
|
||||
class vortwarp_vs11_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nLIGHT_COMBO;
|
||||
#ifdef _DEBUG
|
||||
bool m_bLIGHT_COMBO;
|
||||
#endif
|
||||
public:
|
||||
void SetLIGHT_COMBO( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 21 );
|
||||
m_nLIGHT_COMBO = i;
|
||||
#ifdef _DEBUG
|
||||
m_bLIGHT_COMBO = true;
|
||||
#endif
|
||||
}
|
||||
void SetLIGHT_COMBO( bool i )
|
||||
{
|
||||
m_nLIGHT_COMBO = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bLIGHT_COMBO = true;
|
||||
#endif
|
||||
}
|
||||
private:
|
||||
int m_nSKINNING;
|
||||
#ifdef _DEBUG
|
||||
bool m_bSKINNING;
|
||||
#endif
|
||||
public:
|
||||
void SetSKINNING( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nSKINNING = i;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
void SetSKINNING( bool i )
|
||||
{
|
||||
m_nSKINNING = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
vortwarp_vs11_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bLIGHT_COMBO = false;
|
||||
#endif // _DEBUG
|
||||
m_nLIGHT_COMBO = 0;
|
||||
#ifdef _DEBUG
|
||||
m_bSKINNING = false;
|
||||
#endif // _DEBUG
|
||||
m_nSKINNING = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bLIGHT_COMBO && m_bSKINNING;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nLIGHT_COMBO ) + ( 22 * m_nSKINNING ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,57 @@
|
||||
class worldvertextransition_seamless_Static_Index
|
||||
{
|
||||
public:
|
||||
worldvertextransition_seamless_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class worldvertextransition_seamless_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
worldvertextransition_seamless_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,57 @@
|
||||
class worldvertextransition_vs14_Static_Index
|
||||
{
|
||||
public:
|
||||
worldvertextransition_vs14_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class worldvertextransition_vs14_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
worldvertextransition_vs14_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + 0;
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,57 @@
|
||||
class writez_Static_Index
|
||||
{
|
||||
public:
|
||||
writez_Static_Index()
|
||||
{
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
#endif // _DEBUG
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
class writez_Dynamic_Index
|
||||
{
|
||||
private:
|
||||
int m_nDOWATERFOG;
|
||||
#ifdef _DEBUG
|
||||
bool m_bDOWATERFOG;
|
||||
#endif
|
||||
public:
|
||||
void SetDOWATERFOG( int i )
|
||||
{
|
||||
Assert( i >= 0 && i <= 1 );
|
||||
m_nDOWATERFOG = i;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
void SetDOWATERFOG( bool i )
|
||||
{
|
||||
m_nDOWATERFOG = i ? 1 : 0;
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = true;
|
||||
#endif
|
||||
}
|
||||
public:
|
||||
writez_Dynamic_Index()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
m_bDOWATERFOG = false;
|
||||
#endif // _DEBUG
|
||||
m_nDOWATERFOG = 0;
|
||||
}
|
||||
int GetIndex()
|
||||
{
|
||||
// Asserts to make sure that we aren't using any skipped combinations.
|
||||
// Asserts to make sure that we are setting all of the combination vars.
|
||||
#ifdef _DEBUG
|
||||
bool bAllDynamicVarsDefined = m_bDOWATERFOG;
|
||||
Assert( bAllDynamicVarsDefined );
|
||||
#endif // _DEBUG
|
||||
return ( 1 * m_nDOWATERFOG ) + 0;
|
||||
}
|
||||
};
|
||||
Reference in New Issue
Block a user