mirror of
https://github.com/nillerusr/source-engine.git
synced 2026-08-12 11:49:09 +00:00
1
This commit is contained in:
@@ -0,0 +1,70 @@
|
||||
// DYNAMIC: "DOWATERFOG" "0..1"
|
||||
// STATIC: "ENVMAP_MASK" "0..1"
|
||||
#include "common_vs_fxc.h"
|
||||
|
||||
static const int g_FogType = DOWATERFOG;
|
||||
static const bool g_UseSeparateEnvmapMask = ENVMAP_MASK;
|
||||
|
||||
const float4 cBaseTexCoordTransform[2] : register( SHADER_SPECIFIC_CONST_0 );
|
||||
const float4 cDetailTexCoordTransform[2] : register( SHADER_SPECIFIC_CONST_2 );
|
||||
|
||||
struct VS_INPUT
|
||||
{
|
||||
float3 vPos : POSITION;
|
||||
float4 vNormal : NORMAL;
|
||||
float2 vBaseTexCoord : TEXCOORD0;
|
||||
float2 vLightmapTexCoord : TEXCOORD1;
|
||||
float2 vDetailTexCoord : TEXCOORD2;
|
||||
};
|
||||
|
||||
struct VS_OUTPUT
|
||||
{
|
||||
float4 projPos : POSITION;
|
||||
#if !defined( _X360 )
|
||||
float fog : FOG;
|
||||
#endif
|
||||
float2 baseTexCoord : TEXCOORD0;
|
||||
float2 detailTexCoord : TEXCOORD1;
|
||||
float2 lightmapTexCoord : TEXCOORD2;
|
||||
float2 envmapMaskTexCoord : TEXCOORD3;
|
||||
float4 worldPos_projPosZ : TEXCOORD4;
|
||||
float3 worldNormal : TEXCOORD5;
|
||||
float4 vertexColor : COLOR;
|
||||
float4 fogFactorW : COLOR1;
|
||||
};
|
||||
|
||||
VS_OUTPUT main( const VS_INPUT v )
|
||||
{
|
||||
VS_OUTPUT o = ( VS_OUTPUT )0;
|
||||
|
||||
float3 vObjNormal;
|
||||
DecompressVertex_Normal( v.vNormal, vObjNormal );
|
||||
|
||||
float4 projPos;
|
||||
projPos = mul( float4( v.vPos, 1 ), cModelViewProj );
|
||||
o.projPos = projPos;
|
||||
projPos.z = dot( float4( v.vPos, 1 ), cModelViewProjZ );
|
||||
|
||||
o.worldPos_projPosZ.w = projPos.z;
|
||||
o.worldPos_projPosZ.xyz = mul( float4( v.vPos, 1 ), cModel[0] );
|
||||
o.worldNormal = mul( vObjNormal, ( float3x3 )cModel[0] );
|
||||
o.baseTexCoord.x = dot( v.vBaseTexCoord, cBaseTexCoordTransform[0] ) + cBaseTexCoordTransform[0].w;
|
||||
o.baseTexCoord.y = dot( v.vBaseTexCoord, cBaseTexCoordTransform[1] ) + cBaseTexCoordTransform[1].w;
|
||||
o.detailTexCoord.x = dot( v.vDetailTexCoord, cDetailTexCoordTransform[0] ) + cDetailTexCoordTransform[0].w;
|
||||
o.detailTexCoord.y = dot( v.vDetailTexCoord, cDetailTexCoordTransform[1] ) + cDetailTexCoordTransform[1].w;
|
||||
o.envmapMaskTexCoord.x = dot( v.vDetailTexCoord, cDetailTexCoordTransform[0] ) + cDetailTexCoordTransform[0].w;
|
||||
o.envmapMaskTexCoord.y = dot( v.vDetailTexCoord, cDetailTexCoordTransform[1] ) + cDetailTexCoordTransform[1].w;
|
||||
o.lightmapTexCoord = v.vLightmapTexCoord;
|
||||
|
||||
|
||||
|
||||
o.fogFactorW = CalcFog( o.worldPos_projPosZ.xyz, projPos, g_FogType );
|
||||
#if !defined( _X360 )
|
||||
o.fog = o.fogFactorW;
|
||||
#endif
|
||||
o.vertexColor = cModulationColor;
|
||||
|
||||
return o;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user