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//-----------------------------------------------------------------------------
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// SHADEREMPTY.VPC
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//
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// Project Script
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//-----------------------------------------------------------------------------
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$Macro SRCDIR "..\.."
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$Macro OUTBINDIR "$SRCDIR\..\game\bin"
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$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
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$Configuration
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{
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$Compiler
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{
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$AdditionalIncludeDirectories "$BASE;..\"
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$PreprocessorDefinitions "$BASE;SHADER_DLL_EXPORT;PROTECTED_THINGS_ENABLE"
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}
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$Linker
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{
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$AdditionalDependencies "$BASE odbc32.lib odbccp32.lib"
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$SystemLibraries "iconv" [$OSXALL]
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}
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}
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$Project "shaderapiempty"
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{
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$Folder "Source Files"
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{
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$File "shaderapiempty.cpp"
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}
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$Folder "Header Files"
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{
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$File "$SRCDIR\public\tier0\platform.h"
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}
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}
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