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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// Defines the entry point for the application.
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//
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//===========================================================================//
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#ifndef RESLISTGENERATOR_H
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#define RESLISTGENERATOR_H
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#ifdef _WIN32
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#pragma once
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#endif
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class IResListGenerator
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{
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public:
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virtual void Init( char const *pchBaseDir, char const *pchGameDir ) = 0;
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virtual void Shutdown() = 0;
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virtual bool IsActive() = 0;
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virtual void SetupCommandLine() = 0;
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virtual bool ShouldContinue() = 0;
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};
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extern IResListGenerator *reslistgenerator;
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#endif // RESLISTGENERATOR_H
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