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https://github.com/nillerusr/source-engine.git
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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// OptionProperties.h : header file
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//
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/////////////////////////////////////////////////////////////////////////////
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// COptionProperties
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#include "OPTGeneral.h"
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#include "OPTView2D.h"
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#include "OPTView3D.h"
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#include "OPTTextures.h"
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#include "OPTConfigs.h"
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#include "OPTBuild.h"
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class COptionProperties : public CPropertySheet
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{
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DECLARE_DYNAMIC(COptionProperties)
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// Construction
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public:
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COptionProperties(UINT nIDCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0);
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COptionProperties(LPCTSTR pszCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0);
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// Attributes
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public:
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COPTGeneral General;
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COPTView2D View2D;
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COPTView3D View3D;
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COPTTextures Textures;
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COPTConfigs Configs;
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COPTBuild Build;
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// Operations
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public:
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(COptionProperties)
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//}}AFX_VIRTUAL
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// Implementation
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public:
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virtual ~COptionProperties();
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void DoStandardInit();
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// Generated message map functions
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protected:
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//{{AFX_MSG(COptionProperties)
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afx_msg void OnClose();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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/////////////////////////////////////////////////////////////////////////////
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