mirror of
https://github.com/nillerusr/source-engine.git
synced 2026-08-15 21:26:57 +00:00
1
This commit is contained in:
@@ -0,0 +1,107 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
//=============================================================================//
|
||||
|
||||
#ifndef MAPSWEPTPLAYERHULL_H
|
||||
#define MAPSWEPTPLAYERHULL_H
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "MapClass.h"
|
||||
#include "MapPointHandle.h"
|
||||
#include "ToolInterface.h"
|
||||
#include "MapEntity.h"
|
||||
|
||||
|
||||
class CHelperInfo;
|
||||
class CRender2D;
|
||||
class CRender3D;
|
||||
class CToolSweptPlayerHull;
|
||||
class CMapPlayerHullHandle;
|
||||
|
||||
|
||||
class CMapSweptPlayerHull : public CMapHelper
|
||||
{
|
||||
friend CToolSweptPlayerHull;
|
||||
|
||||
public:
|
||||
|
||||
DECLARE_MAPCLASS(CMapSweptPlayerHull, CMapHelper)
|
||||
|
||||
//
|
||||
// Factory for building from a list of string parameters.
|
||||
//
|
||||
static CMapClass *Create(CHelperInfo *pInfo, CMapEntity *pParent);
|
||||
|
||||
//
|
||||
// Construction/destruction:
|
||||
//
|
||||
CMapSweptPlayerHull();
|
||||
~CMapSweptPlayerHull();
|
||||
|
||||
void GetEndPoint(Vector &vecPos, int nPointIndex);
|
||||
void UpdateEndPoint(Vector &vecPos, int nPointIndex);
|
||||
|
||||
//
|
||||
// CMapClass implementation.
|
||||
//
|
||||
void CalcBounds(BOOL bFullUpdate = FALSE);
|
||||
|
||||
virtual CMapClass *Copy(bool bUpdateDependencies);
|
||||
virtual CMapClass *CopyFrom(CMapClass *pFrom, bool bUpdateDependencies);
|
||||
|
||||
virtual void Render2D(CRender2D *pRender);
|
||||
|
||||
virtual int SerializeRMF(std::fstream &File, BOOL bRMF);
|
||||
virtual int SerializeMAP(std::fstream &File, BOOL bRMF);
|
||||
|
||||
// Overridden to chain down to our endpoints, which are not children.
|
||||
void SetOrigin(Vector &vecOrigin);
|
||||
|
||||
// Overridden to chain down to our endpoints, which are not children.
|
||||
virtual SelectionState_t SetSelectionState(SelectionState_t eSelectionState);
|
||||
|
||||
// Overridden because axis helpers don't take the color of their parent entity.
|
||||
virtual void SetRenderColor(unsigned char red, unsigned char green, unsigned char blue);
|
||||
virtual void SetRenderColor(color32 rgbColor);
|
||||
|
||||
virtual bool HitTest2D(CMapView2D *pView, const Vector2D &point, HitInfo_t &HitData);
|
||||
virtual CBaseTool *GetToolObject(int nHitData, bool bAttachObject );
|
||||
|
||||
virtual bool IsVisualElement(void) { return true; }
|
||||
virtual bool IsClutter(void) { return false; }
|
||||
|
||||
virtual const char* GetDescription() { return("Swept player hull helper"); }
|
||||
|
||||
virtual void OnAddToWorld(CMapWorld *pWorld);
|
||||
virtual void OnParentKeyChanged(const char *key, const char *value);
|
||||
|
||||
virtual void PostloadWorld(CMapWorld *pWorld);
|
||||
|
||||
virtual void Render3D(CRender3D *pRender);
|
||||
|
||||
protected:
|
||||
|
||||
SelectionState_t SetSelectionState(SelectionState_t eSelectionState, int nHandle);
|
||||
|
||||
void UpdateParentKey(void);
|
||||
|
||||
// Overriden to transform our endpoints, which are not children.
|
||||
virtual void DoTransform(const VMatrix &matrix);
|
||||
|
||||
void Initialize(void);
|
||||
|
||||
CMapPlayerHullHandle *m_Point[2]; // The two endpoints of the axis.
|
||||
};
|
||||
|
||||
|
||||
inline bool IsSweptHullClass(CMapEntity *pEntity)
|
||||
{
|
||||
return (pEntity->GetChildOfType((CMapSweptPlayerHull *)NULL) != NULL);
|
||||
}
|
||||
|
||||
|
||||
#endif // MAPSWEPTPLAYERHULL_H
|
||||
Reference in New Issue
Block a user