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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#ifndef LPRVWINDOW_H
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#define LPRVWINDOW_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "utlvector.h"
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class CLightingPreviewResultsWindow : public CWnd
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{
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public:
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CLightingPreviewResultsWindow();
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virtual ~CLightingPreviewResultsWindow();
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void Create(CWnd *pParentWnd );
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CLightingPreviewResultsWindow)
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//}}AFX_VIRTUAL
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protected:
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//{{AFX_MSG(CLightingPreviewResultsWindow)
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afx_msg void OnPaint();
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afx_msg void OnClose();
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// afx_msg void OnSize(UINT nType, int cx, int cy);
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// afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
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// afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
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// afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
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// afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
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// afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
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// afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
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// afx_msg BOOL OnMouseWheel(UINT nFlags, short zDelta, CPoint point);
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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#endif // LPRVWINDOW_H
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