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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef OPTIONS_SUB_DIFFICULTY_H
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#define OPTIONS_SUB_DIFFICULTY_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "vgui_controls/PropertyPage.h"
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//-----------------------------------------------------------------------------
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// Purpose: Difficulty selection options
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//-----------------------------------------------------------------------------
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class COptionsSubDifficulty : public vgui::PropertyPage
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{
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DECLARE_CLASS_SIMPLE( COptionsSubDifficulty, vgui::PropertyPage );
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public:
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COptionsSubDifficulty(vgui::Panel *parent);
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virtual void OnResetData();
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virtual void OnApplyChanges();
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MESSAGE_FUNC( OnRadioButtonChecked, "RadioButtonChecked" );
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private:
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vgui::RadioButton *m_pEasyRadio;
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vgui::RadioButton *m_pNormalRadio;
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vgui::RadioButton *m_pHardRadio;
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};
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#endif // OPTIONS_SUB_DIFFICULTY_H
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