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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#include "cbase.h"
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#include "weapon_parse.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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// Default implementation for games that don't add custom data to the weapon scripts.
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FileWeaponInfo_t* CreateWeaponInfo()
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{
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return new FileWeaponInfo_t;
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}
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