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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#ifndef VIEWPORT_PANEL_NAMES_H
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#define VIEWPORT_PANEL_NAMES_H
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#ifdef _WIN32
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#pragma once
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#endif
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// default panel name definitions
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#define PANEL_ALL "all" // all current panels
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#define PANEL_ACTIVE "active" // current active panel
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#define PANEL_SCOREBOARD "scores"
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#define PANEL_OVERVIEW "overview"
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#define PANEL_CLASS "class"
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#define PANEL_TEAM "team"
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#define PANEL_SPECGUI "specgui" // passive spectator elements (top/bottom bars)
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#define PANEL_SPECMENU "specmenu" // active spectator elements (options menus etc)
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#define PANEL_INFO "info"
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#define PANEL_BUY "buy"
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#define PANEL_BUY_CT "buy_ct"
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#define PANEL_BUY_TER "buy_ter"
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#define PANEL_BUY_EQUIP_CT "buyequip_ct"
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#define PANEL_BUY_EQUIP_TER "buyequip_ter"
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#define PANEL_NAV_PROGRESS "nav_progress"
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#define PANEL_BUYPRESET_MAIN "buypreset_main"
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#define PANEL_BUYPRESET_EDIT "buypreset_edit"
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#define PANEL_INTRO "intro"
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#define PANEL_COMMENTARY_MODELVIEWER "commentary_modelviewer"
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#endif // VIEWPORT_PANEL_NAMES_H
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