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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Shared data definition file for touch links
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//
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//=============================================================================//
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#ifndef TOUCHLINK_H
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#define TOUCHLINK_H
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#ifdef _WIN32
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#pragma once
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#endif
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//-----------------------------------------------------------------------------
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// Purpose: for resolving touch/untouch pairs
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//-----------------------------------------------------------------------------
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enum touchlink_flags_t
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{
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FTOUCHLINK_START_TOUCH = 0x00000001,
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};
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struct touchlink_t
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{
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#if defined( CLIENT_DLL )
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C_BaseEntity *entityTouched;
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#else
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EHANDLE entityTouched;
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#endif
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int touchStamp;
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touchlink_t *nextLink;
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touchlink_t *prevLink;
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int flags;
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};
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// means this touchlink is managed external to the main physics system
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#define TOUCHSTAMP_EVENT_DRIVEN -1
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#endif // TOUCHLINK_H
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