mirror of
https://github.com/nillerusr/source-engine.git
synced 2026-08-11 19:29:08 +00:00
1
This commit is contained in:
@@ -0,0 +1,62 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose: Vehicle mounted machinegun that the driver controls
|
||||
//
|
||||
//=============================================================================//
|
||||
|
||||
#ifndef TF_OBJ_DRIVER_MACHINEGUN_H
|
||||
#define TF_OBJ_DRIVER_MACHINEGUN_H
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "tf_obj_basedrivergun_shared.h"
|
||||
|
||||
#if defined( CLIENT_DLL )
|
||||
#define CObjectDriverMachinegun C_ObjectDriverMachinegun
|
||||
#endif
|
||||
|
||||
// ------------------------------------------------------------------------ //
|
||||
// Mounted machinegun
|
||||
// ------------------------------------------------------------------------ //
|
||||
class CObjectDriverMachinegun : public CBaseObjectDriverGun
|
||||
{
|
||||
DECLARE_CLASS( CObjectDriverMachinegun, CBaseObjectDriverGun );
|
||||
|
||||
public:
|
||||
DECLARE_NETWORKCLASS();
|
||||
DECLARE_PREDICTABLE();
|
||||
|
||||
CObjectDriverMachinegun();
|
||||
|
||||
virtual void Spawn();
|
||||
virtual void Precache();
|
||||
|
||||
// Firing
|
||||
virtual bool CanFireNow( void );
|
||||
virtual void Fire( CBaseTFPlayer *pDriver );
|
||||
|
||||
// Turning
|
||||
virtual Vector GetFireOrigin( void );
|
||||
virtual void SetTargetAngles( const QAngle &vecAngles );
|
||||
|
||||
#if defined( CLIENT_DLL )
|
||||
void GetBoneControllers( float controllers[MAXSTUDIOBONECTRLS] );
|
||||
virtual void DrawHudElements( void );
|
||||
#endif
|
||||
|
||||
// Ammo
|
||||
void RechargeThink( void );
|
||||
|
||||
private:
|
||||
float m_flNextAttack;
|
||||
int m_nBarrelAttachment;
|
||||
int m_nAmmoType;
|
||||
CNetworkVar( int, m_nAmmoCount );
|
||||
int m_nMaxAmmoCount;
|
||||
|
||||
private:
|
||||
CObjectDriverMachinegun( const CObjectDriverMachinegun & ); // not defined, not accessible
|
||||
};
|
||||
|
||||
#endif // TF_OBJ_DRIVER_MACHINEGUN_H
|
||||
Reference in New Issue
Block a user